• Publisher: SCEA
  • Release Date: Nov 19, 2001

Generally favorable reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 19 out of 26
  2. Negative: 0 out of 26
  1. 90
    An amazingly good game. I haven't met anyone yet that hasn't been completely engrossed within five minutes of picking up the controller and going to town, especially when you factor in the multiplayer and remix modes.
  2. A simple but challenging rhythm game with unique gameplay and one of the best game soundtracks ever.
  3. One of the most frustrating games I have ever played...but is also one of the most entertaining. If you don't have any patience, Frequency probably isn't for you.
  4. Has a knack for making the seemingly mediocre an incredible success. [Dec 2001, p.95]
  5. 80
    Throw away every pre-conceived notion you may have about games involving music mixing, as Frequency is not only strong in its fun factor, but intensely addictive as well.
  6. 90
    With a four-player mode and user-created remixes, the replay value goes through the roof.
  7. It makes nice use of various special effects and never slows down, but those with epillepsy problems will probably want to stay away. However, if you're familiar with raves, you'll feel right at home.
  8. If you're interested in the art of music mixing, Frequency's Remix mode is a good introduction...As a game though, this note is a little flat.
  9. The music selection kicks ass. No Doubt, Powerman 5000, Orbital, Crystal Method, and more. The sound effects also kick much but. Control is dead on.
  10. Ideal to dip into when you've run out of cash and completed everything else on your shelf.
  11. It’s a refreshing change from the weirdness you’d find in a "PaRappa" or "Dance Dance Revolution." [Jan 2002, p.208]
  12. It may be a cliché, but you will soon involuntarily be nodding your head in time with the breaks, whether they be rawk guitars or looped vocals.
  13. It may be a bit too challenging for its own good. [Jan 2002, p.128]
  14. Frequency friggin' rocks! As one of my friends put it, it's like an addiction that you just can't get enough of, even if you've played the game a gazillion times.
  15. It may not have the cult personality of the "Dance Dance Revolution" series but it definitely has hooks that are capturing.
  16. 73
    Though, the visuals are interesting, the music is good and the gameplay is unique without being lame, it’s a bit repetitious and limited in what can really be done. The steep difficulty later in the game stops it from being a smashing success, but it's still a pretty nice title.
  17. On a purely visceral level, the game is a blast.
  18. What makes Frequency really special is the way it sinks its hooks in and challenges players to outdo themselves just one more time.
  19. The game has no direction or purpose, and its one of the few games that seems so dull on the PlayStation 2.
  20. 100
    What’s so awesome is that you get to hear good music come together while playing an addictive game.
  21. An awesome music game that should be mentioned with the "Parappa"'s and "DDR"'s of the genre.
  22. 80
    In terms of how it compares to other music games I play, Frequency is a nice little title that some people will find quite addicting. Like most music games, though, gameplay can be quite tedious.
  23. 100
    This game is different, addictive, fun, and the multiplayer and remix modes ensures nearly infinite replay value.
  24. Frequency will grab a hold of your senses and won’t let go. The visuals are mind blowing and the audio is diverse and alive. This splash of sensual delight coupled with gameplay that becomes more addictive as you play puts Frequency on a higher plane than other games in the same class.
  25. This is not another button-mashing game; skill and artistry are equally involved. Give it a try and you’ll be hooked. [Jan 2002, p.78]
  26. If you don't have the patience or your dedication level doesn't extend past that of the average mule, then you'll probably want to skip out on this game...here's yet another excellent title that'll probably be overlooked by 90% of the gamers out there.

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