- Publisher: Square EA
- Release Date: Dec 17, 2001
- Critic Score
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100If you get this game, keep a copy of the Yellow Pages ear-marked on the Home Help page -a willing matron supplying bed-baths and spoon fed dinners may be needed as you turn your characters into mini Goliaths.
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100Sure Blitzball and the Upgrade system irk me a bit but the absolute perfect presentation and plot are worth these minor aggravations. This is the first MUST HAVE RPG on the PS2.
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100The company has rethought nearly every aspect of the FF franchise, from the battle system to the use of voice acting instead of text and beyond. Nearly every change will be jarring but nearly every change is for the better.
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100Without a doubt the most intriguing, most competent, and most encompassing game of the franchise. It's a great game, the best RPG the PS2 has to offer, and it does a good job of weaving story and structure together.
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100A memorable, fantastic adventure that falls short in key areas that could have benefited from fine-tuning—namely control tweaks and unpolished graphics...The last must-have title of 2001.
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100At its core, Final Fantasy X is just another chapter of the story we've all grown to love, but like a rare piece of literature, this story just gets better and better with each page you turn.
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Packs in more quality gameplay than most RPGs could ever hope for, with the finest battle system yet for the series. [Feb 2002, p.104]
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100Great thing number two...is the ability to switch your characters in and out of battle at will. This is a tremendous step forward for the series as it fills in holes that we gamers had to come up with workarounds for previously.
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100With its romance, its peripheral "end of the world" premise, and its memorable cast, FFX is a game for the ages.
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100The game is gorgeous. The CG sequences are absolutely beautiful.
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The motion-captured animations bring about a higher level of realism, the intricately detailed environments are teeming with ambient life, and the prerendered cut scenes deliver incredible action sequences. [Jan 2002, p.74]
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It features a game system rich enough to challenge and enthrall any experienced gamer, and Fantasy sublime enough to draw in the most hardened doubter of videogames.
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The delivery is head and shoulders above any other console RPG, and the overall experience leaves you with such a feeling of satisfaction that it's easy to dive right back into the game once you beaten it just to experience all the big moments again.
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Is it the best RPG on the PS2? You bet.
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An epic story, accompanied by fantastic visual effects, a comprehensible battle system, and a glorious soundtrack. All in all, probably the first truly emotionally-moving experience ever to grace a console. A grand achievement.
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Square’s unique story telling ability and their magic to completely immerse us into a world of fantasy and awe gives this game the power to bring a grown man to tears and a crazed gamer to fall in love.
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95Most of all, though, this game is more fun to simply play than any Final Fantasy in memory.
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95I admire Final Fantasy X's emotional and spiritual depth. There is never a time that we can't feel the pain and the struggles of our heroes.
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95The most surprising, not to mention well-working, change in direction is Final Fantasy X's short-and-sweet storyline.
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95With its great character design, cool story and spectacular battle system, its one of my favorite games of the series.
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Everything from the gameplay to the graphics in Final Fantasy X is remarkable.
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93Great RPG and certainly the best one on the PS2 currently, however, I feel it isn't as great as past FF's have been due to its lack of freedom.
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93The difference between FFX and other games is in the sheer scope and undeniably impressive production values. The ambitious design of FFX ultimately pervades in every aspect of the game.
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93This is the single most graphically impressive console game to date, hands-down.
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All those glorious graphics are just gravy, as the lovable characters and compelling story provide the true heart of FFX. [Feb 2002, p.150]
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93The graphics are so beautiful that some scenes are sure to make you weep; the gameplay is intricate and well explained; the story is simple, yet powerful; and the characters are memorable and endearing.
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The storyline is marvelously weaved together with twists, turns and an amazing connectivity between the characters lives.
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While some old Final Fantasy fans might not take a liking to the new style, most of them will find it fresh, and a new challenge to overcome.
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92The biggest change to this game is the lack of a world map, and I was surprised by how much I missed it.
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The changes that have been made to the FF game system are fresh but still similar enough not to alienate old-time FF fans.
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An excellent battle system and a level of visual artistry that sets a new mark for others to follow, and the long awaited addition of voices adds a dramatic element that's been missing forever...But with the steps forward come a few backward, like the inability to scene skip and the overly linear flow.
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Leaps and bounds above any other RPG available for the PS2 and will set the benchmark for games to come. If you can get past the linearity, you'll find a game that's got a lot to do and most of which is new.
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90Does away [with] the traditional overworld, but introduces full voice acting. Artistically beautiful, as always. [Feb 2003, p.92]
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90The PAL conversion with its enormous borders is a big disappointment, but the strength of the story, the battle system and the combination of clever dialogue, visuals and soundtrack conspire to captivate the player.
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90Yes, this game slowly creeps under your skin and doesn’t let go.
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90The animation is incredibly fluid, achieved by motion-capturing human movement, then importing and manipulating the data into the game.
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90The research was obviously done for FFX, as religious references from around the world can be found throughout the adventure, whether it be the Crusades from Medieval times or the Church’s determination to have Galileo refute his radically new scientific theories to name a few.
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90If you want to tackle all the seemingly endless sidequests and mini-games, get everyone’s Ultimate Weapon and find every last Aeon, expect to put a great deal more time in, easily 100-150 hours.
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The most visually impressive role-playing game yet released, with meticulous character models offering dynamic facial expressions and breathtaking cut-scenes seamlessly integrated into gameplay.
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Purists may find some of the changes too drastic but remember that people freaked when Bob Dylan added an electric guitar to his combo.
User score distribution:
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Positive: 175 out of 209
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Mixed: 10 out of 209
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Negative: 24 out of 209
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10
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PhilM.6
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BigDaddyShaft10