• Publisher: Bandai
  • Release Date: Nov 8, 2004
  • Also On: PSP
User Score
7.5 out of 10

Generally favorable reviews- based on 8 Ratings

User score distribution:
  1. Positive: 7 out of 8
  2. Mixed: 0 out of 8
  3. Negative: 1 out of 8

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  3. Characters remaining: 5000 out of 5000

  1. Chong
    Mar 15, 2004
    8
    Although the game is in Japanese and missions are 'go to point A' type. Difficulty level is basically the same except enemy is more responsive and can take more shots. It doesn't ruin the game at all. Especially the brilliant landscape and stages layout. Mixed funs: ample gun fires, cool melee, silent scope style shooting (control pad layout is even better than silent scope 3). The control pad layout is well thought and can be mastered within an hour. Plus: when completed all levels, there are hidden level, multi-player mode and more. Definitely a must try. Expand
    • 0 of 0 users said yes
  2. KaneD.
    May 30, 2005
    10
    I read the lowest rating by PSM... frankly it is crap. It sounds like whoever wrote it never actually played the game. For the stuff the character has to do, it must be put in third person or it would be impossible to do some of the things the character must do in a first person setting. Personally I believe it is a great game, it is hard and a bit irritating at first but once you get the hang of it one can really get involved. Expand
    • 0 of 0 users said yes
  3. YelzagkS.
    Sep 22, 2005
    10
    I just wanted to state that Ghost in Shell: Stand A Lone Complex was the best video game that I have ever played. Not only was it fun, but it was also challenging. What I liked best was the 3rd Person Shooter format with the elements of platforming (jumping, puzzles-lite), combined with run-n-gunning (instead of boring stealth), and beautiful visuals. The controller scheme was equally brilliant, although it did seem awkward at first. I look forward to a sequel. Expand
    • 0 of 0 users said yes
  4. SeanC.
    Jan 20, 2006
    7
    I enjoyed this game, and the controls felt very fluid to my gamer hands. The story, while dense, was on par with what I expected from the license. Truly, the only place where the game *really* stumbles is the AI. For a game based on characters with computers for brains, the AI is just laughably boring. I wouldn't even call it bad, just predictable. However, I did enjoy the final boss in the game. Where the game really gets going is multiplayer, which can actually be quite fun, especially playing as the Major. If they create a sequel to the game, I would ask only a few things of it beyond what was delivered here: More immersion in the story. Let the player uncover a lot more, through reading computer files, actually watching/listening or what have you. A bit more Splinter Cell, a little less Tomb Raider. Better AI. Please challenge me, because after I beat the game on Normal, I tried Hard, and all I got were beefier enemies. System linkable or online multiplayer would be fun, some extra game modes to mix things up, with goals other than annihilating you opponent. Finally, level design could be improved, both in Single and Multiplayer. Overall, the game was fun for me, and I especially liked the fluid animation and stylish graphics. However, I hesitate to purchase the game, since I don't think that it would prove to be as much fun over the long term. Expand
    • 0 of 0 users said yes
  5. Stoic
    Mar 25, 2005
    1
    One might think that since the GITS movie and Stand Alone Complex anime were so cool, that the game would shine. Expect only frustration. Jumping is beyond difficult, the effects seemingly random and expect to spend at least an hour trying to even get from the pier to the other side of the boxes. The one button for jumping, another for grapping control scheme is really annoying. Save your money and buy the anime, at least that you will enjoy, this is worthless and a waste of 50 dollars. Expand
    • 0 of 0 users said yes
Metascore

Mixed or average reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 6 out of 34
  2. Negative: 3 out of 34
  1. 78
    This game is good, but could have been much better. A longer story and less sound on the next one will make it a "top of its field" game.
  2. 7 / 7 / 8 / 7 - 29 [Vol 795; 12 Mar 2004]
  3. Levels can be bland at times, but there's some breathtaking aerial work to be performed...A difficult and sometimes frustrating ride; however, it is engrossing and ambitious.