Metascore
61

Mixed or average reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 1 out of 25
  2. Negative: 3 out of 25
  1. Ostensibly a real-time strategy title, Future Tactics is really a glorified game of hide-and-seek: You either fall into your enemy's sights or manage to luck out for another turn. [July 2004, p.94]
  2. 45
    There are plenty of ideas in this game that can be fostered into something that is not only cool and innovative, but contains great gameplay. As for now, there won't be many people who'll have the patience to deal with this game.
  3. Given its derivative premise and simplistic styling, Future Tactics was never going to do great things. Even so, the execution is awkward and lumbering, and falls short even of the limited vision.
User Score
5.8

Mixed or average reviews- based on 5 Ratings

User score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. Aug 6, 2013
    0
    DO NOT PLAY THIS GAME! This game is a complete mess. First off, to attack an enemy, you have to go into an atrocious aim mode that's about as accurate as a headline for fox news written by their janitor while high on lsd,crack, and pcp at the same time. The environments look okay for the time but the character faces were awful a few hours in people don't move their lips while talking. the movement is okay but this is where its gets horrible, the progression system. In each level in the environment are hidden things that power up your characters you have to randomly shoot to find them. THESE ARE THE ONLY THINGS THAT LEVEL YOU UP! IF YOU DO NOT FIND THEM, YOU WILL BE HOPELESSLY OUTGUNNED BY LEVEL 3! The story is pitiful and the dialog is painful. Do not play unless you want to put yourself through a few hours of woe and suffering through the form of electronic media. Full Review »