Metascore
61 out of 100

Mixed or average reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 3 out of 8
  2. Negative: 2 out of 8
  1. 80
    I had some skepticism on how this RPG/board game hybrid would work out, but it turned out to be better than the sum of its parts.
  2. Those that take the time to enjoy the game for what it is -- a mash-up of RPG and board game elements -- will find plenty to dig into, however.
  3. Dokapon Kingdom is a great party game, especially for RPG fanatics. Closer to competitive card games like Munchkins than what gamers generally think of as a party game, it offers a surprising amount of fun and depth for such a simple-looking package.
  4. But this game is definitely unique among its peers, and although it is not quite the best of both worlds, it is definitely worth checking out if you are a party game or RPG enthusiast.
  5. If you're looking for a mash-up between Mario Party and a role-playing game then you can do worse than Dokapon Kingdom.
  6. Not for everyone. There may be players out there who will think this game was made for them, but as a fan of RPGs and select party games, it's hard to tell who those players might be.
  7. It's almost heartbreaking how much wasted potential there is here, and lonely RPG fans are better off playing Tales of Vesperia co-op until a better competitive option comes around.
  8. Dokapon's fatal flaw is its wait-to-play ratio; since actual engagement between players happens rarely, watching three players take their turns while you twiddle your thumbs wears thin fast. [Dec 2008, p.82]