User Score
7.8

Generally favorable reviews- based on 774 Ratings

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  1. ScottB
    Feb 4, 2010
    10
    A very rewarding experience and a majestic soundtrack. Whilst previous Final Fantasy games were rather linear, Final Fantasy 12 lets you go exploring for yourself in a large open world. A fantasic new 'License Board' system brings new depth to levelling up, blowing Final Fantasy 10's 'Sphere Grid' completely out of the water. A true masterpiece.
  2. Aug 25, 2012
    10
    A game people seem to either love or hate. I loved it, loved the characters, story and more importantly gameplay and the world you explore. I disagree about the music from some comments, as i thought it was excellent and matched the zones perfectly, Feywood is a great example, plus the different weather was a great idea and how it changed areas. Lots of exploring to do and some places areA game people seem to either love or hate. I loved it, loved the characters, story and more importantly gameplay and the world you explore. I disagree about the music from some comments, as i thought it was excellent and matched the zones perfectly, Feywood is a great example, plus the different weather was a great idea and how it changed areas. Lots of exploring to do and some places are shockingly hard if you stumble upon them too soon, which makes for a challenge. The best since FFVII, and different armour and weapon bonuses. Great game. Expand
  3. MichaelA.
    Jan 3, 2007
    6
    I did really enjoy this game. The new style of character management felt odd at first, but I really started to get in to it. Hence the rating of 6 I have given it. This rating also has to do with the greatest cinematography and general landscapes ever made for a game. I have played all the SE games and countless RPGs. However, I did place the controller down about halfway and looking back I did really enjoy this game. The new style of character management felt odd at first, but I really started to get in to it. Hence the rating of 6 I have given it. This rating also has to do with the greatest cinematography and general landscapes ever made for a game. I have played all the SE games and countless RPGs. However, I did place the controller down about halfway and looking back at that moment, I'm not sure if I will ever pick it back up. The moment I decided to place/throw the controller down, I spent multiple hours refining my experience in the game, increasing my equipment, leveling up, and conquering the gambit system. Low and behold, after about halfway thru the game (about 50 hours of game play) the story line never grabbed me or took me to my "Final Fantasy" world I come to love over the years. The story is lame and sorely needs cliff notes to understand it as it happens. There are times when a cut scene is over that I Expand
  4. RileyF.
    Oct 9, 2007
    5
    I want my 90 hours back. I have no idea how I managed to drain 90 hours of my life into this game. Its hard to even call this a final fantasy. The plot has you running across MMORPG like planes and killing the same monsters with your rabbit woman, or you 12 year old girl, or your whore girl who has a 7inch spandex dress on. The storyline absolutely blows, The beginning was the best and I want my 90 hours back. I have no idea how I managed to drain 90 hours of my life into this game. Its hard to even call this a final fantasy. The plot has you running across MMORPG like planes and killing the same monsters with your rabbit woman, or you 12 year old girl, or your whore girl who has a 7inch spandex dress on. The storyline absolutely blows, The beginning was the best and last. Once Vaan hits the scene its all over. The towns are cool and so are the dungeons, but I don't care if I have to save some pig thief by going into a crappy waterway and killing some flan to get some stupid item only to be rewarded with some other stupid item. Wait, i've played this before, O YEAH ITS LIKE A MMORPG.....BUT WITH OUT THE MMO, which is the only reason people play MMO's Think of WoW you control 3/6 people who have pretty much same stats and skills. I would call it more like a stupid step cousin of final fantasy. Expand
  5. ChrisC.
    Feb 5, 2007
    6
    If FFXII were called anything except 'Final Fantasy' it wouldn't be receiving nearly as rave reviews. What seems inventive about the battle system at first quickly grows incredibly repetitive and tedious, as all you're usually doing is watching your characters hack at enemies who are stupidly easy despite having way too high HP.
  6. BobG.
    Apr 8, 2008
    5
    I'm a FF fan but this gammbit system sucks like hell, materia system was awesome. If you are playing well you can leave the controller on the floor and do nothing and still beating the mobs. What the hell.
  7. Ferret
    Mar 18, 2009
    9
    The game's storyline is not for impatient, action-driven fans. As earlier comments have said, the plot centers on the situation and it's implications on Ivalice rather than the characters. Considering the relative maturity of the characters, I found this refreshing compared to other RPGs. It's not a game for everyone, but a lot of the hate and dislike at it is by no means The game's storyline is not for impatient, action-driven fans. As earlier comments have said, the plot centers on the situation and it's implications on Ivalice rather than the characters. Considering the relative maturity of the characters, I found this refreshing compared to other RPGs. It's not a game for everyone, but a lot of the hate and dislike at it is by no means earned; most seem unable to express that this game was just not for them, citing instead 'I didn't see any story!' when indeed the plot was rather interesting. The game has some pacing problems, but rest assured the storyline is there, and fleshed out. Expand
  8. [Anonymous]
    Nov 2, 2006
    6
    Although i'm sure it's a very good game i can't get over the fact that they've completely changed the battle system! why fix something that wasn't broken! i personally feel that the game is too much of a mix between star ocean, knights of the old republic, and maybe a SCRAP of the old final fantasy games. as much as i used to hate random battles, i'm kind ofAlthough i'm sure it's a very good game i can't get over the fact that they've completely changed the battle system! why fix something that wasn't broken! i personally feel that the game is too much of a mix between star ocean, knights of the old republic, and maybe a SCRAP of the old final fantasy games. as much as i used to hate random battles, i'm kind of starting to miss them because of ffxii's boring "i hit you, you hit me back" battle system. i just hope that in future ff games they bring back their origional methods of gameplay. but it's still pretty good. Expand
  9. AnonymousMC
    Dec 11, 2006
    10
    I just love the game! people who think it sucks probably just didn't play it enough or wait for the cool stuff and besides sometimes I like a change in gameplay not always atb gauges. I mean do you really want to have that repeated for future ff games all the time?
  10. MikeM.
    Jan 14, 2007
    6
    My problem with this game is how incredibly boring it is. I played this game for 30 hours, hoping it would get fun and exciting, but no avail. Now I haven't touched it in 2 months, and will probably just hock it off for some store credit at a local game shop. Most of the time you aren't even fighting. Once the Gambit system has lost it's thrill, you will find that most of My problem with this game is how incredibly boring it is. I played this game for 30 hours, hoping it would get fun and exciting, but no avail. Now I haven't touched it in 2 months, and will probably just hock it off for some store credit at a local game shop. Most of the time you aren't even fighting. Once the Gambit system has lost it's thrill, you will find that most of the time your characters will kill everything on the screen for you, leaving you to pick up loot, and fill up their license points. The only good fights are bosses who aren't nearly as hard as they could be. On top of this, non of the characters (besides Balthier and Fran, a Han Solo and Chewie ripoff) are really that interesting, and the droning story of two kingdoms going to war isn't that interesting to me either. I suppose this game was made for fans of newer online RPGs since it bears similarities to them. I would have more fun playing FF on my SNES or Playstation though. Expand
  11. BreeH.
    Dec 5, 2008
    10
    Quite simply one of the best in the series. However those people with short attention spans, who want everything to just kick off without knowing the story, will not find this game to be their cup of tea. The battle system allows you to either, have all character run on auto-pilot or wait for your every command. You can be as lazy or active as you want. The game has an engaging and Quite simply one of the best in the series. However those people with short attention spans, who want everything to just kick off without knowing the story, will not find this game to be their cup of tea. The battle system allows you to either, have all character run on auto-pilot or wait for your every command. You can be as lazy or active as you want. The game has an engaging and realistic storyline centering on the evils of power, corruption, and war. These three topics are ever prominent in governments and can easily be seen in recent history if one looks close enough. Even though there is really no "major character" everyone has an equal contribution in the story. The characters, in general, are enjoyable. Each one has their own quirks and weaknesses and in one way or another develops as the story progresses. The graphics were absolutely breath taking with so much detail and lighting it felt as though you were actually standing there. The voice acting was quite simply the best I have ever seen in a game. The words and mouths match up perfectly and each actor put there whole being into the characters which really brought them to life. It was easy to tell what the characters were feeling. The game was all round great with intellectual conversations and a mature and intense stories of the evils man is capable of. I would easily recommend this game to others. Expand
  12. IsaacM
    May 15, 2008
    9
    This game isn't worth a 10 (no FF is except for FF7) but I really enjoyed the concepts explored here. The story was OK sort of a cross between Tactics and FF9 but nothing to shout out about. The character development certainly needed work, though I enjoyed not really having a main character. What seals the deal for me is the gameplay. The battle system is truly great, with the gambit This game isn't worth a 10 (no FF is except for FF7) but I really enjoyed the concepts explored here. The story was OK sort of a cross between Tactics and FF9 but nothing to shout out about. The character development certainly needed work, though I enjoyed not really having a main character. What seals the deal for me is the gameplay. The battle system is truly great, with the gambit system being awfully complex at first (I found it to be quite useful for getting rid of the grunts in the game without too much effort though) but once used to it a truly inspiring decision. This does defeat the purpose of actually PLAYING the game though. Now I played this on 'Active' mode (I have never played a Final Fantasy on 'Wait' and I don't intend starting now) so I found the battles, even with what looked like easy monsters to beat in a new area, extremely challenging (I dare all you FF fans out there to try and finish this game on Active mode to see what I mean) and the bosses were just plain cruel at times (yes I'm talking about you Bomb King and Zodiark) but as long as you set the gambits up right and build up your characters solidly it becomes truly addictive to play this game completely seamlessly without any pause in the action, though if you slip up in a boss fight you will be mercilessly destroyed. I really liked all the sidequests and have gotten thoroughly sidetracked with these. I've just beaten Yiazmat (yeesh what a painful guy he is to beat it took me 5 and a half hours on Active!!) and I've somehow managed to swallow up 118 hours!! Just got Omega Mark XII to beat and I can finish the game. All in all a very nice little addition to my FF library (7, (Dirge of Cerberus and Advent Children included), 8 (complete with PocketStation), 9, Tactics, 10, 10-2 and 12) Collapse
  13. BazzmasterB
    Jun 22, 2008
    10
    A refreshing change to a great series with fun side quests and an amazing story.The characters are not as good as previous games in the series but the rest more then makes up for that.
  14. JeremyW.
    Jul 12, 2008
    10
    Of all the 3D FF games this is the most original and sophisticated since Cloud Strife premiered. It is different, but unlike many of these childish reviews, I am not going to disregard it simply on the grounds that it is not using materia, and doesn't feature Sephiroth. Each FF game is a unique entity on its own, and should thus be reviewed on its own merits, not on the expectation Of all the 3D FF games this is the most original and sophisticated since Cloud Strife premiered. It is different, but unlike many of these childish reviews, I am not going to disregard it simply on the grounds that it is not using materia, and doesn't feature Sephiroth. Each FF game is a unique entity on its own, and should thus be reviewed on its own merits, not on the expectation that it should resemble a prior effort. There are several brilliant design aspects to 12, such as the gambit system. This allows a player to take command of his party instead of being a micromanager of all its aspects. You can interrupt a Gambit sequence anytime you want to take charge in a difficult fight. You can also simply turn them off all together if you so choose. So knocking a game based off an optional feature is not logical nor fair. Secondly, the customization options are fantastic. You can designate any character you chose as a healer or tank etc. The Marks (creature hunts) are also extremely fun and a much better side quest than say Chocobo racing. Graphically speaking this is the best FF to date and the monster designs are original and offer a ton of variety. I have played all the FF games and can say this is a fantastic effort and an instant classic. For true fans who have played the Tactics games you will not be disappointed as this seems to merge the two concepts in some ways. The story is epic and the voice acting is grand. The score is also very good, although not quite as memorable. You will understand why the toughest reviewers (Famitsu) game it a 40/40. Expand
  15. AlexM.
    Jul 27, 2008
    8
    Okay, I just got home happy and thinking "Oh wow, Final Fantasy XII, the best thing I'd bought an entire year!" Then I locked myself to my room and the hell was loose. First couple hours were just enjoyable; I've just witnessed kingslaughret, everytime-better-getting-CGIs, met the main characters, getting introduced to promising good story, met interesting side-characters (Old Okay, I just got home happy and thinking "Oh wow, Final Fantasy XII, the best thing I'd bought an entire year!" Then I locked myself to my room and the hell was loose. First couple hours were just enjoyable; I've just witnessed kingslaughret, everytime-better-getting-CGIs, met the main characters, getting introduced to promising good story, met interesting side-characters (Old Dalan, Migelo etc.) and so on. At that point of game I just thought "OMG this game is going to b the best forever!". Then I started the mob hunts, which made me feel like "Oh dear lord, can this game get any better?" Since the gambits weren't really hard to get in for me, I was sure that the game couldn't get any better. I was right. It got WORSE. At first I barely noticed it, but the story started to break up a little. What happened to all those side characters that I got introduced with nearly the whole beginning of the game? Why the heroes began to act like they were in a bad karate movie? (Someone talks an hour, then we go to somewhere, there we either fight like maniacs which isn't bad of course, or just run from one corner to another of place and do a mission or two) Seriously, I was really conserning that Final Fantasy makers had actually made A POOR STORY. I played through the Phoan Coast, Salikawood, Jagds, multiple caverns, and IN NONE OF THEM nearly any kind of character developement did occur. I realized how hollow the plot actually was. Then I got to the Archades where the plot started to get on and move at GOOD rate. Draklor laboratories, the Pharos Cataphract, Bahamut... they all were nice places. Both by gameplay and story, which finally started to get together again. But then the game was just finished. I just flinched and all by surprise taken out the final boss. I was certainly happy, and then later tried to remember what happened in the game. Oddly, I didn't remember much anything; only everything that resolved around the Empire; the Judges, Vossler, Leviathan, Bahamut (a.k.a the Death Star rip-off). I noticed that the game didn't offer me nearly any kind of memories of it, which was shame, the game was still pretty good and I was still working on mob hunts which even these days keep me entertained. So, enough chit-chatting then. Time to sum all that nonsense together: My review: + Gameplay -it's like playing Kingdom Hearts, but it's still good + Sidequests - there're PLENTY times PLENTY of them and I have done a little over half of them... in 25 hours!! They keep you really entertained for a long period. + Graphics -were there any doubt of it? + Monsters -there were a lot of them and plenty of variety too and were all unique in a way or another + Story (periodically) -it actually had some addictive moments in the start and the end + Leveling Up- system -many can oppose this, but to me it was pretty simple and from Squenix a good try to test something new - Story (more peridiocally) -overall, it didn't make me feel anthing. It was so hollow that I wondered if I could transfer the story from another FF (X for instance) and keep the rest, then we'd have a good game - Character developement - seriously, after the start of the game ends and the story starts really going, nothing happens here. Just some "Basch is not a traitor" going on forever and that's that. I really was disappointed here, it could've been far better. - Environments -yeah, they are large, but normally just annoingly large grassy plain or dungeon. Luckily the monster variety is a bit larger. Sorry for a long talk, it's just my way to do it! Expand
