• Publisher: Ubisoft
  • Release Date: Dec 13, 2000
Metascore
73 out of 100

Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 4 out of 10
  2. Negative: 0 out of 10
  1. It gets hefty points for not being just a "prettified" version of the one available for PlayStation, N64 and Dreamcast.
  2. Captures the look and feel of Donald Duck's universe impeccably, and delivers a solid, fun, gorgeous platform romp the way folks like it--with style.
  3. It's inexplicable, but definite -- Goin Qu@ckers is a lot of fun. Give it a chance before you decide it's too young for you.
  4. Not only does it not force us to learn new skills, think in new ways or read a silly manual, it also reminds us forcibly of Crash Bandicoot, one of our all-time favorite platform games.
  5. A pretty interesting one. But if you ask me the AI was way too easy in some parts of the game.
  6. 70
    It's not going to blow anyone away with either its graphics or its gameplay, but it has solid, no-frills platform game mechanics that's rarely seen in today's 3D games.
  7. With solid graphics, solid sound, plus an astute use of the Rayman 2 engine, UbiSoft can chalk up a definite rental that should really be bought by any platform fan.
  8. And that's the real star of this game: its personality. Even if it's an easy, competent game, it won't bother you while you're playing it because everything is so darned fun.
  9. Children will enjoy the lively adventures of Donald Duck, and some of those who enjoyed the "DuckTales" animated series and are looking for a comical Disney romp will want to pick this up.
  10. An enjoyable (but extremely short) reminder that appealing characters in good games aren't made, but come together well when mixed with a team of programmers that care.