Mixed or average reviews - based on 31 Critics

Critic score distribution:
  1. Positive: 8 out of 31
  2. Negative: 7 out of 31
Buy On
  1. 75
    A fun, if flawed, hack'n'slash game that provides a good 10 hours or so of shooting, explosives, and plenty of mutants to dig into.
  2. It's basically a simple, mildly entertaining, and somewhat uneven pseudofuturistic dungeon crawl for one or two players.
  3. Certainly a respectable entry into this genre, and is funny enough to bring a few holdouts into its fold. [Feb 2004, p.101]
  4. Fun at first, but after a while it falls prey to repetitive gameplay and mindless hack & slash action. At most, the game would be a good rental for fans of the Fallout PC series or those looking for more "Dark Alliance."
  5. Cheat Code Central
    A weekend rental. On the easy level it should last no more than 12 hours. Weapons, health, auto aiming and leveled-up attributes are featured prominently throughout the game and made very simple to access and acquire.
  6. Fallout by all means is far from bad; it’s just far from original.
  7. 75
    A competent and occasionally compelling hack-and-slash, but fans of the PC games won't give a damn about it, and "Champions of Norrath" is a more satisfying and more technically impressive example of the genre on the PlayStation 2.
  8. If you have any respect for the way games should be made then give Interplay a clear message that it simply has to do better than this to compete in the games market. Treat BOS with contempt it deserves and avoid it at all costs - even buying this at a budget price would be irresponsible.
  9. 80
    The icing on the cake is the game’s superb production value, which includes beautifully crafted sound effects like devastating explosions and the eerie whistling of radioactive wind, solid voice acting, and copious visual details that flesh out a nightmarish world decimated by nuclear warfare.
  10. 40
    Most importantly, though (especially for fans of the PC Fallout), you've got an RPG without any sort of enticing story.
  11. games(TM)
    While it may not be anywhere near the calibre of the PC titles, it does become a perfectly playable action RPG (with the emphasis on 'action') after the first trudging hour or so. [Apr 2004, p.122]
  12. Brotherhood of Steel can be described like this: "Dark Alliance" minus encumbrance minus magic minus feats plus guns plus grenades. It's "Dark Alliance" for dummies.
  13. Edge Magazine
    There's practically no aspect that doesn't appear half-hearted. Black Isle's drawn-out death has undoubtedly poisoned Brotherhood, but it's hard to tell if there was ever a good game here to begin with. [May 2004, p.109]
  14. 60
    When you play it in bite-size sessions, you'll appreciate wading into a sea of overgrown beetles or phosphorescent foes, spiked baseball bat swinging. Despite a few design shortfalls, the gameplay succeeds admirably, as does its presentation.
  15. Play Magazine
    You'll be capping scumbags left and right in a fireworks display of flesh and blood, going after the town prostitute's heisted jewelry or collecting giant scorpion tails for some much-needed extra cash, and things of this nature. [Feb 2004, p.42]
  16. The repetitive hack-and-slash gameplay has nothing in common with the earlier incarnations of the series and will surely alienate the Fallout faithful. Meanwhile, the newcomers to the Fallout universe aren't likely to be sucked in by the uninteresting and flat characters nor the nonexistent story.
  17. What a thermonuclear disappointment. To someone like me, who loved all three Fallout role-playing games on PC, this is a power fist to the face - an insult. [March 2004, p.114]
  18. 70
    It's fairly short, so seasoned gamers won't likely see 15 hours of gameplay... but for all their simplicity, they're an entertaining 15 hours, studded with predetermined dramatic events and even references to characters and events from the first game.
  19. We get the feeling that this is more of a late cash-in than an attempt to bring innovation and enjoyable gaming to the modern pre-nuclear holocaust (and mercifully Radscorpion-free) world.
  20. Merely a decent game dragged to mediocrity by general tedium and a horridly paced beginning. [Mar 2004, p.98]
  21. PSM Magazine
    A surprisingly deep, well-written, and entertaining action RPG that offers lots of customization, co-op play, and a great game universe. [Mar 2004, p.28]
  22. This game just sullies the name of Fallout, and cheapens it.
  23. The problem is that you get thrown into the game with very little to work with. That would be fine if using the weapons weren't so freaking hard to do. Collision detection was not a big thought in this game, or at least it seemed to be an afterthought.
  24. More focused on action than story progression and deep character development, Brotherhood of Steel comes dangerously close to being called a Fallout game in name only.
  25. Unfortunately, the game is extremely linear. You get a task and go do it, then get another and go do that. Which would be fine if the huge levels weren't so boringly designed.
  26. With its bland, repetive gameplay, recycled in-game graphics, mid-battle slowdown, and awkwardly placed musical insertions, it's hard for the game's better features to really shine.
  27. Games like B.O.S. tend to become tedious and long, compelling you to continue simply so you can level up and get stronger armor and bigger weapons. There's not really any roleplaying to speak of. [Mar 2004, p.84]
  28. The deadly combination of shopping for new murder gear and completing missions of mass destruction make this game more addictive than caramel-coated OxyContin.
  29. Apes the best parts of "Dark Alliance" without much innovation.
  30. The music in the game is a mess, the vast majority of the game is eerily silent, with occasional ambient music. When you encounter a boss fight or hairy situation however, blaring nu-metal blasts repeatedly then instantly stops when the fight is over.
  31. It can provide some fun, especially its two-player cooperative mode, but it lacks the options and polish of the other action RPGs available.

Awards & Rankings

#32 Most Discussed PS2 Game of 2004
#17 Most Shared PS2 Game of 2004
User Score

Generally unfavorable reviews- based on 54 Ratings

User score distribution:
  1. Positive: 18 out of 54
  2. Negative: 30 out of 54
  1. Sep 24, 2014
    The game is beautiful, an absolute masterpiece. It is the mark of a new genre in next gen gaming for us all. We should all learn to be likeThe game is beautiful, an absolute masterpiece. It is the mark of a new genre in next gen gaming for us all. We should all learn to be like Fallout: Brotherhood of Steel, and strive to be one loving community. Full Review »
  2. PatrickM.
    Mar 15, 2004
    Utter dogsh.t.
  3. DennisE.Nyh
    Jan 30, 2004
    This game is an outright insult and disgrace to the name of Fallout.