  16. JonathanL.
    Jul 8, 2008
    8
    A beautiful game with the great usual Final Fantasy audio touch and a great cast of characters all pulling the weight of a terrible combat system and unorthodox storyline. Final Fantasy 12 may have the very basic elements of a Final Fantasy, but the story gameplay is sub-par. Not only lacks an incentive to beat the game but lacks a fun factor as well.
  17. RhodyT.
    Sep 6, 2008
    10
    As someone who has played every Final Fantasy since IV, I can honestly say this is one of the best Final Fantasy games. Instead of trying to make every game into Final Fantasy VII, Squenix has taken a different route with XII. Instead of focuson in the characters, the story focuses on the situation. Instead of repetitively selecting the same few commands every time you run into a As someone who has played every Final Fantasy since IV, I can honestly say this is one of the best Final Fantasy games. Instead of trying to make every game into Final Fantasy VII, Squenix has taken a different route with XII. Instead of focuson in the characters, the story focuses on the situation. Instead of repetitively selecting the same few commands every time you run into a foreseeable situation, XII allows you to plan ahead. The strategy is still there, but it's done in advance. Perhaps the best thing about this game is that it's so engrossing. The world of Ivalice takes on a life of it's own. For type of regular enemy, there's a page that describes one aspect of Ivalice, whether it's a place or a clan or an event. My advice to anyone who gives this game a score around 7 is to go back and play it a second time, because if you like it the first time, you'll love it the second time. Expand
  18. AlejandroD
    Mar 28, 2009
    9
    I do not understand all the negativity from some of the so called fans of the series. You guys probably think that Final Fantasy started with the part VII. However, this not only has that sense of old final fantasy, but it adds an extra layer of intensity and depth to it. This is truly a great game, not perfect, because it starts very slow, but after a while it is excellent!!
  19. AnonymousMC
    Mar 7, 2009
    10
    Square-Enix boldly takes its flagship series to an all-new direction that combines the best qualities of Western and Japanese RPGs. Finally removing the random battles makes Final Fantasy XII the most immersive and fluent game in the series. Some of the characters actually break the traditional and tired JRPG mold, and the quality of the storytelling and the dialogue with its differentSquare-Enix boldly takes its flagship series to an all-new direction that combines the best qualities of Western and Japanese RPGs. Finally removing the random battles makes Final Fantasy XII the most immersive and fluent game in the series. Some of the characters actually break the traditional and tired JRPG mold, and the quality of the storytelling and the dialogue with its different dialects is on a level previously unseen in any video game. Expand
  20. driver01z
    Apr 17, 2009
    9
    I have enjoyed each Final Fantasy and RPGs in general. Definitely enjoyed this game. The new battle system is different, but I liked that it allows for quicker battles and more "direct" action, which can become kind of addictive in my opinion. Plenty of things to do in the game. I spent over 100 hours playing through it, and I certainly haven
  21. Will
    Dec 27, 2006
    10
    First off, let me say that I am not a Final Fantasy fanboy or enthusiast. I have only played Final Fantasy III, VII, X, and Tactics. And of course, XII. I did enjoy all of them, but XII is just better in every way. FFXII is not X. It is not VII either. It is DEFINITELY not like oldschool FFIII. For all these reasons, I love it. The same trite turn based gameplay of past Final Fantasies First off, let me say that I am not a Final Fantasy fanboy or enthusiast. I have only played Final Fantasy III, VII, X, and Tactics. And of course, XII. I did enjoy all of them, but XII is just better in every way. FFXII is not X. It is not VII either. It is DEFINITELY not like oldschool FFIII. For all these reasons, I love it. The same trite turn based gameplay of past Final Fantasies and console rpgs is just past its prime. Time to move on people. This is a modern rpg and is just plain better. I'm sorry but i can't go and play Chrono Trigger and honestly say its better than FFXII. Same for all those other old rpgs with insanely boring mechanics. They have no difficulty, little complexity, and ffs people, the stories weren't that great MOVE ON. The SNES age is over! If you wan't FFIII or FFVII or w/e it may be, go play them. If you want progress in game sophistication and playability to stand still, tough noogies. That said, FFXII is a remarkable game on just about every front. Graphically impressive, beautiful sound, and a non-trite story make this game really revitalize the stagnating console rpg market. This game is GOOD! Expand
  22. JamesT.
    Jun 18, 2008
    10
    awsome game this is amazing. Some people think this game is bad but have you seen the graphics wow. The gameplay is amazing along with the coolest characters. To the dumbass that said you can't move the camera it's called the right analogue stick try useing it. So this game has a good storyline to it and the people that said this game has a bad storyline you probaly skipped awsome game this is amazing. Some people think this game is bad but have you seen the graphics wow. The gameplay is amazing along with the coolest characters. To the dumbass that said you can't move the camera it's called the right analogue stick try useing it. So this game has a good storyline to it and the people that said this game has a bad storyline you probaly skipped trough all the scenes. Expand
  23. AdrianR.
    Jun 19, 2008
    10
    The best gameplay ever in the FF series for me. I'm glad to hear FFXIII will expand on FFXII's formula. Now lets get the crazy plot/characters back!
  24. MiG
    Aug 15, 2008
    10
    I'll be the first to admit that this game won't appeal to everyone; however, to claim it's not as good as a prior Final Fantasy is a worthless assertion as each game is completely different. The music in this game does not suffer one bit from Uematsu's departure; it is grand, epic, and pleasant to the ears. The combat system is highly entertaining and ONLYlets you be I'll be the first to admit that this game won't appeal to everyone; however, to claim it's not as good as a prior Final Fantasy is a worthless assertion as each game is completely different. The music in this game does not suffer one bit from Uematsu's departure; it is grand, epic, and pleasant to the ears. The combat system is highly entertaining and ONLYlets you be as lazy as YOU want to be. I just wanted to stress that. Whoever says this game plays itself has not played in excess of the first 5 hours, I can promise you that. The characters in this game are well-developed with their own personalities and quirks. If you've liked the previous FF games, or if you'd just like a wonderful RPG well worth anyone's time, this is for you. Enjoy it for what it is. Expand
  25. Brumbek
    Nov 10, 2009
    10
    FFXII is one case where the critics get it right and the users get it very wrong. FFXII is definitely deserving of
  26. ChrisB
    Sep 28, 2009
    8
    It is a decent game and a decent final fantasy game. decent....... thats the perfect word to describe this game. hows the gameplay? its decent. hows the graphics? theyre decent. how is the storyline? its decent. how is the difficulty? its decent........ this is one of the most decent games ever made! now, i did enjoy it and it provided an enjoyable gaming experience but it stil isnt my It is a decent game and a decent final fantasy game. decent....... thats the perfect word to describe this game. hows the gameplay? its decent. hows the graphics? theyre decent. how is the storyline? its decent. how is the difficulty? its decent........ this is one of the most decent games ever made! now, i did enjoy it and it provided an enjoyable gaming experience but it stil isnt my favorite FF game. pros: the license grid system was pretty good. it reminded me of the FFX sphere grid only it was a million times easier to complete. the gameplay is innovative and different from the other games. i dont think i like it more than the other games but it was still refreshing to have a different FF experience. also the bazzar market was a fun experience. collecting loot and treasure to trade instead of just finding gil made things alot more interesting but complicated. cons: the storyline wasnt that great. it seemed to be all over he place and at some points it just gets absurdly unorganized. its not a terrible storyline, but it just did not interest me. the main problem with the story is that there are no characters to relate to. frankly there are just too many stories and too many characters to actually pick out a favorite. There really isn't one main character to focus on and so you don't get emotionally attached to any of them. mixed: the play-length is good and bad. how is this possible? well im wondering this too. i never thought i would play an RPG that is too long. even with a strategy guide, it took me over 125 hours to complete ever side quest, fight all the espers and complete all the hunts and whatnot. it was an enjoyable experience but it just went on and on and on. also the weapons was a double edged sword (no pun intended). it is nice to have complete control over a large variety of weapons but the problem is that anyone can use any weapon. this means there are no iconic weapons like clouds buster sword or wakka's blitz-ball. the music is pretty well done but not that memorable. overall: this game is a worthy effort. its not exceptional when compared to other games but it is fun and enjoyable and i guess that is the most important thing. Expand
  27. Jan 4, 2015
    6
    The graphical quality, objectively, is high. Though, I personally didn't care for the styling.
    The combat feels like an attempt at making a fake MMO. The first 15 hours or so, where I had to control everything almost completely manually was painfully bad. But then once you're able to give the characters enough automatic commands it gets better, for awhile. Then after about 70 hours or so,
    The graphical quality, objectively, is high. Though, I personally didn't care for the styling.
    The combat feels like an attempt at making a fake MMO. The first 15 hours or so, where I had to control everything almost completely manually was painfully bad. But then once you're able to give the characters enough automatic commands it gets better, for awhile. Then after about 70 hours or so, after you've completed the story and are doing extras, it slows down to a crawl as enemies have completely insane hp numbers.
    The story felt really small scale for a Final Fantasy title to me. Every Final Fantasy you're fighting for the fate of the entire world. In XII, you're basically involved in something along the lines of France VS the UK & Spain, but you never see Spain. The gamed ended at what I had expected to be the end of the 2nd act, but there's then no 3rd act.
    It's "okay". Worth a buy if you're looking for a JRPG and can't find anything better.
    Expand
  28. Aug 26, 2012
    10
    This is one of my favorite final fantasies, it has a rich storyline, some memorable characters (but i don´t really like Vaan, Balthier is my favorite character in the game though), the battle system is one of the best in the series, it has a good musical score, and the graphics are amazing.
  29. Sep 17, 2012
    10
    One of the most controversial Final Fantasy game (for its battle system) but (probably) the best Final Fantasy game ever made and one of the best video games for PS2.
  30. Dec 30, 2012
    10
    My favorite game of all time. I'm still enamored by it, and find myself replaying it every other year. Great story, graphics, gameplay. Usually the reason people don't like this game is because of previous expectations, or because final fantasy fans are pricks who enjoy arguing about which is best.
  31. Sep 2, 2012
    8
    I will start off by saying that this game for me is definitely better than FF10 and FF10-2, but I wouldn't place it on the exact level as FF 1-9, mostly due to authenticity. FF 1 - FF 9 will always be a special set for me and I consider these games "classic." Final Fantasy 12 does a much better job than 10 or 10-2 in trying something new and not loosing all its authenticity. First, FF12I will start off by saying that this game for me is definitely better than FF10 and FF10-2, but I wouldn't place it on the exact level as FF 1-9, mostly due to authenticity. FF 1 - FF 9 will always be a special set for me and I consider these games "classic." Final Fantasy 12 does a much better job than 10 or 10-2 in trying something new and not loosing all its authenticity. First, FF12 does look pretty nice on the PS2 and I do enjoy the new combat system where it is not as turn-based and you can move around while attacking. Also, even though the maps aren't completely non-linear, they do a much better job compared to 10 and 10-2. This game is a challenge for sure, you will get stuck in certain places and have to train to progress. There is nothing wrong with this, its the way the game is meant to be. Anyone remember how hard FF1 was at first? It was actually unbearable at certain points :) FF 12 brings in fresh ideas, but I am not a huge fan of the crystarium leveling and I think this is where I miss the other games the most. There are many people though that really enjoy this system, you may be one of them! I also have to say that I am really not a fan of the time spent on Cocoon, kind of a slow start to a FF game and this is the linear part of the game. If you are a fan of the series though, I believe they did make some improvements but they can even take it further. Expand
  32. MarkT.
    Mar 23, 2007
    6
    Final Fantasy 12 diverged in a lot of ways from past episodes of the series. The most glaring flaw in it that I can see is the story. Aside from FFX-2, which never was designed to present an ideal story in the first place, the story in FF12 has to be the worst since FF5. Don't get me wrong -- the story had enormous potential, and in itself, the plot wasn't that bad. It's Final Fantasy 12 diverged in a lot of ways from past episodes of the series. The most glaring flaw in it that I can see is the story. Aside from FFX-2, which never was designed to present an ideal story in the first place, the story in FF12 has to be the worst since FF5. Don't get me wrong -- the story had enormous potential, and in itself, the plot wasn't that bad. It's the execution that was terrible. The final fantasy series is supposed to consist of roleplaying games. How can you 'roleplay', or better phrased, dive into the roles of the characters in question, when you receive virtually no background information about any of the characters? CGIs, which have always been an important tool for conveying character backgrounds and moving the story forward, are so sparse that they are hardly even noticed. This is in stark contrast to FFX. After completing FF12, I had 60 hours logged. If I were to estimate it, i'd say that only 20 minutes of that was spent watching CGI movies that propel the story forward. Is this really what an RPG game is supposed to be like? The story lacked all of the usual plot twists the most FF games have, and most importantly, it lacked the epic scope of most FF games. At the end of the game, I was sad to realize that I didn't really care what happened to the main characters. Balthier was probably my favorite since he was the most well developed and unique, but even that character was barely developed enough to warrant an RPG. FF12 actually closely resembles an online MMORPG than a console roleplaying game. So much so that the painstaking 'level grinds' and repetitive game play are enough to put you to sleep. Espers, another staple of the recent FF series, are all but useless. The same is true for magic. The 100 level tower toward the end of the game that must be climbed level by level is absolutely horrible. It consists of 50 floors, yes, 50, which all look identical and consist of nothing but slaying the same monsters and walking the same path to get to the next one. This is simply inexcusable in a console game. All in all, FF12 had enormous potential, but it no where near lived up to the hype, especially considering that it spent 5 years in development. The battle system was monotonous and boring, the characters were bland, and the story when it was understandable was so loosely thrown together that it leaves a person shaking their head in confusion. I'm giving the game a 6 merely because of the amazing graphics -- this was the game's only true saving grace. Expand
  33. JesusC.
    Oct 9, 2007
    6
    If you lack the reading comprehension to read through a much better Final Fantasy (See 7--which is only incomprehensible if you are NOT paying attention) then FFX-XII are probably great games. However, in my opinion, those titles are popular entirely by their character design. Hey, we know you guys like to fap, but that doesn
  34. May 20, 2011
    8
    First things first. The story sucks, its all kings and queens and castles, urgh! it's almost as bad as FF9!! The characters are also quite poor, Balthier being the only decent one. That however is where the bad points end. The gameplay is everything that a great FF should be. A massive world to explore, to be able to go anywhere you want, LOTS of side quests, LOADS of character upgradesFirst things first. The story sucks, its all kings and queens and castles, urgh! it's almost as bad as FF9!! The characters are also quite poor, Balthier being the only decent one. That however is where the bad points end. The gameplay is everything that a great FF should be. A massive world to explore, to be able to go anywhere you want, LOTS of side quests, LOADS of character upgrades through licenses, new weapons, amour you name it. Plenty of grinding to be done, and a game that will eat up your time. In terms of gameplay, it is everything FF13 wasn't!! The battle system was fine. It was essentially the same as FF7 or FF8, but you could move around. This however did not really effect the battle at all, so its a moo point!

