Mixed or average reviews - based on 51 Critics

Critic score distribution:
  1. Positive: 4 out of 51
  2. Negative: 10 out of 51
Buy On
  1. 70
    Is Dirge of Cerberus the best use of the Final Fantasy VII universe? Definitely not. Is it a decent game with a strong story and occasionally-engaging rifle blasting? Absolutely.
  2. Dirge of Cerberus tells the interesting story of a memorable video game character, but beyond that it's nothing more than a very generic shooter.
  3. Game Informer
    On the other hand, despite all the effort that clearly went into this game's visuals, story points, and even gun customization, making Dirge of Cerberus fun to play slipped to a disappointingly low priority somewhere along the way. [Sept. 2006, p.93]
  4. An immensely repetitive shooter with the flavor of "Devil May Cry," "Dino Crisis," and "Parasite Eve II" baked right in. The finished dish isn’t as delish as the menu indicated, but it isn’t entirely bland.
  5. Somewhat underwhelming. It’s got all the ingredients of a great game but somebody just didn’t get the recipe right.
  6. Neither fantastic nor terrible, instead landing somewhere in between. Final Fantasy fans might find the addition of an action game to their favorite series to be odd, while shooter aficionados will wonder why it's so easy.
  7. 60
    It's lacking in originality and refinement, but Dirge of Cerberus: Final Fantasy VII ends up as a playable and occasionally interesting experiment with traditional action gameplay packed with cutscenes, story and fan-pleasing cameos.
  8. For anyone who isn't desperately in love with FFVII; though - in other words, if you've never written erotic gay fanfiction about Cloud and Sephiroth, drawn fanart of Tifa engaged in a bestial act with Red XIII, or considered changing your name to Vincent Valentine - it's impossible to recommend Dirge of Cerberus as anything other than a curiosity.
  9. 50
    Those intrigued by the esoteric nonsense of this year's DVD release, Final Fantasy: Advent Children, will likely relish the incoherent sci-fi narrative.
  10. Games Master UK
    An uninspiring action game that manages to tell a cracking story. [Christmas 2006, p.98]
  11. The average gameplay links the excellent storytelling together in a way that players of all skill levels can enjoy. It’s a great carrot-and-stick model for the millions of Final Fantasy VII donkeys out there.
  12. There are some glaring mistakes in Dirge of Cerberus that even your most hardcore of fans cannot overlook.
  13. The problem really is that most Final Fantasy Fans won't be interested in the game's core gameplay.
  14. Manages to be engaging thanks to its rich storyline, and the typically luxurious cutscenes provided by Square Enix. I found it challenging enough for my level of twitch skills (or lack thereof) in the genre.
  15. 60
    Cerberus doesn't come close to capturing the timeless appeal of FFVII, although if you're desperate for more insight into Vincent's background you'll probably struggle through it.
  16. 60
    A severely outdated action game draped in the richest of modern presentation.
  17. The story is interesting and fairly epic, but told in such large chunks at a time, that sometimes the pacing is thrown off.
  18. Official U.S. Playstation Magazine
    At its very best, Dirge of Cerberus is an average action game with RPG elements, nice ideas, and a decent fan service. [Sept 2006, p.80]
  19. Far from being an icon of the franchise to date, and is more of an anomaly that tries to expand the life of the Final Fantasy VII storyline years after it begun.
  20. Just a completely average game.
  21. PSM Magazine
    While the cutscenes look amazing, in-game graphics and environments are subpar. It's just disappointing. [Oct 2006, p.84]
  22. Sure, it tells an interesting tale of woe and bullets, but instead of building upon this story with equally engaging gameplay, Dirge of Cerebrus seems content to simply ride on the coattails of a nearly decade old role-playing game.
  23. Ultimately this game is easy to recommend to FF7 fans who want one more visit with their favorite characters. But for shooter fans that don’t quite care so much for FF7, there are far better shooters out there.
  24. Dirge of Cerberus is an average action game with a bigger budget than it deserved. Maybe this experience will teach them not to milk franchises in ways they don’t belong.
  25. PSM3 Magazine UK
    Cerberus takes a loved franchise and sullies it with a deeply mediocre and uninspiring third-person shooter. [Dec 2006, p.95]
  26. Naïve, dull and unexpectedly sloppy, Cerberus’ story is its one saving grace – but it’s a story tarnished by the meagre game beneath it.
  27. 74
    None of the bland gameplay is helped by the fact that the controls feel sluggish overall.
  28. The only reason I completed this game was to soak in as much Final Fantasy VII mythos as I possibly could.
  29. Those difficult extra missions unlocked one by one after finishing the main game are certainly going to keep me occupied at least until Final Fantasy XII appears in the UK.
  30. 57
    The gameplay is too simple, the levels uninteresting and the repetitive music, annoying. In a sentence it's all right for a quick blast, but nothing that holds any major draw.
  31. I’ll say it again, Dirge of Cerberus: Final Fantasy VII is for the fans and even they may find this game unappealing.
  32. Ripping on Final Fantasy VII is nothing short of blasphemy to some, but this follow-up just doesn't impress.
  33. 65
    For those not as blinded by fandom, this game proves to be just a ploy for money and a demonstration of slow degradation of the Final Fantasy series.
  34. It all comes down to how much you liked Final Fantasy VII and how badly you want to see the story continue. Fans can easily overlook the flaws, non-fans can find more robust 3rd-person shooters out there.
  35. Official Playstation 2 Magazine UK
    A competent FFVII spin-off with enough ties to the past to keep the disciples happy, but for everyone else it's a decent, if uninspired, shooter. [Dec 2006, p.100]
  36. It’s got a badass main character with an interesting back story, amazing presentation values, and all of the outer makings of a AAA title. Unfortunately underneath everything on the exterior lies uninspired level designs, repetitive combat, and mostly boring gameplay.
  37. 51
    Dirge of Cerberus only serves to illustrate that you can have too much of a good thing – even if it is the cherished and adored Final Fantasy VII.

