Metascore
54

Mixed or average reviews - based on 37 Critics

Critic score distribution:
  1. Positive: 2 out of 37
  2. Negative: 10 out of 37
  1. 79
    Climax was really onto something here. If it only decided to sway a little from the constant arena-like battles and introduced some more exploration and puzzle-solving, with much more downtime, it could have been one of the great PS2 action games. [Issue #150, p.66]
  2. The action is tight, the feel gritty and the soundtrack definitely metal. [Mar 2007, p.]
  3. A real surprise - undeniably entertaining in short bursts, but repetitive in the long term. [Mar 2007, p.70]
  4. Bursting with superhero energy and verve, and makes up for what it lacks in inspiration with water-tight execution. [Feb 2007, p.58]
  5. Simplistic gameplay is no bad thing when it's as fun to play as this. [Mar 2007, p.68]
  6. It’s a decent brawler that doesn’t do anything new or interesting, and it stars a skeleton on fire. I’ll gladly take it over yet another collect-a-thon platformer.
  7. It's fast-paced, it's accessible enough, there are plenty of moves for the casual gamer, and it's got plenty of unlockable fanservice extras.
  8. 66
    Taking it on its own merits it's a generally fun but rather un-ambitious and far too short arcade brawler that certainly isn't going to change the world but will happily provide a few hours of solid fun for anyone willing to give it a go.
  9. It's just too bad that the game gets so repetitive and has some rather unengaging story sequences. [Apr 2007, p.86]
  10. 65
    The camera can sometimes work against you rather then with you, and since you have no control over it you may be caught in a situation where you can’t see what you’re hitting, or who’s hitting you.
  11. 65
    Pros: In a nutshell, it's Diet "God of War." Cons: The diet version is never as good as the non-diet version.
  12. While the appeal of Ghost Rider palls in the long term (the game is simply too samey, unless your thirst for fighting overrides your need for variety and pacing) it’s a strong and well-considered title. [Mar 2007, p.86]
  13. It's neither as deep nor as satisfying as any of the games it bites the style from, but it doesn't do them such a disservice that the game is rendered painful either. It's just sort of... there, existing without doing much to give pause or reason to like it.
  14. Sadly, like most other movie tie-ins, this is marketed at fans of the film, not at gamers, and like Johnny Blaze himself, the whole thing feels a bit soulless. If only it also had the same level of flair.
  15. There’s nothing ground-breaking going on here, but the mix of combat - shooting and hand-to-hand - and simple obstacles - jump over, slide under - is diverting enough. Of course it’s nowhere near enough to stop Ghost Rider from being another totally forgettable licensed-game experience.
  16. 55
    We found ourselves having some good beat-em-up fun, even if we found a way to exploit [its] game mechanics. But [the] storyline felt like it was thrown together in a few minutes, not really giving us much reason to want to go on. Maybe it would have been better being based on the movie, after all.
  17. 55
    Ghost Rider is worth a rent if you enjoyed the film, but otherwise, only die-hard fans should buy, due to the unlockable content alone.
  18. Ghost Rider tries to be many things, and ends up missing the boat on what it was that made the comic book so good in the first place.
  19. If you have the sort of disposable income that allows you to spend thirty quid on a short-lived and rather bland diversion, or if you have an intensely adolescent fondness for flames, skulls and chains, then I dare say you'll find Ghost Rider to be 'not that bad'. And it's not.
  20. The motorcycle sections inject some much needed variety, with massive jumps and homing missiles to dispatch oncoming enemies with, but they get also get very repetitive very quickly, as it's just a straight rush from A to B while shooting or chaining enemies.
  21. Ghost Rider is easy enough to pick up and it's reasonably enjoyable, but there's very little here to challenge the serious gamer and you'll find yourself completing it incredibly quickly.
  22. Sure the game steals ideas from the best of the genre, has bland graphics, and a main character who desperately needs an ice pack and a throat sweet, but it's enjoyable enough while it lasts - which isn't very long.
  23. The levels that had the most polish and the enemies that went along with them were on display at E3 a year ago. Everything else is not nearly so well rendered or animated.
  24. Its main downfall is the fact that Ghost Rider boasts very little originality whatsoever.
  25. There's certainly plenty of action here, but with dull, monotonous settings and boring sound design, it's easy to slump into tedium, bashing away at enemies simply because they are there.
  26. 50
    The level design and longevity just isn't there to make this more than a rental or a bargain-big pick-up -- especially with God of War II's release closing fast. This rider is anything but the leader of the pack.
  27. Aside from the hit-and-miss movie, the video game version didn't fair to well, with horribly simplistic combat and grainy visuals leaving you asking - what's the point?
  28. The on-foot sections provide passable, brain-numbing fun and fighting fans will enjoy collecting new combos and going up against familiar end-of-level bosses. But if you're expecting anything new or intellectually stimulating you're in for a bumpy ride. [Mar 2007, p.115]
  29. 40
    This game is not what Ghost Rider fans are looking for in an action title. The combat is repetitive and clunky, the driving is horrid, and the plot is completely useless.
  30. Ghost Rider steals liberally from several major action games, yet somehow avoids stealing the parts that made those games fun.
  31. Even die-hard fans of Ghost Rider may be offended by this game attempting to pass itself off as representing the Spirit of Vengeance.
  32. Sadly, even hardcore Ghost Rider fans will be immensely disappointed because after about a half hour of gameplay, you've experienced all there is to the game.
  33. 40
    But this brief, easy, and repetitive experience never comes close to the games it’s emulating.
  34. Ghost Rider is the classic example of what happens when videogames meet a license. That's all I can say to wrap this one up.
  35. Ghost Rider is a game that aspires to be mediocre, but comes up several leagues short. [Apr 2007, p.57]
  36. Combine the terrible gameplay with overly dark and grainy visuals, a horrible story and voice acting and bad audio editing – cut scenes are far quieter than the in-game sound – and you get one awful package.
User Score
5.8