    If you can over look the horrible story (and I know that is an important element) and bland characters, there is a great a large enough game to make that forgivable! No FF7 or FFX, but most RPG fans will find something that captures their attention in this game
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  35. Jun 24, 2013
    9
    The gambit system is the best KI system to date. You can tell your characters exactly what and when they should do something. The battle system by itself is also very good having a nice tempo and style to it. The world is bigger than in previous ff´s and beautiful. The OST backs the atmosphere of the game having some really nice tracks in it. Easily best RPG in the PS 2 Era.
  36. Jan 20, 2012
    10
    I love the game so much. It is the the second best final fantasy game next to FF 13. Up until now. I am still playing it. I'd finished this 11 times. Still ain't boring.
  37. Mar 3, 2012
    6
    I have played this game and overall the graphics were pretty good, the storyline was not as bad as I thought(still not good though), the characters weren't really engaging and I did not really care for any of them, also the music was just average for me too. I would like to add that the battle system is also not too bad since I like to avoid monsters when I don't want to fight, I like theI have played this game and overall the graphics were pretty good, the storyline was not as bad as I thought(still not good though), the characters weren't really engaging and I did not really care for any of them, also the music was just average for me too. I would like to add that the battle system is also not too bad since I like to avoid monsters when I don't want to fight, I like the turn base system since I kinda hate waiting while I want to defeat certain weak monsters as soon as possible without the need for spamming though I would like to point out that I kinda hate the License Point since most of them were pretty bland but overall i'll just wrap it up and say it's a decent game though not really worthy to be called Final Fantasy title but atleast it's not the worse Final Fantasy title(Final Fantasy XIII or -2) . Expand
  38. Mar 24, 2013
    10
    The FF XII storyline is one of the best and most mature FF storylines. The story isn't melodramatic or geared toward preteen girls. The dialog in the game is beautiful. The music is beautiful. The gameplay gambit system is fun enough although perhaps not interactive enough. I've played a lot of PS2 games (especially via PCSX2), but I keep coming back to this game in particular. I'dThe FF XII storyline is one of the best and most mature FF storylines. The story isn't melodramatic or geared toward preteen girls. The dialog in the game is beautiful. The music is beautiful. The gameplay gambit system is fun enough although perhaps not interactive enough. I've played a lot of PS2 games (especially via PCSX2), but I keep coming back to this game in particular. I'd have to say it's by far my favorite PS2 game. Expand
  39. Jun 1, 2013
    6
    Story is the hallmark of the final fantasy games. This game, however, does not have any. The characters do not have any personality. Only character with a personality is Balthier, rest is just there to fill up the screen. There no is character development. There is nothing to make you care about the characters you are playing. The only redeeming quality is that this game is really big. IStory is the hallmark of the final fantasy games. This game, however, does not have any. The characters do not have any personality. Only character with a personality is Balthier, rest is just there to fill up the screen. There no is character development. There is nothing to make you care about the characters you are playing. The only redeeming quality is that this game is really big. I mean really big. You have a lot of stuff to do. You have dungeons to explore and side quests to accomplish. The game mechanic has a mmorpg feel to it without being an actual mmorpg, which in my opinion is a bad thing. So if all you care about is game play and customizing your character with tons of equipment and abilities, go ahead and pick it up. If you have played any other previous final fantasy games, you will find yourself glaring at your screen and gritting your teeth as the computer fight your battle for you. Expand
  40. Mar 10, 2014
    10
    Back in the day this was one of the greatest games in the PS2 era, sadly it was bashed by a lot of hate because of the direction it took, and although the main character wasn't main at all, this game screams FF all over it.
  41. Nov 18, 2010
    6
    Good things first.
    + The story is adequately complex with a number of turns, and it goes with the whole style of the game. Without going into detail, I think Square came up with something exceptional here.
    + You better believe the aesthetics were brilliant, cutscenes no exception. Square's usual originality was apparent in the world of Ivalice - the sandsea, for instance, or the Giza
    Good things first.
    + The story is adequately complex with a number of turns, and it goes with the whole style of the game. Without going into detail, I think Square came up with something exceptional here.
    + You better believe the aesthetics were brilliant, cutscenes no exception. Square's usual originality was apparent in the world of Ivalice - the sandsea, for instance, or the Giza plains becoming a swamp/marsh. Besides Penelo, who I thought was a bit flat, the voice acting was superb. I liked the royalty obvious in Ashe's voice, the down-to-earth quality of Vaan's voice, and I fell in love with the uniqueness of Fran's voice. Going from FF10 to FF12 there is definitely more graphical detail and polish all around.
    + The gameplay was not what I was expecting, which is a good thing in general. It has more elements than most games: Multiple types of magick, many technicks, quickenings/summonings, and gambits. There are 5 things each character can equp, and each combination has advantages or disadvantage, such as a ninja sword versus a dagger/shield. The six characters can potentially use any weapon and gain any ability with the License Board, much like the Sphere Grid in FF10, but where the Sphere Grid forces you to differentiate the characters first (ie: LuLu learns black magic, Yuna learns white magic, Tidus gains strength/speed, etc.) the License Board lets you change up their weapons and abilities at virtually any point in the game. Not better or worse - just new and different. The fighting system is a fresh update as well. While the gambits could automate the fighting entirely, you have the option of turning them off, so no complaints there. Where FF10 had a passive, turn-based fight system, FF12 has an active, real-time fight system. Again, no worse or better. Both are refined.

    Now for the critiques.
    - The characters themselves were great. They were obviously deep people with complex pasts and stories to tell. That much was clear. But those stories never came to light. 30 hours into the game, I was still meeting new characters, and I was still expecting guy/girl to hook up or someone to reveal some shocking truth. There could have been a flashback, a description of some special memory, anything, please! Before the final battle, I was still waiting for something to happen. Then the game was over. Nothing happened. My favorite character was Fran. Why? You get to see the village she's from, you meet her sister, find out why she's with Balthier. Besides that, Ashe is a princess, Vaan's a citizen of Rabanastre, Penelo is a friend of Vaan's (or a sister? Idk!). And that's all you need to know about them.
    - I know I said the story was good, and it is, but not entirely. FF12 really piles it on at the beginning with cutscenes and a guy reading paragraphs, which is incredibly rushed. Then it's Dalmasca this and Nethicite that...and Nethicite this and Nethicite that. It's like Star Wars in many ways. Brilliant, but it makes you wish you had a friend there so you could whisper, "Uh...what's going on again? ... Oh, so nothing's happened still?"
    - I felt like I was fighting the same monsters over and over, just with different colors with different names in different places.

