User Score
6.8

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 4 out of 6
  2. Negative: 1 out of 6

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  1. Nov 3, 2013
    0
    The computer is a cheating bastard. Computer getting whatever roll it needs 99% of the time? Check. Computer always performing the battle action that is best against yours? Check. Knowing what type of random event is on every space? Landing directly on the Darkling space every time? Getting a Contract the same turn they become eligible to do so every single time? Check. Check. Check. AndThe computer is a cheating bastard. Computer getting whatever roll it needs 99% of the time? Check. Computer always performing the battle action that is best against yours? Check. Knowing what type of random event is on every space? Landing directly on the Darkling space every time? Getting a Contract the same turn they become eligible to do so every single time? Check. Check. Check. And that's against an EASY AI. I recommend this game only to game developers as an example of how NOT to program computer-controlled characters. Expand
Metascore
61

Mixed or average reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 3 out of 8
  2. Negative: 2 out of 8
  1. Not for everyone. There may be players out there who will think this game was made for them, but as a fan of RPGs and select party games, it's hard to tell who those players might be.
  2. Dokapon's fatal flaw is its wait-to-play ratio; since actual engagement between players happens rarely, watching three players take their turns while you twiddle your thumbs wears thin fast. [Dec 2008, p.82]
  3. It’s almost heartbreaking how much wasted potential there is here, and lonely RPG fans are better off playing Tales of Vesperia co-op until a better competitive option comes around.