Awards & Rankings

#12 Most Discussed PS2 Game of 2006
#16 Most Shared PS2 Game of 2006
User Score

Mixed or average reviews- based on 111 Ratings

User score distribution:
  1. Positive: 54 out of 111
  2. Negative: 16 out of 111
  1. Aug 24, 2013
    Perhaps the single worst example of cutscence and gameplay segregation in history. Vincent in cutscenes can jump six stories and take down anPerhaps the single worst example of cutscence and gameplay segregation in history. Vincent in cutscenes can jump six stories and take down an attack helicopter without needing to reload. Vincent in game plinks away at footsoldiers and needs keycards to bypass a tall fence. Playing through it, you'll encounter more boring cliches than you can shake a stick at: waves and waves of enemies, shamelessly-recycled boss fights, exploding barrels, moronic AI, forced turret sections, forced stealth sections, the works. It's slow, boring, and not worth your time.
    How about that story, then? Well, it's hardly better. It's heavily connected to the plot of Final Fantasy VII, but at the same time, it has very little to do with it. Hojo's alive now, there's a whole bunch of stuff about Deepground and the Tsvets that was never even implied in the original, and while most of the cast shows up at some point, they're generally just there for fanservice. The ones who get focus, primarily, are Vincent, Yuffie, Cait Sith, and Cid. Cid is generally okay, but Yuffie and Cait Sith were terrible in the first game, and have only gotten more annoying with time. Vincent himself... well, you know how people claim to hate Cloud because 'all he does is mope,' but it's not true because the guy actually did go through some pretty meaty development in the original game? Vincent really does do nothing but mope. He has no goals, no agency, no likes or dislikes, most of his dialogue is ellipses. At times, he has flickers of a romance, but he approaches it with the same monotone dullardry that he approaches everything else. He's basically a brick that shoots things. You could replace him with a gun turret on wheels and keep most of the plot intact. Well, you'd lose the bits where he turns into hilarious-looking monsters, but that's not a bug, it's a feature.
    About the nicest thing I can say about this game is that the FMV cutscenes look very good, and the soundtrack is quite nice. Watch them on YouTube if that piques your interest. If you must own every single appearance by the FFVII characters and have Vincent Valentine tattooed on your chest, then I'd say you might be able to enjoy yourself. Otherwise... no.
    Full Review »
  2. [Anonymous]
    Aug 28, 2006
    the graphics and the story are amazing.i also liked very much the soundtracks, Redemtion and Longing, very much.
  3. JosephM.
    Aug 22, 2006
    this game is a lot like devil may cry so if u like devil may cry u should like this but for all final fantasy fans it really isn't all this game is a lot like devil may cry so if u like devil may cry u should like this but for all final fantasy fans it really isn't all that good. Full Review »