- Publisher: Midway
- Release Date: Dec 12, 2005
User Score
5.9
out of 10
Mixed or average reviews- based on 16 Ratings
User score distribution:
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Positive: 7 out of 16
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Mixed: 4 out of 16
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Negative: 5 out of 16
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aspentitanJan 7, 20107
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DavidS.Jan 3, 20065
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ToneeH.Jan 6, 20060Not challening at all. Defeated this game in 7 days and I am 8 yearls old. I loved the old game dark legacy.
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DecepticonPomSep 9, 20063Considering how incredible Dark Legacy was, this plays like a bedroom fanboy's home-made 'tribute'. Such potential with some reinvention of the formula but ultimately a lifeless romp which is far too easy. I'm hardly an expert gameplayer but as a comparison, I took about 3 weeks to complete Dark Legacy. Seven Sorrows took less than 4 hours.
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LeahJohnsJan 3, 20061This game was absolutely terrible. I spent $50 on it and was sickened by my loss of money. On top of that, when I beat it after 3 hours, my reward was an extra. The extra was a lame preview of L.A. Rush. Like they were trying to sell me another game through this one. Blah!!!!
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[Anonymous]Dec 18, 20055
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NateM.Dec 15, 20055As a Gauntlet goes, not very impressive. As said more like a demo than anything. It lacks any sort of gameplay the previous two contained. It took about four hours to beat on hard. A renter not a buyer.
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Z.PebaDec 29, 20053I liked the Dark Legacy. The goals of runing stones and others. This one doesn´t have many goals and is short and easy. Just for kids.
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52Whether you play it alone or with friends, this uninspired update to the '80s swords-and-sorcery arcade dungeon crawl misses the mark with its boring, mindless action and short, forgettable quest.
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40More of a tech demo than a solid game. The engine is pretty and the characters look great, but it's sorely lacking in the gameplay department.
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It keeps the classic feel, but has enough new gameplay to make it solid. And it's the first real console-based Gauntlet game ever, which adds a new element to the 4 player co-op play that was a cornerstone of the series.