Mixed or average reviews - based on 31 Critics

Critic score distribution:
  1. Positive: 8 out of 31
  2. Negative: 7 out of 31
Buy On
  1. Unfortunately, the game is extremely linear. You get a task and go do it, then get another and go do that. Which would be fine if the huge levels weren't so boringly designed.
  2. It's basically a simple, mildly entertaining, and somewhat uneven pseudofuturistic dungeon crawl for one or two players.
  3. It can provide some fun, especially its two-player cooperative mode, but it lacks the options and polish of the other action RPGs available.
  4. Apes the best parts of "Dark Alliance" without much innovation.
  5. Cheat Code Central
    A weekend rental. On the easy level it should last no more than 12 hours. Weapons, health, auto aiming and leveled-up attributes are featured prominently throughout the game and made very simple to access and acquire.
  6. Fun at first, but after a while it falls prey to repetitive gameplay and mindless hack & slash action. At most, the game would be a good rental for fans of the Fallout PC series or those looking for more "Dark Alliance."
  7. 70
    It's fairly short, so seasoned gamers won't likely see 15 hours of gameplay... but for all their simplicity, they're an entertaining 15 hours, studded with predetermined dramatic events and even references to characters and events from the first game.
  8. More focused on action than story progression and deep character development, Brotherhood of Steel comes dangerously close to being called a Fallout game in name only.
  9. The problem is that you get thrown into the game with very little to work with. That would be fine if using the weapons weren't so freaking hard to do. Collision detection was not a big thought in this game, or at least it seemed to be an afterthought.
  10. games(TM)
    While it may not be anywhere near the calibre of the PC titles, it does become a perfectly playable action RPG (with the emphasis on 'action') after the first trudging hour or so. [Apr 2004, p.122]
  11. 60
    When you play it in bite-size sessions, you'll appreciate wading into a sea of overgrown beetles or phosphorescent foes, spiked baseball bat swinging. Despite a few design shortfalls, the gameplay succeeds admirably, as does its presentation.
  12. With its bland, repetive gameplay, recycled in-game graphics, mid-battle slowdown, and awkwardly placed musical insertions, it's hard for the game's better features to really shine.
  13. Games like B.O.S. tend to become tedious and long, compelling you to continue simply so you can level up and get stronger armor and bigger weapons. There's not really any roleplaying to speak of. [Mar 2004, p.84]
  14. This game just sullies the name of Fallout, and cheapens it.
  15. Fallout by all means is far from bad; it’s just far from original.
  16. Merely a decent game dragged to mediocrity by general tedium and a horridly paced beginning. [Mar 2004, p.98]

Awards & Rankings

#32 Most Discussed PS2 Game of 2004
#19 Most Shared PS2 Game of 2004
User Score

Generally unfavorable reviews- based on 54 Ratings

User score distribution:
  1. Positive: 18 out of 54
  2. Negative: 30 out of 54
  1. Sep 24, 2014
    The game is beautiful, an absolute masterpiece. It is the mark of a new genre in next gen gaming for us all. We should all learn to be likeThe game is beautiful, an absolute masterpiece. It is the mark of a new genre in next gen gaming for us all. We should all learn to be like Fallout: Brotherhood of Steel, and strive to be one loving community. Full Review »
  2. PatrickM.
    Mar 15, 2004
    Utter dogsh.t.
  3. DennisE.Nyh
    Jan 30, 2004
    This game is an outright insult and disgrace to the name of Fallout.