    Why a 6?
    The main reason I give FF12 a 6 and not higher is that after about twenty hours of playing, part of me wanted to quit. I'm putting 50 hours of my life into this game, basically spending 50 hours with the characters. I don't do that just to see the next beautiful city or a cutscene of old men talking around a table. I want to be immersed in it. Nobody spends 50 hours reading the Harry Potter series just to look at the pictures she puts at the start of each chapter. They want to know the characters, how they react to situations, how they came to be. Harry Potter is an example of good character development in addition to original and stunning surroundings. FF12 has the aesthetics, and it has good characters, but you never get to know them and it fails to bring you into the story.
    Besides that, I have few complaints. The gameplay is great, although it can become mostly automated, further disconnecting the player from the game. The visuals are great, and the music was good, though I expected more. FF12 is not your typical Final Fantasy, even if it does carry on features from previous FFs. It's a different style (think knight-era) which refreshes some of the same old typical things in Final Fantasy.
    Bottom line, it's worth a play through. But start playing this and then start playing FF10 and you'll see where FF12 is lacking (you'll also see spots where FF10 is lacking).
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  42. Oct 7, 2011
    5
    Let's start with a very simple sentence: this game is BORING! Let's start with the plot: even though i didn't follow all of it in 10 hours, I still really didn't get a single bit of it mainly because of the "main protagonists" being extras (literally, Vaan can be kicked out of the plot, and probably nothing would change. I think), and also for the fact that it's kinda boring in general: aLet's start with a very simple sentence: this game is BORING! Let's start with the plot: even though i didn't follow all of it in 10 hours, I still really didn't get a single bit of it mainly because of the "main protagonists" being extras (literally, Vaan can be kicked out of the plot, and probably nothing would change. I think), and also for the fact that it's kinda boring in general: a good story should hook me into it, but not even my friends could understand it. Second, the gameplay: they said this is a great final fantasy due to the fact they 1) removed random encounters (surely a plus) 2) lots of subquests 3) the combat system. With the exception of the first, I gotta say that this game is more like an mmorpg...in the wrong ways, because subquests should be a part of the game, NOT the main part of the game: you'll do constantly subquests because you NEED money, and you'll just lose interest in the game because you'll need to grind!. Right, since it looks like a mmorpg, you need to farm money in order to buy everything (but you need to unlock them first...), and they really are overpriced in my opinion. All this makes this game extremely slow, boring and unappealing. And at last...the combat system. People said the gambit and the fact you could move "freely" on the battlefield was the best thing of all. Yes, you can move freely while fighting. Yes, you can use gambit to improve fighting. No, it's not action-based; it's still turn-based. This detail made me really annoyed because it was the same system used in old final fantasy, except that you had to move too in order to attack...that's where gambit comes in, letting your character be controlled by orders, so he attacks by himself...so I'm letting the game play for me now. In general, I don't understand why they had to make this system a "hybrid" when they could have just go for normal turn based (or a proper action-based), since you'll do the same thing as in the other final fantasy games or any other turn-based rpg, and yet people say this is one of the best. Don't even wanna start bragging about the fact that the 6 character are also virtually the same (they can learn the same spells, armor, skills: everything!), so I'm gonna say this: try it if you are a nostalgic, skip it if you're looking for something more fun to play. Expand
  43. Jul 14, 2012
    10
    Another miss-score Final Fantasy XII is awesome and done the best out of all FF titles on PS2 for its epic story and FMV's which help immerse players into the game
  44. May 27, 2012
    10
    A masterpiece game. One of my favorite final fantasies and favorite games of all time. You feel like everything happening in this world is happening in real time. You really care about your characters and the outcome of their journey!
  45. Nov 22, 2012
    10
    some people say this game is bad......... WHAT!? most of the things they say are opinion, like "I DON'T LIKE IT BECAUSE THE BATTLE SYSTEM IS DIFFERENT" yeah its different and its BETTER. square enix tried to give us a new battle system that actually made sense, before you were forced into a battle after taking a few steps which was ANNOYING. it wasn't too bad, but i'd say this battlesome people say this game is bad......... WHAT!? most of the things they say are opinion, like "I DON'T LIKE IT BECAUSE THE BATTLE SYSTEM IS DIFFERENT" yeah its different and its BETTER. square enix tried to give us a new battle system that actually made sense, before you were forced into a battle after taking a few steps which was ANNOYING. it wasn't too bad, but i'd say this battle system is BETTER. another thing, people complain about the soundtrack saying it was not as good as previous games................ heres something you should try........... TURN UP THE VOLUME! Expand
  46. Nov 5, 2010
    9
    The JRPG market has been dead and foul-smelling for a long time. Growing up in the 90's I first got my taste of their rpg's back when it was a fresh concept, with Final Fantasy IV and Phantasy Star I being my first, but it's a sad thing to see that their combat mechanics have changed in the way that evolution changes organisms...extremely freakin slow. In that time I've slogged throughThe JRPG market has been dead and foul-smelling for a long time. Growing up in the 90's I first got my taste of their rpg's back when it was a fresh concept, with Final Fantasy IV and Phantasy Star I being my first, but it's a sad thing to see that their combat mechanics have changed in the way that evolution changes organisms...extremely freakin slow. In that time I've slogged through FF VI, VII, VIII, IX, X, and XI and with each new addition, I've felt the same way about their new "changed mechanics" for their combat: It still sucks. I don't know if the developers had a hair up their ass this time, but whatever the case XII is a refreshing new look at this series. First for me is that the combat was actually fun and strategic, as well as engaging. The ability to program your characters routines, via the Gambit System, is an excellent addition to help alleviate the grinding that inevitably dawns on a JRPG, but is still flexible enough to allow you to take control of your characters at any moment. Options is the key, as options can be taken or left depending on your tastes. So you don't have to use the Gambits if you don't want to, but it will always be accessible if you change your mind. This is good. Many people seem to hate the characters, and I do agree Vaan is pretty annoying at times, but in XII the main characters are less obvious. You play through the view point of Vaan, but you'll quickly learn that two of the other characters that join you are the true protagonists of the story. This didn't bother me one bit, and I found the characters to be really different from previous Final Fantasies, and although Penelo seems kind of a throw back, most of the characters are very human and believable. The story is very in-depth and more of one about nations vying for power, politics, and grey areas for motivations, which are all elements that I love. The pacing is pretty fast at times, although there are moments where it does lag and lose focus, but I think it servers as a good moment to side quest to break up the constant advance of the story. These side quests are obviously optional, so you could just rush through the story as quickly as possible, but I wouldn't recommend it. FF XII is as close to a sandbox as you're gonna get for a JRPG, and I really appreciated their attempt to not conform to typical JRPG standards. This is probably the most western approach they've taken that I can recall. One of the things that makes this game shine is the voice over's, which are amazing when compared to pretty much anything. The quality of the voices and the accents are interesting (I can never get enough of Fran's accent) and it makes you look forward to those moments when the characters speak. I can't say the same about the music, however. It isn't bad, but it isn't the best of the series, and sometimes I don't even notice it's there. Overall if you are interested in a non-linear JRPG, with open exploration, great combat mechanics, an interesting and highly political story, and a mostly memorable (if somewhat small) main cast, then this will make you smile. It did for me and renewed my interest in a decrepit and ailing series. (Insert obligatory Final Fantasy XIII jab here) Expand
  47. Sep 28, 2010
    9
    It's a bit late to write a review for this game for I'll just hop in the wagon anyway. It's simple, it's like Final Fantasy XIII, the breaks boundaries when it comes to graphics and gameplay, but snoozes on plot and characters. The score for Final Fantasy XII is easily one of the weakest in the series, but to me gamplay is the heart of all games, and Final Fantasy shines by giving us aIt's a bit late to write a review for this game for I'll just hop in the wagon anyway. It's simple, it's like Final Fantasy XIII, the breaks boundaries when it comes to graphics and gameplay, but snoozes on plot and characters. The score for Final Fantasy XII is easily one of the weakest in the series, but to me gamplay is the heart of all games, and Final Fantasy shines by giving us a similar to MMOPRG style gameplay. I just want to say that I give props to whatever game that's willing to take risk so Square Enix, good for you. Expand
  48. Molly
    Jun 2, 2007
    6
    I found FFXII's battle system a little difficult to get used to at first, but later on, it felt really natural and easy to use. I love the gambit system. One of the most annoying things about these kinds of games for me is to keep having to click on monsters to kill them - this cut that out, but did not get rid of strategy, since I could essentially program my character's I found FFXII's battle system a little difficult to get used to at first, but later on, it felt really natural and easy to use. I love the gambit system. One of the most annoying things about these kinds of games for me is to keep having to click on monsters to kill them - this cut that out, but did not get rid of strategy, since I could essentially program my character's actions. I also love the inventory system and the fact that you can get loot, steal loot, or poach monsters to collect items to sell. I like the collecting aspect of games. However, I do not find the storyline to be rewarding at all. It is convoluted and confusing. I'm over half-way through the game and have absolutely no idea what's going on. I went to wikipedia.com to read up on the storyline, hoping that it would engage me some more (since I put so many hours into this game and would LIKE to enjoy playing it) but there are too many characters, too many obscure political plot points that I still just don't get it. I wish they had gotten the storyline better; the battle system is so great that it deserves a better story! Lastly, the music - I don't like it. The theme song reminds me of graduation music. Definitely not the best in FF's history, in my opinion. Expand
  49. Jul 12, 2011
    5
    this FF game just didnt do much for me the story i felt was very weak . the voice acting was ok atleast. the combat system i didnt care much for it was almost like they where tryin to hybred FFXI into this . the summoning magic system sucked . i made it all the way to the final boss area and just got bored with it all and didnt feel like finishing it mainly because the story didnt holdthis FF game just didnt do much for me the story i felt was very weak . the voice acting was ok atleast. the combat system i didnt care much for it was almost like they where tryin to hybred FFXI into this . the summoning magic system sucked . i made it all the way to the final boss area and just got bored with it all and didnt feel like finishing it mainly because the story didnt hold alot of intrest for me and thats so key for me pushing foward. i thinki the only reason i made it that far was i was in denial that the story wasnt very good and wanted to believe it was really gona pick up. Expand
  50. Feb 20, 2012
    9
    When all is said and done with the Final Fantasy franchise, I won't be surprised if VII and XII still stand out to me as the games that completely consumed me while I was playing them. Granted, it took me a couple tries to establish any momentum with this game (but that's fairly common for me). Once I did, I fell in love with the gambit system. It has become the measuring stick by which IWhen all is said and done with the Final Fantasy franchise, I won't be surprised if VII and XII still stand out to me as the games that completely consumed me while I was playing them. Granted, it took me a couple tries to establish any momentum with this game (but that's fairly common for me). Once I did, I fell in love with the gambit system. It has become the measuring stick by which I judge every combat mechanic in a game that goes beyond needing a single player and single character to accomplish everything. I wish ever MMO I played let me set up a FF12-like gambit system for as many characters as I need to fill out a party or raid. Any game that does....just reminds me how much I loved FF12. I finished all but the last hunt (as I could only stomach one four-hour attempt, only to have it end when a rez didn't happen quickly enough while the guy was one-shotting the group), which is more effort I've put into a non-MMO since FF7. Near perfection, this game's only shortcoming, from my perspective, is the vacuous story that was heavy on pageantry and light on having a point. Expand
  51. Mar 16, 2012
    6
    Final fantasy 12, the one where I give up on the franchise. Starting with 10 I noticed a decrease in quality but this in particular killed it. Hopefully with 13 and 13-2 the name has been redeemed. Back in topic, the first hours are actually ok, I dare to say enjoyable. Users are introduced to the new battle system that it's actually more interesting that most people give credit for.Final fantasy 12, the one where I give up on the franchise. Starting with 10 I noticed a decrease in quality but this in particular killed it. Hopefully with 13 and 13-2 the name has been redeemed. Back in topic, the first hours are actually ok, I dare to say enjoyable. Users are introduced to the new battle system that it's actually more interesting that most people give credit for. People complain that the game plays itself, but it's not true, it's up to the player. If you choose to focus on attacking the nearest enemy of course that's what the characters will do. People forget that they can manually input commands for each character, but hey! Haters gonna hate no matter what. Areas are also huge to explore, one can literally get lost while traveling with branching paths, hidden paths and so on. So, with a good battle system, good exploration, why I disliked this game? Because of one simple thing:reward. The pacing is awful, you can spend hours when nothing happens and when finally you see a cutscene, most of the time is :" we arrived here, now we're going there". The story is lacking, I felt that the plot was moving forward but the characters had nothing to do with it, it doesn't help that Vaan, the main character, stays in the background during nothing most of the time. With character I couldn't care about, a lacking-story, side-quests relegated to monster-hunting, it's not difficult to understand why I gave up. It was impossible, almost inconceivable that a final fantasy lover like me could do such a thing. I finished the game only because I didn't want to have the feel of having wasted 60 euros on such it. Nothing in this game really stands out, nor the characters, nor the story, nor the music, the most interesting things happen during the prologue. Some may like it, if they manage to stay awake. Expand
  52. Nov 19, 2012
    10
    FFXII creates a sensational world to travel through with it's excellent music always adding to the atmosphere. Very absorbing. The combat system is fresh and gambits allow the player to customize as much or as little as desired for more complex or simple combat. The primary story and character development are subdued for a final fantasy game, but there is a surprising amount of detailFFXII creates a sensational world to travel through with it's excellent music always adding to the atmosphere. Very absorbing. The combat system is fresh and gambits allow the player to customize as much or as little as desired for more complex or simple combat. The primary story and character development are subdued for a final fantasy game, but there is a surprising amount of detail involving npcs and lots of rewarding sidequests (especially hunts), which allow you to explore the vivid and vast world of Ivalice. Expand
  53. Lev
    Aug 20, 2008
    7
    I found this FF to be an enjoyable one, and while it's still not that amazing I think it's a decent game, and reminds me more of a 'western' rpg than a Japaneses one. I didn't have a problem with the characters, and I guess I'm among the few people who prefer Vaan over Cloud, Squall or Tidus. The story could also have been worked on, but I guess it's not I found this FF to be an enjoyable one, and while it's still not that amazing I think it's a decent game, and reminds me more of a 'western' rpg than a Japaneses one. I didn't have a problem with the characters, and I guess I'm among the few people who prefer Vaan over Cloud, Squall or Tidus. The story could also have been worked on, but I guess it's not that bad, although I don't really agree with the fact that it's 'very political', it wasn't that complicated. I found the battle system to be good, with the gambits you can actually get a chance to customize how you want to play, and you can also move around which gives you more interaction with battles. Many people prefer ATB, but I think that system also has it's own faults, it was far from perfect. ( I think it worked best in FF9) I have to add that I really liked the soundtrack, even though I'm not that into epic fantasy music, it was very enjoyable for me, I generally like Sakimoto's work. All in all this game does have an 'experimental' feel to it, but judging from the looks of FFXIII they will be back to the old track that 6, or rather 7 started, but I hope we get to see more Ivalice stuff too, since I prefer that. Expand
  54. AnsonG.
    Dec 9, 2006
    5
    This game was too difficult and frustrating. Well Im a big fan of "Final Fantasy" series but something go awry about battle system. Ok, look, the Final Fantasy XII was a great looking game. The begining was nice but at least they have saved the game by created the perfect story and plot. All the characters was amazing. And the battle system, oh well.....ok look, when starting the u got This game was too difficult and frustrating. Well Im a big fan of "Final Fantasy" series but something go awry about battle system. Ok, look, the Final Fantasy XII was a great looking game. The begining was nice but at least they have saved the game by created the perfect story and plot. All the characters was amazing. And the battle system, oh well.....ok look, when starting the u got alot characters around you, which u will make easier to fight against the enemy. You have to click by pressing X button, to go into Command menu, you have only have 3 command= Attack, magics&technics and items. I click "Attack" and then select one of the enemys when got closer to enemy. You need to wait the AP gauge to start the action. Even though i try run away from them when my character HP low but after that they still hit me. Well all you have to do click the Command menu and then click the "Attack" to the enemy far away from you for first strike, I advise you. So please take care and remember to see 1st how the battle system it is then only you buy this game. I hope the "Final Fantasy XIII" will save the day. Expand