Mixed or average reviews- based on 13 Ratings

User score distribution:
  1. Positive: 2 out of 4
  2. Negative: 0 out of 4
  1. Apr 8, 2014
    9
    It's easy to shun Ghost Rider as a lazy movie tie-in game that steals from other games to get any substance. But on closer inspection Ghost Rider is one of the best hidden gems out there on the PS2.

    Technically the game is excellent, you can tell a lot more work went into this than the usual tie-in game. Graphically the game is one of the best on the system for the action-adventure genre, excellent frame rate and art design make this a perfect example of how much more could be milked out of the PS2's capabilities long after the PS3 and X360 had stolen away many gamer's attention.

    There's no hiding it, Ghost Rider takes a lot of inspiration from God Of War and Devil May Cry in it's action sequences. But unlike some sloppy knock offs in the past, the developers actually make it just as good as those games but unique enough to cater to the license. Also on top of a game that is almost spot on with those classics, Ghost Rider adds on a fully fleshed out driving mode, that does not fill tacked on and actually is as fun as the action sequences. Add on some challenging boss fights, and no long distracting cut-scenes and you have yourself not only one of the best movie licensed games in existance, but one of the unsung heroes of the later period of the PS2's lifespan.
    Full Review »
  2. Feb 8, 2011
    6
    This game is admittedly an enjoyable game but it achieves this by ripping off games like God of War and Devil May Cry, graphically it's good but not one of the ps2's better looking titles, the sound is good and voice acting is passable, the story is really boring though, and it has some good extras to unlock, the controls are a straight rip off of God of War as is the combat and the camera is fixed just like God of Wars, it borrows features from Devil May Cry also like its sound effects and the shotgun,the only unique thing about this game are the motorcycle levels, the problem with this game is that it is HIGHLY repetitive beat a fighting level and you get a motorcycle level, and some times it will be the same level in reverse, this is a game I wouldn't really recommend unless your looking for more God of War and you don't want to play through those games again, but it would be more fun to play through those again than to play this. Full Review »
  3. MASTERCLA55VENGEANCE
    Feb 15, 2007
    9
    I love this game, its derivative, but all aspects of the gameplay are executed excellently. I've been a fan of Ghost Rider for ages and I love this game. It captures the essence of Ghostie really well. Full Review »