Metascore
64 out of 100

Mixed or average reviews - based on 31 Critics

Critic score distribution:
  1. Positive: 8 out of 31
  2. Negative: 7 out of 31
  1. The repetitive hack-and-slash gameplay has nothing in common with the earlier incarnations of the series and will surely alienate the Fallout faithful. Meanwhile, the newcomers to the Fallout universe aren't likely to be sucked in by the uninteresting and flat characters nor the nonexistent story.
  2. What a thermonuclear disappointment. To someone like me, who loved all three Fallout role-playing games on PC, this is a power fist to the face - an insult. [March 2004, p.114]
  3. We get the feeling that this is more of a late cash-in than an attempt to bring innovation and enjoyable gaming to the modern pre-nuclear holocaust (and mercifully Radscorpion-free) world.
  4. 40
    Most importantly, though (especially for fans of the PC Fallout), you've got an RPG without any sort of enticing story.
  5. The music in the game is a mess, the vast majority of the game is eerily silent, with occasional ambient music. When you encounter a boss fight or hairy situation however, blaring nu-metal blasts repeatedly then instantly stops when the fight is over.
  6. There's practically no aspect that doesn't appear half-hearted. Black Isle's drawn-out death has undoubtedly poisoned Brotherhood, but it's hard to tell if there was ever a good game here to begin with. [May 2004, p.109]
  7. If you have any respect for the way games should be made then give Interplay a clear message that it simply has to do better than this to compete in the games market. Treat BOS with contempt it deserves and avoid it at all costs - even buying this at a budget price would be irresponsible.
User Score

Generally unfavorable reviews- based on 35 Ratings

User score distribution:
  1. Positive: 6 out of 22
  2. Negative: 14 out of 22
  1. 5
    I really find that this game shows just how cruel fans can be. While it is NO WHERE near as good as Fallout 1 2 (even Tactics) it still deserves a little praise. I thought this game was OK. Not good, not bad. Just OK. Graphics were OK but a bit dated (even at time of release.) The engine it was using had been used by countless other titles before it and it just came in on the scene far too late, making it look stale. Story was a little amusing in parts, but also felt a little flat. To be honest, this game really show how far from grace Interplay had fallen and just how much of a good thing it is that they sold it off to someone else for development. Overall: Like I said, it's OK. But nothing special. Full Review »
  2. A somewhat good hack n slash n shoot RPG set in a Nuclear-War ravaged Earth. Would have been better if the RPG elements were deeper. There are no attributes to raise, no encumbrance limit, and health doesn't raise on its own. What you're left with is a perk/skill system that people who have played these type of games should be familiar with. Here you can spend skill points to raise your health, improve various weapon damage and learn a new move or three. Aside from buying/finding loot there isn't much in the way of character progression. The economy system boils down to: "Should I buy this stuff now or wait until I inevitability find it lying around." This wouldn't be so bad if the game didn't fall apart in the 3rd and final chapter which culminates in the poorest excuse for a Boss Battle I've ever seen in this type of game. Ugh. Still, it can be a fun and mindless Action RPG about 70% of the time and is worthy buy if tou can find it for under 10 bucks. Warning: There are a lot of puzzles in the final chapter. Full Review »
  3. JoshG.
    0
    Fallout B.H.O.S is NOT the fallout that I became addicted to back in 1996. This game lacks everything that made Fallout 1 & Fallout 2 great. For example the game has no depth when compared to the previous Fallout games which revolutionised the RPG market. The freedom of being able to play the game however you wanted has been removed, and now you are simply forced into the roll of three goody two shoes lap dog type characters who do as they are told -where is the fun in that? Interplay has simply dumbed it down to suit what they see as a "mainstream" audience. This is a terrible case of selling out aswell as a giant leap backwards for a title that used to make some of the best RPG games on the market. I am a strong believer of the philosophy that if something isn't broken then don't fix it. I hope this isn't the new direction that the Fallout series is heading towards because that would be a great shame. I can't believe they scrapped Fallout 3 for this, what a crappy game. Full Review »