  55. Robbo
    May 27, 2007
    3
    I found the game good at first. Seem to have all good points at the start, but has i progressed i found this game good graphically, but the story was terrible and very predictable and the fights became boring.
  56. TesserianN.
    Oct 9, 2008
    8
    It's been a year- still a great story- I still love going to Rabanastre, out into the vast deserts- THAT is still the main charm, of being in a magical desert city surrounded by vast spaces to explore. Musical still gret- gameplay: Battle system excellent- but way too mych reptitititition...I really get to feeling sorry for the hundreds and hundreds of wolves I had to kill. But, yes, It's been a year- still a great story- I still love going to Rabanastre, out into the vast deserts- THAT is still the main charm, of being in a magical desert city surrounded by vast spaces to explore. Musical still gret- gameplay: Battle system excellent- but way too mych reptitititition...I really get to feeling sorry for the hundreds and hundreds of wolves I had to kill. But, yes, please make us another large scale epic game featuring Ivalice. Expand
  57. GiovanniC.
    Jan 9, 2008
    4
    FFXII is a strange game. If it was not called Final Fantasy, it would probably have received much lower scores. Graphics are very nice. The background music is great. The quality of speech is instead incredibly bad. It sound like they used an old mic. Now, let's talk about the game itself. I have played all the FF from 4 to X-2 and I must say the story of FFXII the worst so far and FFXII is a strange game. If it was not called Final Fantasy, it would probably have received much lower scores. Graphics are very nice. The background music is great. The quality of speech is instead incredibly bad. It sound like they used an old mic. Now, let's talk about the game itself. I have played all the FF from 4 to X-2 and I must say the story of FFXII the worst so far and has all but fantasy in it. If you've seen Star Wars you will hate it. The world is huge and boring. The battle system is awful. It is true it can make the standard battles quicker but that means you will not play the game yourself. You can still control you characters manually but that makes every battle tedious and you will loose a lot of time as every time you select a command your action time is reset (and your party members will review their strategy according to what you do sometimes, so they'll also loose precious time). Boss fights are so messy! I got the best results when I did not pick any strategy and just mindlessly attack and cure. Attack magic and Espers are mostly useless. My espers generally die a few seconds after summoned so they deal damage close to zero. FF is famous for complicated side quests. Complicated or difficult is something (remember dodging lightnings in FFX?). Impossible-to-figure-out quests are something else. How the hell am I supposed toI know a monster is going to show up only if run like an idiot for 15 minutes with another monster following me? How comes the best weapon in the game is so easy to get (while the second best requires 20 hours of work) but only if you do not open some chests the guys in square enix did not want you to open? Else you can forget about it of course. This is not something you get with luck. You need a guide to enjoy this game. And then, will you really enjoy it if you need the guide? I am fed up with these impossible titles. If you want to play a good RPG, play Rogue Galaxy. If you want to stick with Square Enix, play Dragon Quest 8. That one has a good story at least. Expand
  58. CHinkaC.
    Feb 29, 2008
    6
    Sadly, as good as the graphics were, this game did nothing for me. It was boring and confusing. I liked the 3D aspect to the dungeons, but at the same time this seemed to make production think the dungeons should be bigger, longer, and more painful. Plus the only reward to completeing these dungeons were long cutseens that moved the plotless plot along farther. The only reason I kept Sadly, as good as the graphics were, this game did nothing for me. It was boring and confusing. I liked the 3D aspect to the dungeons, but at the same time this seemed to make production think the dungeons should be bigger, longer, and more painful. Plus the only reward to completeing these dungeons were long cutseens that moved the plotless plot along farther. The only reason I kept going was that I was clinging to the shred of hope that the ending would be good. As are all Final Fantasy endings thus far It wasn't. Expand
  59. JoeMama
    Aug 17, 2008
    10
    Sick, must play for rpg lovers, great story, great voice acting, best rpg out on consoles.
  60. NicholasG.
    Aug 9, 2008
    10
    Definitely the best RPG of our generation, there isn't really a bad thing to be said about the game. However, immature, impatient people will NOT appreciate the story, gameplay, or character developement as much as many others have. All of that said, the Sakimoto soundtrack is so good I freaking bought it, the graphics are as good as you will find anywhere else, and the voice acting is good.
  61. ZennykerZ
    Apr 5, 2009
    7
    Sincerely, the game is very beautiful, the soundtrack is good, and the gameplay works well for what is proposed. Still, the world is so big, that sometimes you'll get yourself bored by all of the distance necessary to go from point X to Y. And you don't feel motivated to do so, because the story don't looks like a Final Fantasy. They cutted the fantasy part for half, at Sincerely, the game is very beautiful, the soundtrack is good, and the gameplay works well for what is proposed. Still, the world is so big, that sometimes you'll get yourself bored by all of the distance necessary to go from point X to Y. And you don't feel motivated to do so, because the story don't looks like a Final Fantasy. They cutted the fantasy part for half, at least, in the storyline. And, for teleporting from place to place, you need an item or a money payment (for the Airship transport). Couldn't it be, like, Kingdom Hearts? The worlds can be very big, but still, you don't feel bored, if you wanna go to someplace, all you have to do is enter at the point of the world that you prefer. The characters have some problems too. Sometimes, don't seem to demonstrate personalities. They look all the same! Expand
  62. BenF
    Sep 25, 2009
    10
    I love this game. It is huge, addicting, fun, and engaging. The FMV scenes are terrific. The new combat system is excellent, too. Trust me, I love this game and this is not the only Final Fantasy game I have played.
  63. JowyA.
    Dec 22, 2006
    4
    It is one thing to be blinded by the pretty pictures, but the level of acclaim that this game has received is disconcerting. For one, it is such a vast departure from the series that one wonders how they justify giving the game the name "Final Fantasy," if not just to grant it a vehicle to sell the game. On another note, the game is, when not a blatant rip-off of FFXI in terms of in-game It is one thing to be blinded by the pretty pictures, but the level of acclaim that this game has received is disconcerting. For one, it is such a vast departure from the series that one wonders how they justify giving the game the name "Final Fantasy," if not just to grant it a vehicle to sell the game. On another note, the game is, when not a blatant rip-off of FFXI in terms of in-game content (NMs, Elementals, condition-specific gear, etc etc) atrociously boring. There was never a moment when I ever felt completely in control of the action thanks to the modestly-tweaked FFXI battle system...only now there is no cooperation among other players, but (at best) a vague and frustrating AI system that only serves to strip the game's battles of what little strategy and challenge remained of the series since VIII. The narrative (or what little is present) sees fit to introduce characters with a modicum of back story, and then simply sets them loose to interact with other characters with no eye for development or growth. It is as if S-E had granted their audience a beautiful world, only to create characters as a secondary notion with grudging and haphazard acknowledgement of their necessity. We are granted snippets of scenarios which are supposed to come together to tell us what is happening in the world of the game. Instead, the "writers" have taken the more...unorthodox route of simply not caring. Villains are introduced and dispatched in behind-the-scene vingettes that supposedly add depth to the tale, yet serve only to confound and muddle the plot. Judges with no connection to the main characters are given screen time with no purpose than their removal in a later scene. Political intrigue, once the bread-and0butter of the FFT team, has been watered down and instead made into a series of unconnected events that could safely be removed from in game without the slightest effect on the story. And let's not forget the atrocious quality of the in-game dialogue! While the voice acting itself is superb, S-E has shown just how much regard they have for fans in the states with one of the worst-produced audio feeds in gaming history. Feedback, static and unintentional echos abound in a track so frought with errors that you would think they were transmitting a hidden signal to Saturn from our collective PS2s. Yes, a company that has so much advanced audio visual equipment at their disposal could only muster up as much during their year-long translation process. Another Post-Sakaguchi example of cultural disdain. Final Fantasy XII, at best, represents what is wrong with what S-E has become - experts at crafting a beautiful gift box, but unable to supply even the most trite novelty within. Whether it is running your auto-programmed characters through bland, uninspired missions or the fragmented manner in which they have presented their story, it is apparent that any hint of what made the series great is now gone, leaving it free to the more shallow fans of eye-candy and hype marketing to fill the void where once sat fans who appreciate quality. Expand
  64. TomW.
    Jan 4, 2007
    2
    Progress is a good thing - throwing random elements into a battle system and robbing it of any difficulty (aside from the annoyance you face when operating it) is not progress, it is laziness. SE, you can do far better than this, even if you have lost all of your real talent to MistWalker. I won't get into the story here, because others before me such as mdzN^^ and Jowy A. put it way Progress is a good thing - throwing random elements into a battle system and robbing it of any difficulty (aside from the annoyance you face when operating it) is not progress, it is laziness. SE, you can do far better than this, even if you have lost all of your real talent to MistWalker. I won't get into the story here, because others before me such as mdzN^^ and Jowy A. put it way better than I ever could. Expand
  65. AlexW.
    Jan 7, 2007
    5
    Who knows why the critics acclaimed this title. It completely strips the "Final Fantasy" mood from my senses whenever I play this game. Don't get me wrong, the game is okay, but its so close to being bad. When I first popped this game in Christmas morning, I was slowly drained of my Final Fantasy high as the beginning text/scene droned on...and on... and on... I got the premise after Who knows why the critics acclaimed this title. It completely strips the "Final Fantasy" mood from my senses whenever I play this game. Don't get me wrong, the game is okay, but its so close to being bad. When I first popped this game in Christmas morning, I was slowly drained of my Final Fantasy high as the beginning text/scene droned on...and on... and on... I got the premise after the first minute for Christs sake! After the awful beginning scene was finished, I started playing and was shocked at how awful the camera was, not to mention how annoying it was to move. Later on I finally got to my first batte (if you coul call it that) and my allied killed the guy before I could touch him. Fun? Certainly not. Finally, I get to a point where I can kill someone and I am deeply bothered by the TERRIBLE battle system. I can't believe the critics praised this excuse-for-fun battle system! S-E has completely abolished the main engredient in games: FUN. They've packed it with gimmicky engines and a lackluster storyline and missions. Jesus Square Enix, first Dirge of Cerberus and now this? Get your heaed in the game! Expand
  66. DavidL.
    Feb 9, 2007
    2
    If you have never played an FF before, you will like this game. If you have, you will probably hate it. If you have played ALL the FFs, you might like this game just for the sake of change. Overall, bad story, you don't care about your characters. They are all near-clones of each other so there is no identity. Gameplay is decent but magic and summons are underpowered to the point of If you have never played an FF before, you will like this game. If you have, you will probably hate it. If you have played ALL the FFs, you might like this game just for the sake of change. Overall, bad story, you don't care about your characters. They are all near-clones of each other so there is no identity. Gameplay is decent but magic and summons are underpowered to the point of uselessness. It's like an offline MMORPG. Expand
  67. Qman
    Mar 25, 2007
    5
    Great game. Oh wait, did I say great? I meant boring. Sorry, I must've zoned out after hacking and slashing my way through 900 monsters only to be confronted with a cutscene that informs me where the next 900 are. Lots of potential. Poor execution. Try adding a story Square-Enix. Go on, take it back to the lab. If you add some plot I'll bump it up to a 6. Promise.
  68. J.S.
    Jul 14, 2009
    7
    The weakest game in the Final Fantasy series, Final Fantasy XII shows a complete lack of storyline and gameplay. The gameplay is very tedious: the critically aclaimed 'liscence system' is an extremely simple choice of passive abilites.. All combat is automated, and every room is infested with monster after monster. You can simply set your characters to heal eachother when The weakest game in the Final Fantasy series, Final Fantasy XII shows a complete lack of storyline and gameplay. The gameplay is very tedious: the critically aclaimed 'liscence system' is an extremely simple choice of passive abilites.. All combat is automated, and every room is infested with monster after monster. You can simply set your characters to heal eachother when someone is below 50% health, walk into a group of monsters, then go take a nap. The graphics are sub-par for its time and especially for a Final Fantasy game. This sacrifice was done so that the ridiculous action-RPG system could be implemented. It seems like the game was aimed at those comming off from MMORPGs. All the negatives aside, the 2 hours of storyline that managed to find their way into the 70+ hours of tedious gameplay were actually very enjoyable. The plot was very cliche for the genre, but it was done better than I've seen it before. This game brings all the flash and ambiguity of a hollywood blockbuster to the console; simply slapping the words 'final fantasy' on the box. Expand
  69. Sep 22, 2010
    8
    All of it's elements combined Final Fantasy XII had the potential to be an amazing game, just like those before it, and from a gameplay perspective it is a worthy title. It makes some great changes to the standard role playing combat system that just plain work and leave you wondering why it hasn't been done before. Considering the gameplay combined with the visuals FF XII is one of theAll of it's elements combined Final Fantasy XII had the potential to be an amazing game, just like those before it, and from a gameplay perspective it is a worthy title. It makes some great changes to the standard role playing combat system that just plain work and leave you wondering why it hasn't been done before. Considering the gameplay combined with the visuals FF XII is one of the greatest games you could pick up for the PS2. However unlike the series titles before it FF XII doesn't have a story or characters of nearly equal quality and in the end it's only the lack of story and poorly developed characters that hold this title back from being as good as the Final Fantasy games that created the hordes of fans the series enjoys. If you play this game looking for an epic story with great characters it pains me to say that you will be extremely disappointed. However if your looking for a game that you can play for hours on end and not necessarily be sick of by the seventy hour mark you'll find that Final Fantasy XII certainly delivers. Expand
  70. Jan 6, 2011
    9
    Im not going to lie here, the gameplay itself is ok, but the game is more passive due to all the gambits. If you wanted to lvl up in the game and you have enough gambits you can basiclly just go to one map and leave the room because the gambits will do all the work for you. Also, the way they have you moving from one end of the map all the way to the other is kind of annoying. I liked theIm not going to lie here, the gameplay itself is ok, but the game is more passive due to all the gambits. If you wanted to lvl up in the game and you have enough gambits you can basiclly just go to one map and leave the room because the gambits will do all the work for you. Also, the way they have you moving from one end of the map all the way to the other is kind of annoying. I liked the storyline to the game even though it follows Vaan and Bashe. I like the game mainly because you also need skill to play and not just a very high lvl, i like games when i can go up against a boss that is like 10 or 15 lvls higher than me because makes the game more difficult. In this game you dont need to lvl up to go to certain areas and live, also the new way to flee from a battle is ok, i always hated FFVII because when i was trying to get to a save spot I would run into like 50 battles at least Expand
  71. Mar 9, 2011
    8
    A beautiful, engrossing experience, and a downright fun game to play. While the character development is somewhat lacking and the voice acting is spotty, at best, the game's strengths more than make up for its weaknesses. The combat system is crisp and fulfilling. While you only control one character at the time, you can easily hop between characters to insert a necessary command,A beautiful, engrossing experience, and a downright fun game to play. While the character development is somewhat lacking and the voice acting is spotty, at best, the game's strengths more than make up for its weaknesses. The combat system is crisp and fulfilling. While you only control one character at the time, you can easily hop between characters to insert a necessary command, although the extensive "Gambit" system allows you to customize the actions of your non-controlled party members with such specificity that you usually won't have to. The special move system is also interesting, although a little too random and costly, in my opinion. Using up your entire party's MP on a chain of moves that might not work out in the end can be really annoying. Also, summons weren't all that effective, and didn't seem to play too important a role in the game. Generally, though, the difficulty always seems to be just right, which makes for a challenging RPG that isn't frustrating. The world is massive, varied and intricately detailed. Unlike many RPGs that have come since, you will never encounter a recycled environment or cookie-cutter dungeon. Additionally, enemy designs are interesting and fairly varied.

