• Publisher: Sega
  • Release Date: Sep 30, 2004
ESPN NBA 2K5 Image
Metascore
83

Generally favorable reviews - based on 24 Critics

User Score
7.5

Generally favorable reviews- based on 35 Ratings

Summary: A new momentum based gameplay system that gives gamers a complete difference in control between various types of players. Now a player’s ability and physical makeup will determine how fast they can run up the court on a fast break, how well they can cut to the basket off their opponent, and more, creating a new level of realism and natural team movement. Pioneering a new standard in artificial intelligence, computer-controlled players now have the ability to decide independently how they can best help their team and realistically react based on each human players’ actions. CPU players determine the best way they can help win in accordance with each team’s philosophy and distinct play sets. Beyond the Next Movement, IsoMotion2 improves upon the exciting dribble system of last year. Deftly perform spins, crossovers, and fakes outside the perimeter and now, in the post. Use enhanced IsoMotion2 on the defensive side to contain overaggressive ball-handlers and force turnovers. One of the most innovative features in sports games gets twice as big with over 100 new items, new timed mini games, and multi-player games. New respect level determines which player will answer your call for 24/7 games. [ESPN]
Rating: E
Developer: Visual Concepts
Genre(s): Basketball
Number of Players:1-8 Players
License:Major League Sport
Offline Modes:Competitive, Team Oriented
Connectivity:Online
Special Controllers:Headset, Multi-Tap
Online Modes:Competitive, Team Oriented
Resolution:480p
Number of Online Players:10 Players Online
Cast Credit
Andrew Marrinson Lead Engineer
David Dame Player Art
Alvin Cardona Art Director
Greg Thomas Executive Producer
Derrick Aynaga Project Manager
Nick Verne Lead Engineer
Michael Stribling Player Art
Lynell "Poonee" Jinks Player Art
Designer/Producer/Programmer credits provided by GameFAQs.
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