• Publisher: SCEA
  • Release Date: Nov 15, 2005
Metascore
53

Mixed or average reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 0 out of 23
  2. Negative: 6 out of 23
  1. This is not a game of sophisticated espionage but it is a clever, innovative game that will entertain anyone who has an EyeToy when they’re not being frustrated to death by its limited technology.
  2. Once you start capturing criminals, I found there are some pretty decent mini-games through the EyeToy.
  3. Good for impressing people with technology - not quite so good as an actual game. [GamesMaster]
  4. A relatively entertaining game, at least at first before the repetition sets in.
  5. 60
    A mash of minigames, half of which are decent and half of which waste the EyeToy's potential, offering up only the most basic input possible.
  6. A great concept, but I just don't think the PS2 version of the EyeToy technology has the horsepower to pull it off. [Dec 2005, p.176]
  7. While Operation Spy has moments of enjoyable gameplay, it's hampered significantly by repetitive game mechanics found in previous EyeToy titles and a lack of depth to the story premise.
  8. EyeToy: Operation Spy has got some really cool features, but not enough of them to form a truly substantial game.
  9. The security features and high-resolution photo abilities are a nice plus, but they do little to hide the fact that OpSpy is a very mediocre game. Only the most hardcore EyeToy fans need apply to this Spy mission.
  10. I am not sure whether it is the game, or possibly the surroundings I am in, but I was having no end of grief in getting the game to control properly.
  11. Too short, simple and shallow for the serious gamer, and without multiplayer, its party appeal is minimal. [Holiday 2005, p.92]
  12. If you’ve got a child or sibling under twelve with a good imagination, they might have a good time with Operation Spy. Anyone else will likely find the game uninteresting, especially since most of the content is locked.
  13. Sony throws together some mini games and slaps the "spy" moniker in this lazy attempt to cash in on the holiday buying craze.
  14. If we'd had this wen we were eight, we'd have peed our pants. Literally. [Nov 2006, p.137]
  15. There’s some neat stuff here, and it’s easy to see how the application of the EyeToy itself could very easily lead to a kind of "Minority Report" interface for games with the next-gen EyeToy on the PS3, but the concepts arrived a bit too early here.
  16. Operation Spy is strictly for the 007 crowd – the age 0 to 7 crowd, that is.
  17. 50
    Spytoy could be one of the worst Eyetoy games available. The mission structure is repetitive and the game won't even occupy your attention until "Eyetoy: Play 3" is out.
  18. Really disappointing. It's short, repetitive, and just not a lot of fun.
  19. Tedious and boring with very few games and they quickly get repetitive. Some of them hardly even utilize the camera.
  20. 40
    A great concept for an EyeToy standalone title, but the quality and variety of minigames simply fail to do the theme justice.
  21. Definitely reinforces the "toy" part of Eyetoy. [Jan 2006, p.90]
  22. 40
    Operation Spy proves there's plenty of spy-related mini-games yet to be made, but ripping them out of the context of some kind of story means it's all pretty boring.
  23. It's embarassing that London Studio made Operation Spy not much more than a poor clone of the Play series. Hopefully they don't phone in their next game.

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