    There are side quests to be had, though none as fulfilling as those from FFVI, VII, IX and X. The side quests are essentially a series of "Hunts," where you go to various places in the world to kill a particular monster. There isn't much depth to many of them, though they can be very challenging. Fans of past FF games will be slightly disappointed with the fairly limited number of end-game, open-world options.

    The experience and leveling system is also interesting, unique and rewarding. It is sort of a combination of Final Fantasy Tactics and Final Fantasy X. You have your standard leveling, which increases all your standard stats, but you also accrue points which you can spend to purchase abilities from a skill grid that is far less linear than FFX's sphere grid. As you work your way to edges of the grid, abilities become more expensive and more powerful. Unlocking the grid is rewarding and interesting.

    Overall, a great game with a few flaws. Definitely a fulfilling way to spend 45+ hours of your life.



    Overall, this is a great game.
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  72. May 18, 2011
    9
    This game pretty much did everything right. Amazing story(older audience), endearing characters, for it's time good graphics, amazing battle system (FFXI style) and great open world experience. Now, the only reason I didn't give this game a 10 is more due to a personal preference and that's the language. They speak in the old shakespearean dialect which i never took time to learn so IThis game pretty much did everything right. Amazing story(older audience), endearing characters, for it's time good graphics, amazing battle system (FFXI style) and great open world experience. Now, the only reason I didn't give this game a 10 is more due to a personal preference and that's the language. They speak in the old shakespearean dialect which i never took time to learn so I missed some parts. Aside from that this was a great game with an insane amount of side content. Expand
  73. Mar 16, 2013
    10
    By far my favorite of the "modern" (PS2/PS3) Final Fantasies. I absolutely love the Gambit system, I cannot say enough about it. The customizability of character AI is beyond anything seen before or since. Although character roles are rather genericb since any character can acquire basically any skill, individual characters are still very tailored towards certain specializations because ofBy far my favorite of the "modern" (PS2/PS3) Final Fantasies. I absolutely love the Gambit system, I cannot say enough about it. The customizability of character AI is beyond anything seen before or since. Although character roles are rather genericb since any character can acquire basically any skill, individual characters are still very tailored towards certain specializations because of base stats and early in the game their different starting positions on the License Board

    I thought the story was much more mature than most Final Fantasies (and JRPGs in general). Nothing overly special but it kept me moving forward and I really enjoyed the character developtment and underlying political intrigue. Like I said it's not mind blowing but it is very well toldThe world is large with lots to do, although some areas do feel rather empty.

    I can see where some wouldn't like the Gambit system. You'll love it or hate. If you like absolute control over everything your party does under absolutely any situation, you will love it. If you want the old school RPG status quo of on-your-toes turn based menu selections, this may not be for you.

    Last but not least, the first 2-3 hours (as with many RPGs) are extremely slow, IMO. Once you get full party control and start acquiring Gambits and Licenses, the game absolutely shines. Do not judge this game until you are a few hours in.
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  74. Dec 26, 2013
    9
    I really enjoyed this one! Final Fantasy XII has a great political fantasy story. The story stays compelling and interesting and it doesn't fall on it's self. Diverse cast of characters and they are all memorable. Also the character development is great. Licenceboard system is great and new gameplay is very deep. Every RPG fun should check this out.
  75. Apr 6, 2014
    10
    Is there something wrong? Why do I see all the negatives? The hate? Have the other Final Fantasies turned you all haters into fanboys/fangirls? Peace friends!

    For one, I love this game. It develops an imaginatory, that's right, storyline and YOU decide the story for your characters. It was time Square let people imagine, not just sit lazy and take in the video game itself. The story is
    Is there something wrong? Why do I see all the negatives? The hate? Have the other Final Fantasies turned you all haters into fanboys/fangirls? Peace friends!

    For one, I love this game. It develops an imaginatory, that's right, storyline and YOU decide the story for your characters. It was time Square let people imagine, not just sit lazy and take in the video game itself. The story is full of betrayal, drama, humor (Balthier), and unpredictability... So don't your dare review FF XII without completing it!

    I can assume the haters are rushing the game to simply put it, skipping plotlines and not caring to enjoy the scenery. Why? Well guaranteed you are in favor of another Final Fantasy (VII, like always...) But anyway, the story needs your imagination. That's what Square did. Really smart eh?

    As for the gameplay... Gambits unlock a whole ton of options/accessibility for the players to experiment with and test with. A ton. Thousands of limitless ideas.... As for that, you can also toggle gambits off if you aren't in favor of that general idea.

    The scenery and visuals, are in one word, stunning. Have you ever took the time to look at the architecture of each city? Dungeon? You should.

    The soundtrack takes time to listen to and stick it to your head. Eventually, it will fit in with the theme like a puzzle piece. It is performed orchestrally unlike its predecessors instead of using computerized music which was the case for all the earlier Final Fantasy series.

    I won't spoil the secondaries, but there are a TON of things to do in FF XII... Filling your bestiary/monsterpedia, obtaining all items, completing the "bounties" ( Won't spoil the name), and items to find et cetera.

    The beginning starts out as a Star Wars replica like stated before, but eventually the pod blooms and the story opens up... into the Final Fantasy XII. The beginning isn't even a fun game, but that was Square's smart move. After you continue the story of FF XII the story all ties in together and oh my, the goosebumps you will get later on. After you finish the game you'll hit the climax and will really miss the game...

