- Publisher: Ubisoft
- Release Date: Dec 13, 2000
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It gets hefty points for not being just a "prettified" version of the one available for PlayStation, N64 and Dreamcast.
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80Captures the look and feel of Donald Duck's universe impeccably, and delivers a solid, fun, gorgeous platform romp the way folks like it--with style.
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80It's inexplicable, but definite -- Goin Qu@ckers is a lot of fun. Give it a chance before you decide it's too young for you.
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75Not only does it not force us to learn new skills, think in new ways or read a silly manual, it also reminds us forcibly of Crash Bandicoot, one of our all-time favorite platform games.
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70A pretty interesting one. But if you ask me the AI was way too easy in some parts of the game.
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70It's not going to blow anyone away with either its graphics or its gameplay, but it has solid, no-frills platform game mechanics that's rarely seen in today's 3D games.
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With solid graphics, solid sound, plus an astute use of the Rayman 2 engine, UbiSoft can chalk up a definite rental that should really be bought by any platform fan.
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And that's the real star of this game: its personality. Even if it's an easy, competent game, it won't bother you while you're playing it because everything is so darned fun.
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60Children will enjoy the lively adventures of Donald Duck, and some of those who enjoyed the "DuckTales" animated series and are looking for a comical Disney romp will want to pick this up.
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60An enjoyable (but extremely short) reminder that appealing characters in good games aren't made, but come together well when mixed with a team of programmers that care.
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