    Whoever reviewed this game poorly probably is suffering from a long-term headache, is a fanboy/fangirl of another Final Fantasy game, did not get into the "fun boundary", as I stated above, or simply did not complete the game. I am a laxative person and I enjoy games and dislike games, but this game is a like, or love, for me.
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  76. Jan 8, 2013
    10
    Final Fantasy XII is an amazing game, like all Square Enix games. This game is probably the best Final Fantasy in terms of things to do. You could spend 50 hours on the main story line, and then have content worth another 100 hours still left to do, and whats great about it is that it gives you ultimate freedom. Tired of doing the story line? You can go do mark missions, or find sideFinal Fantasy XII is an amazing game, like all Square Enix games. This game is probably the best Final Fantasy in terms of things to do. You could spend 50 hours on the main story line, and then have content worth another 100 hours still left to do, and whats great about it is that it gives you ultimate freedom. Tired of doing the story line? You can go do mark missions, or find side quests, or just explore and level up. The game has some of the best boss battles of the FF series, and wonderful areas to explore. A lot of people seem to hate the new combat system, but I for one love it and think it was a great change new change to their games up until this point. Expand
  77. Oct 29, 2013
    10
    This is probably the best Final Fantasy game so far, in my opinion, this great tale of deception and political war games bring true thrill to those who seek the finest in storytelling. The battle system is different from it's predecessors, but it works very well. You don't need to worry about cheesy clichés that plague your average RPG, this is a grown up Final Fantasy title and it isThis is probably the best Final Fantasy game so far, in my opinion, this great tale of deception and political war games bring true thrill to those who seek the finest in storytelling. The battle system is different from it's predecessors, but it works very well. You don't need to worry about cheesy clichés that plague your average RPG, this is a grown up Final Fantasy title and it is waiting for open minds to play it. Expand
  78. Nov 13, 2013
    9
    A near masterpiece that will enthral you in it's countless moments of magnificence. Aside from the slow start (which might have trended certain people away from the game's true beauty), the game deserves all the praises it gets, as once you pass those sluggish hours, you'll find yourself spending countless, unregrettable hours in the endless, outstanding world of Final Fantasy XII.
  79. Nov 26, 2013
    9
    On the subject of the game play only, FF-XII introduces a new type of battle mechanic unique to the Final Fantasy games. It gives an air of pseudo-real time combat which strays from Final Fantasy's traditional turn-based actions. Its innovative and adds to the level of immersion because it deliberately demands one's attention. The player technically only ever controls one of the threeOn the subject of the game play only, FF-XII introduces a new type of battle mechanic unique to the Final Fantasy games. It gives an air of pseudo-real time combat which strays from Final Fantasy's traditional turn-based actions. Its innovative and adds to the level of immersion because it deliberately demands one's attention. The player technically only ever controls one of the three characters at a time, as the other two are governed by AI and a new system called "Gambits" which are basically a set of instructions and priorities programmed by the player for the character AIs to follow. This allows the player to essentially control their entire team at once while being in an pseudo-real time battle. Understanding the functionality of gambits will consume time, as it requires experimentation and strategy. Players will need carefully crafted gambits to tackle the most difficult of bosses. Expand
  80. Dec 12, 2013
    10
    Totally awesome game. Its quite a change from the turn base combat system. It feels MMO-like but you build the AI via gambits. Takes a little time to get used to the gambit system, but it become very powerful and handy for grinding exp.
  81. Mar 25, 2014
    10
    When I started a game I was shocked with number of critics about this FF. I wanted to try it and... damn, that's a great game! At the moment I'm after hmm, around 20 hours of playing and I must admit that it's really hard to get bored with this FF. For me new battle style, leveling method etc., all this things are just perfect. For me, now, it's definitely the best FF out there. Story andWhen I started a game I was shocked with number of critics about this FF. I wanted to try it and... damn, that's a great game! At the moment I'm after hmm, around 20 hours of playing and I must admit that it's really hard to get bored with this FF. For me new battle style, leveling method etc., all this things are just perfect. For me, now, it's definitely the best FF out there. Story and characters are great too. Main char is empty and boring? Please... he's 100x better and less annoying than Tidus! He could be his father as well, in the mature of the nature meaning. Open world is great too! Generally, this is THE MUST PLAY jRPG for console. Absolutely. Expand
  82. Apr 16, 2014
    10
    People have been saying that every Final Fantasy under the Square Enix title has sucked, but with XII it is not so. With a great story, an incredibly large open world, a well designed combat system, good soundtrack, and an extremely complex but very fun gameplay. Final Fantasy 12 is definitely my favorite of all the Final Fantasy games.
  83. CristianoM.
    Mar 2, 2008
    4
    Boring... and boring... and boring. I can't believe my eyes when I read what most reviewers wrote about it. I have played through half of the game more or less (I checked a walkthrough to see where I was) before I really called it a goner. I couldn't play anymore. In short: the music is poor, the visuals are uninspired (just like the music) with shabby colours and strong Boring... and boring... and boring. I can't believe my eyes when I read what most reviewers wrote about it. I have played through half of the game more or less (I checked a walkthrough to see where I was) before I really called it a goner. I couldn't play anymore. In short: the music is poor, the visuals are uninspired (just like the music) with shabby colours and strong pixelation but worst of all: the gameplay is extremely repetitive, unoriginal, incapable of keeping a person awake for too long. The characters are on par with few exception. Never felt anything for practically any of them (with the only exception of Balthiar). I should have stopped at Final Fantasy VII (92% for me), a real Masterpice. Instead the parabol had just started to go then reach abysimal levels, Final Fantasy VIII (78%), Final Fantasy IX (70%), Final Fantasy X (61%), Final Fantasy XII (42%). Sqauresoft Enix won't get money from me anymore. Expand
  84. ChrisM
    Mar 3, 2010
    6
    This is the first Final Fantasy that I repeatedly put down for weeks before being motivated to continue. I still need to prevail over the final boss. The reason for it being far from the best, primarily, is the characters. I mean, seriously, the characters were worst cast in the entire franchise. I had no connection with most of them; and only had a minimal connection with Fran and This is the first Final Fantasy that I repeatedly put down for weeks before being motivated to continue. I still need to prevail over the final boss. The reason for it being far from the best, primarily, is the characters. I mean, seriously, the characters were worst cast in the entire franchise. I had no connection with most of them; and only had a minimal connection with Fran and Balthier. Besides that they were so forgettable. It is key that a inal Fantasy has a solid group of protagonists and XII failed spectacularily in that department. I cared more for some of the villains than I did any of them. It's quite sad, tbh. The story was ok, but nothing too great; but the way it was told and the voice work was beautiful. The voice cast did an immense job on this game. The world f Ivalice was lovely, the battle sstem was good (I do understand people's qualms with it, though) and it had some gorgeous musical scores (although the OST, overall, was forgettable). One of the greatest things about the game was the Hunts sidequest. Loved that. Expand
  85. Jul 3, 2011
    6
    I like the visuals and everything about the game. It's the work put into it that leaves me catching some "z"s. I definitely think there is too much work for too little of a plot to actually spend my 80-100 hours of gameplay on.
  86. Dec 6, 2012
    4
    Final Fantasy XII is easily the black sheep of the Final Fantasy series, the battle system is radically different, the story and characters take a backseat to the world at large, and the whole operation has much more in common with MMORPGs in general than the Final Fantasy series in particular. Needless to say, your mileage may vary.

    FFXII is set in the world of Ivalice, originally seen
    Final Fantasy XII is easily the black sheep of the Final Fantasy series, the battle system is radically different, the story and characters take a backseat to the world at large, and the whole operation has much more in common with MMORPGs in general than the Final Fantasy series in particular. Needless to say, your mileage may vary.

    FFXII is set in the world of Ivalice, originally seen in Final Fantasy Tactics and Vagrant Story. Ivalice is a huge, boring, uninspired, ill-defined fantasy world filled with dozens of races that lack personality and charm (none of whom join your party anyway), and interesting, but painfully pastiche art design. FFXII seems to take the Star Wars prequel approach to world-building in that it operates under the pretension that you
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  87. Mar 1, 2012
    8
    One of the best directions this series went. Final fantasy XII has what i consider the most enjoyable combat/gameplay/freedom of the entire series by a insurmountable margin. The European shades and character designs clash perfectly with the hint of japanese that peeks out. If my viewpoint had weight, I would suggest they keep this as the next gen look/feel. The world feels grounded andOne of the best directions this series went. Final fantasy XII has what i consider the most enjoyable combat/gameplay/freedom of the entire series by a insurmountable margin. The European shades and character designs clash perfectly with the hint of japanese that peeks out. If my viewpoint had weight, I would suggest they keep this as the next gen look/feel. The world feels grounded and makes the magical have a context - instead of making everything over-the-top and never having the power of that transition between the two. Basically, this game does everything so much better than other final fantasy games except one super important thing - the story itself. It's a little lacking, and the connection to the characters is a little less significant throughout the coarse of the game. World - 10/10 Gameplay - 9/10 - Story - 7/10 Expand
  88. Dec 6, 2011
    10
    The best game of my gamer life. Final Fantasy XII has a rich world, amazing party and beautiful graphics. Haters gonna hater but the majority liked this game. Just look at 92/100 and 77/100 on user score.
  89. dz9
    Jul 27, 2011
    8
    I'm going to start my review with the checklist that each RPG game, and Final Fantasy games in particular have to pass. Great cast of characters, immersive world, engaging story, strategic combat, and a good open feeling (but in FF's case, an open yet linear guidance) with presentation. Characters- This is one of the only FF games where I can say I liked every cast member, most FF gamesI'm going to start my review with the checklist that each RPG game, and Final Fantasy games in particular have to pass. Great cast of characters, immersive world, engaging story, strategic combat, and a good open feeling (but in FF's case, an open yet linear guidance) with presentation. Characters- This is one of the only FF games where I can say I liked every cast member, most FF games only produce 2-4 good characters whereas FF13 only produced one...but this game everyone added their own twist to the story. However, there was one character who fell flat as compared to the others, and sad to say, in this one, it was the main character Vaan. His role in the story is rather irrelevant, especially when you compare him to characters like Cloud, Tidus, and Zidane. Don't get me wrong, his voice actor was great, and he is favorable, but as the main character, he went a little limp. Immersive world- the world of Ivalice is great, maybe not as gorgeous as some of the environments in FF10, but Ivalice is definitely a win. As far as the engaging story...well... this may be up to opinion. Whereas most FF stories are completely "out of this world," and the main characters are chosen to save the realm from one great villain, this FF title focuses more on a "down to earth" approach, for example: most plot points are more politically based with a slight mix of fantasy, whereas its usually the other way around. This may be a killer to hardcore fans, and don't get me wrong, in its essence, it's still not the greatest story Square could've came up with, but it still is deep and engaging with only a few pacing problems. Combat- the combat in the game may also be a killer to hardcore fans because of the lack of the traditional turn base combat. But in its core, it still is turn based, and the new look and feel is exactly what FF needed. However, the gambit system in the game could use some work, gambits range from malfunctioning, annoying, or too easy. Also not at its best is the license board. The license board is basically the sphere grid but with way more freedom to level up as you please. Which sounds good, but without the strategy guide, you can be leveling the completely wrong way and the game never truly gives you any guidance in this department. And to me, the biggest drawback to the combat is the lack of guidance, every weapon is different and have their perks and disadvantages to them....which is a good, but the game never actually tells you anything, and again... without the strategy guide, the overwhelming customization with the license board and armory may in the end, ruin your experience. Freedom- This game is rather linear as compared to earlier titles, but not enough to make the gamer feel "constricted," and is definitely no where near as linear as FF13. Side quests are about "half in half," half of the hunts and other side quests are fun and entertaining, whereas the other half is boring and confusing and are barely good enough to endure. In the end- FF 12 is a great game, sure it has its drawbacks and flaws, but most of them are minor and permissible. The Good: FF12 has great customization of the likes that previous FF games have never even seen, great graphics for a ps2 game, a good cast of characters, great innovation to the combat (but could still use some work), and an above average story. The Bad: FF12 never really teaches the gamer how to utilize the customization options, the main character is rather stale, half of the side quests are more than lackluster, and depending on the gamer... gambits may be best to keep off. Honestly, this is not Square's best title, you will definitely be able to distinguish between the quality of this title, and the likes of FF:6,7,9,& 10. However, this title is definitely worthy of its name and shows great innovation and promise for the future of Final Fantasy (excluding 13) Expand
  90. Sep 14, 2010
    4
    A lot can be said about this game with comparison to its predecessors. The Final Fantasy series has always traditionally excelled in the areas that make a great rpg, particularly in bringing to life memorable characters and a compelling story. But in virtually every area where FFX, for example, succeeded, Final Fantasy XII categorically fails. At the heart of every story is a protagonistA lot can be said about this game with comparison to its predecessors. The Final Fantasy series has always traditionally excelled in the areas that make a great rpg, particularly in bringing to life memorable characters and a compelling story. But in virtually every area where FFX, for example, succeeded, Final Fantasy XII categorically fails. At the heart of every story is a protagonist one can root for, and an antagonist to root against. This game has neither. In fact, the entire ensemble is lifeless and one-dimensional. At best, it glosses over Vaan's and Balthier's backgrounds as the convoluted plot flounces about like a headless snake. The voice acting is adequate, though the script itself is weak, and the dialogue, affected and clunky.

    Sound is one of XII's meagre strengths, with lavish sound effects and a reasonably well-written score (Dalmasca Eastersand's sweeping Williams-esque theme a rare treat). The graphics are also to be commended.

    Gameplay has suffered considerably in this overhaul of the series. I personally found myself plumbing through relentless waves of enemies without ever having to actually perform any action manually. It is as if they encourage the player to take as passive a role in the 'experience' as possible. And that ain't gaming, Joe. It is just proof that change is not always preferable (or necessary).

    Square Enix, you really dropped the ball with this one. Back to the drawing board, here's hoping!
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  91. Jul 19, 2013
    0
    Preview:
    I was really surprised by how high the metacritic rating for this game was. It actually inspired me to create an account just so give my take on this game. First, I'm a huge ff fan. Here is my ranking of the ff games I've played from best to worst. Ff6, ff tactics, ff9, ff7, ff8 (squalls dead theory), ff4, ff1, ff10, ff 2, ff 3, FF12, ff 13, ff tactics advanced. So you can see I
    Preview:
    I was really surprised by how high the metacritic rating for this game was. It actually inspired me to create an account just so give my take on this game. First, I'm a huge ff fan. Here is my ranking of the ff games I've played from best to worst. Ff6, ff tactics, ff9, ff7, ff8 (squalls dead theory), ff4, ff1, ff10, ff 2, ff 3, FF12, ff 13, ff tactics advanced. So you can see I don't think that highly of final fantasy 12 compared to other games in the series. Ill simply break it downs to pros and cons. Pros: The graphics are some of the best on the ps2. The art style is very good. Of course, there are some good musical tracks which are good, but pretty similar to the rest of the series. Cons: This game feels like it was a ten hour long game and the designers decided to make it a 200hr long video game. There is simply too much padding and filler in this game. The story is okay (convoluted like many of recent square enix games). But how the story is told is just awful. It is a slow progressing political story but it near impossible to follow it on your first play-through since it literally can take 5 to 10 hrs to get to the next story point. To walk from one side of the map to another it seems like it takes 45 minutes to do so. I suppose if you want to get lost in a game, this game has the potential because it is so big but I prefer quality of quantity. Also the main character is terrible. He is very uninteresting and so secondary to the plot it makes you curious what point he serves. Also how people equip armor in this game may be my least favorite of the series. It's possible for your character to have a weapon that he/she cannot use because you have not got that exact square of this semi random grid. Overall, there are some fun aspects to this game but most of the gameplay seems like it was tailored to waste your time. Too much padding between towns, dungeons are way too big and there are too many of them. The towns aren't fun because the leading character is so unlikable. I understand that the series is trying to adapt and change but I think this game was a step back for the series. That's why I wish the critic score would reflect that.
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  92. Nov 25, 2010
    3
    Some people prefer the classic Pokemon style controls. Some people prefer full-free control. If you like one or the other, you will not enjoy this game's battle style. If you decide, however, to look past the quite annoying battle system in this episode of the never ending franchise you may just find, well... the storyline also sucks. While it isn't as bland as some stories, this videoSome people prefer the classic Pokemon style controls. Some people prefer full-free control. If you like one or the other, you will not enjoy this game's battle style. If you decide, however, to look past the quite annoying battle system in this episode of the never ending franchise you may just find, well... the storyline also sucks. While it isn't as bland as some stories, this video game just doesn't reach expectations. Maybe it is because the story of, say FFX, set the bar so high, or maybe FFXII's story is just overall dull. I recommend NOT playing this game to FF fans and non-fans alike. Expand
  93. Jan 4, 2012
    2
    This game = horrible! Vaan, can anyone say Tidus? Actually, the even lamer version of Tidus... WTF is up with the gambit system? I would rather play some stupid hack n slash where I mash a button, as opposed to running around doing nothing but watching animations on screen. I didn't get far enough into it to know where the story goes, nor do I really care. The gameplay is just so stupidThis game = horrible! Vaan, can anyone say Tidus? Actually, the even lamer version of Tidus... WTF is up with the gambit system? I would rather play some stupid hack n slash where I mash a button, as opposed to running around doing nothing but watching animations on screen. I didn't get far enough into it to know where the story goes, nor do I really care. The gameplay is just so stupid and boring that I just can't immerse myself into the story. By the time I get to the next cut-scene, dialogue, etc, I am so bored that I am more worried about finding a save point (just in case I get bored enough to try and play this again) than pay any attention to what any of these people have to say. FF XIII, same thing, a button masher disguised as a 'fast-paced turn based system'. Square, rid yourself of that disease known as Enix, and please have some sense in creating the great games you were once known for! If you really want to change your battle system, take notes from the Shadow Hearts franchise. Those games had by far the best turn based mechanics, EVER! Not the dumbed down 'play the game for you' mechanics of this trash! Expand
  94. Oct 15, 2010
    3
    I don't want to seem like I just hate the newer Final Fantasy games, but honestly, I really don't know how this game got the high scores that it did. Sure, the game is presented beautifully, but after a few hours in, this game begins to fall apart. The cast of characters in this game is definitely the worst of all Final Fantasy games. No one has a personality. If I had to choose a personI don't want to seem like I just hate the newer Final Fantasy games, but honestly, I really don't know how this game got the high scores that it did. Sure, the game is presented beautifully, but after a few hours in, this game begins to fall apart. The cast of characters in this game is definitely the worst of all Final Fantasy games. No one has a personality. If I had to choose a person who came closest to having one it would maybe be Balthier. Everyone's emotions for doing something in the story are told to you, either by the characters themselves or the narrator. No one actually makes you feel for their cause through their own expressed emotions or actions. As for the story itself... it seems like there's this big conflict going on in Ivalice, yet the characters are running back and forth in the desert, having no part of it. The music in this game starts off strong, but after playing the game for a while, they all seem to blend together and end up just as dull and lifeless as the characters and story. The graphics are its only high point, which are exceptional for a PlayStation 2 game. The new battle system they added is an iffy one, considering that you can get the game to essentially play itself. However, it was an interesting addition, but I feel that the Active Time Battle was fine, so there was no reason to fix/change it. The license system however, is just... awful. It gives you no sense of direction at all, so you could end up wasting points early on in the game that could affect the development of your characters abilities early on in the game. Arguably, Final Fantasy XII is the worst game in the series. (Final Fantasy XIII is a contender as well) Expand
  95. Jul 14, 2011
    4
    As a big Final Fantasy fan (played most including XI which is fairly similar to this game), I found XII to be very disappointing. What makes the auto-attack feature in XI tolerable is that the fun comes with playing and cooperating with other players and micromanaging other tasks rather than the basic attack. XII being a single player game lacks any of those other elements but keeps theAs a big Final Fantasy fan (played most including XI which is fairly similar to this game), I found XII to be very disappointing. What makes the auto-attack feature in XI tolerable is that the fun comes with playing and cooperating with other players and micromanaging other tasks rather than the basic attack. XII being a single player game lacks any of those other elements but keeps the battle system which requires very little to no input for your average random encounter (which there is ALOT of everywhere in between the cut scenes)

    While the story had potential the characters for the most part (except Basch) were extremely boring and uninteresting, Vaan is by far the worst main character in FF history.

    The License system (similar to the grid system in X) is a mess where players need to not only spend their points to unlock abilities, spells, and equipment but must also find a locations that sells that particular item or ability or whatever, and also have the gil to spend across many different characters. What ends up happening is needing to grind ALOT through extremely uninteresting battles that require little to no input. While every FF game has grinding, in this game it is excruciatingly boring.

    My advice is if you want to play a game similar to this one and have a PS3, pick up White Knight Chronicles, which while is not a perfect game by any means (pretty weak story) the gameplay is at least much more fun than how XII set it up. If you really want to stick with Final Fantasy pick up XI or XII:Revenant wings, XI essentially plays like XII: Online (read: fun) while revenant wings is a completely different game style that retains the same characters (also pretty fun).

    Avoid this game unless you're an absolute die hard FF fan, I've played through 3 5 7 8 10 11 and 13 and could barely play through12.
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  96. Jul 30, 2011
    4
    As a critic, I take pride in keeping an open mind, but games like this discourage me. I won't say this game is awful because at its core is the makings of the decent role playing game. Memorable characters, a unique landscape, and a plotline. But what earned this game a 4 is what it lacks. The classic battle system is gone. The new one is rubbish. the weapon proficiencies always end badly,As a critic, I take pride in keeping an open mind, but games like this discourage me. I won't say this game is awful because at its core is the makings of the decent role playing game. Memorable characters, a unique landscape, and a plotline. But what earned this game a 4 is what it lacks. The classic battle system is gone. The new one is rubbish. the weapon proficiencies always end badly, and lead to overpowering players. It also has a horrible soundtrack compared to the earlier games in the genre. By far the worst thing about this game is the length. It really starts to get boring after 200 hours of playtime. If you plan on playing the game, I encourage you. Try it. maybe you will find something that I missed in the endless void that is Final Fantasy 12 Expand
  97. DanielG.
    Jan 1, 2007
    8
    FFXII is a pleasant surprise, though in my opinion it's not as good as VII or VIII. The pros; true epic FF storyline, excellent graphics for the PS2, long life for a classic FF experience. The cons; crap battle system, if i want to play an MMO I'll waste my money on WoW or Guild Wars but FF should not be hack 'n' slash, easy to cheat in terms of HP, there's magic FFXII is a pleasant surprise, though in my opinion it's not as good as VII or VIII. The pros; true epic FF storyline, excellent graphics for the PS2, long life for a classic FF experience. The cons; crap battle system, if i want to play an MMO I'll waste my money on WoW or Guild Wars but FF should not be hack 'n' slash, easy to cheat in terms of HP, there's magic that doubles your Max HP until you die, which to me is like removing the point of gaining levels, true FFVIII features similarities with the Junction system, but that was necessary to reach 9999HP at Lv. 100. Anyway no matter what's wrong with it, it's a good FF far better than all previous PS2 attempts (lest we forget the dire X and X-2) and XI which was a crappy MMO, I'd say it definitely deserves a place on the game shelf/pile but let's see if SE can truly redeem themselves on the Next Gen consoles. Expand
  98. [ANONYMOUS]
    Oct 7, 2009
    10
    Speaking as a lifelong FF fan who has played every single game in the series, this game is a masterpiece. Graphically, it's as beautiful and polished as any game, and moreso - the sheer depth of the environments, NPCs, enemies, and so on creates a fantasy world that is way more realistic than any stand-alone rpg has ever created. If you get bored easily, or you need love stories or a Speaking as a lifelong FF fan who has played every single game in the series, this game is a masterpiece. Graphically, it's as beautiful and polished as any game, and moreso - the sheer depth of the environments, NPCs, enemies, and so on creates a fantasy world that is way more realistic than any stand-alone rpg has ever created. If you get bored easily, or you need love stories or a lot of angsty dialogue to keep your interest, this game probably isn't for you. But, critiques of its plot are misguided - there's definitely a very involved story to the world and each of the characters, you just have to piece it together and maybe play the game twice to get it. There are pacing issues where the story seems to not unfold much for stretches and then quickly in other stretches. And, I might have appreciated greater customization of characters to allow for a little more strategy in choosing different weapons (I'd have also liked espers to be more useful). But, none of that prevents this game from being the best classic rpg experience ever created. Expand
  99. MarhadiashaK
    Feb 5, 2010
    9
    Old school hardcore turn-based rpg gamers hate this (minority), while the rest love it (majority). People who hate this is that because they want all FF become FFVII-alikes and hate change. This game is a breth of fresh air from past FF games. The story is heavy and political, not like past FF, which is teen-like, that's why old FF fans hate it. The system isn't like old games, Old school hardcore turn-based rpg gamers hate this (minority), while the rest love it (majority). People who hate this is that because they want all FF become FFVII-alikes and hate change. This game is a breth of fresh air from past FF games. The story is heavy and political, not like past FF, which is teen-like, that's why old FF fans hate it. The system isn't like old games, which is playing menus. For hardcore FF fans, it's a dissapointment, but overall, it's an excellent entertaining game generally. Expand
  100. JathaineJ.
    Mar 9, 2010
    9
    It's a great game. For a PS2 game the visuals are awesome, you can kinda tell the audio is a bit compressed though... not all that bad however. Much of the music is stellar! The combat system is very customizable whether or not you choose to use gambits (I prefer to use very few gambits as I'd rather not just watch the game, I prefer to interact with it myself for the most part) It's a great game. For a PS2 game the visuals are awesome, you can kinda tell the audio is a bit compressed though... not all that bad however. Much of the music is stellar! The combat system is very customizable whether or not you choose to use gambits (I prefer to use very few gambits as I'd rather not just watch the game, I prefer to interact with it myself for the most part) The game gives you loads of content with the hunts and side-quests. If you want to take a break from the main story, you get plenty of opportunities should you wish to take them. Then there's the story itself, presented in a new way for the Final Fantasy series. Unfortunately subtlety is lost on this generation so many of the players don't appreciate the game's story. If you're not willing to pay attention, this game won't be the one for you but if you really want a gripping story and some of the most memorable characters in the series (Cid, Vayne and Balthier for sure!) get this game! Expand
Metascore
92

Universal acclaim - based on 64 Critics

Critic score distribution:
  1. Positive: 61 out of 64
  2. Negative: 0 out of 64
  1. The story soars, but not so often. The dungeons are long and meandering. The gameplay is effective, but not engrossing. It's a staggeringly well-made game that throws more at you than any other RPG on the PS2... but well-made doesn't necessarily mean "fun."
  2. This is absolutely my favorite Final Fantasy title, a claim I probably would have laughed at two years ago when rumors about the game’s battle system began to circulate.
  3. One of those rare games that can be appreciated by both hardcore and casual fans alike, Final Fantasy XII may very well be Square's last great adventure, and a fitting sendoff, for the PlayStation 2.