Metascore
95

Universal acclaim - based on 80 Critics What's this?

User Score
8.9

Generally favorable reviews- based on 1188 Ratings

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  • Summary: [Metacritic's 2004 PS2 Game of the Year] Five years ago Carl Johnson escaped from the pressures of life in Los Santos, San Andreas... a city tearing itself apart with gang trouble, drugs and corruption. Where filmstars and millionaires do their best to avoid the dealers and gangbangers. Now, it's the early 90s. Carl's got to go home. His mother has been murdered, his family has fallen apart and his childhood friends are all heading towards disaster. On his return to the neighborhood, a couple of corrupt cops frame him for homicide. CJ is forced on a journey that takes him across the entire state of San Andreas, to save his family and to take control of the streets. [Rockstar] Expand
Score distribution:
  1. Positive: 79 out of 80
  2. Negative: 0 out of 80
  1. 100
    Despite minor flaws, this is by far the most enjoyable game in the GTA series, and will eat well over 100 hours of your time.
  2. It's like 5 games in one: part RPG, part adventure, part action, part racer and part sim. And it does it just as well as the best games in any of those genres...One of the best games ever released on any system.
  3. Take a large measure of "GTA III"; add a sprinkle of "Vice City", freshly sliced sprigs of nineties gang culture; stir in dashes of "Manhunt", "Fable", and "Dance-Dance Revolution" to taste, then mix in a nitro-powered-blender from hell. Result? Ten out of ten.
  4. When you take the scope of the entire game into considerations, San Andreas is a real technical feat.
  5. The second you start playing this game you realise that the latest Rockstar title is about a hundred times more complex than its predecessors. Not only is there a load of new weapons, cars and a huge new environment available, but the gaming experience itself has completely evolved.
  6. As with previous GTA games there's lots to criticise, but San Andreas survives, scathed but still walking tall, buoyed by the kind of ambition that sees most games crumble under the weight of it all. It's a multi-faceted, multi-achieving experience, a rough-edged but massively substantial landmark. [Christmas 2004, p.78]
  7. It would feel truer to the game's open environmental design if you could have more general goals: kill an enemy when and how you like; raise money for an objective through any method available; challenge random people to races.

See all 80 Critic Reviews

Score distribution:
  1. Negative: 23 out of 417
  1. Nov 25, 2010
    10
    This is one of my favourite games of all time, it really capture los angeles and the california area i reckon, the gameplay was awesome and the story surpasses any other game made during its time, 10/10 yes, grove street for life. Expand
  2. Sep 29, 2013
    10
    Lo inmejorable ha sido mejorado en este increíble y un de mis juegos favoritos de todos los tiempos y de muchos también: "Grand Theft Auto: San Andreas" es uno de los videojuegos más impresionantes de todos los tiempos, Rockstar se lució como ninguna otra compañía: gráficos mejorados e impresionantes, mejor jugabilidad, impresionante mapa (que es gigante) y puedes hacer cualquier variedad en ese estado que abarca Los Santos, San Fierro y Las Venturas. San Andreas es pura pasión y llorarás de la majestuosidad de este tan deseado videojuego. Expand
  3. Nov 25, 2011
    10
    Missions, side missions, taxi missions, paramedic missions, vigilante missions, freighting, courier missions, tags to spray, snapshots to take, horseshoes to find, oysters to find, gang territories, shops, unique jumps, clothing choices, gym workouts, girlfriends, guns, safehouses, casinos, a HUGE map, and, of course, whatever the heck you want!! My favorite video game of all time, by far... Expand
  4. Aug 22, 2010
    10
    In an overall fantastic game. GTA: SA puts you in the shoes of Carl Johnson (CJ) as he looks to make a name for himself in the state of San Andreas (based on parts of California and Nevada). The graphics are good, the storyline is epic, with 20+ hours of storyline missions, not to mention side missions, games, races, exploring, having fun, etc., etc., etc. GTA: SA has a little something for everyone (over the age of 17), and it's a fantastic game. One of the most fun that I've ever played. This is like every preceding GTA on steroids, with voice talent including the likes of Samuel L. Jackson, Ice-T, Peter Fonda, and James Woods. The plot is fantastic, and one of the best in video game history. It's a better plot than any preceding GTA, and any one following it, including IV. Hey, the 20 million people who bought this can't be wrong, right? A masterpiece from all accounts. Expand
  5. Aug 14, 2012
    9
    A huge success, and a flawless sandbox game. It impressed me of It's outstanding story, addictive gameplay and kick-ass characters. San Andreas It's a special game, that I will remind it for years. 97 out of 100 Expand
  6. Nov 15, 2011
    9
    Still the best gta to this date. GTA IV sucks compared to this and watch gta 5 suck compared to it also. Comparing GTA IV to SA is like comparing a potatoe to a computer. SA is a very very good game. So worth the 10 if you ask me. Im hoping R* does something good for its 10th ani unlike the crappy 10th ani for GTA 3 where all it got was ported to mobiles and not ps3. I love SA and still play it to this day. Who says classics are bad? Expand
  7. Dec 17, 2011
    3
    Grand Theft Auto: San Andreas has several flaws that are hard to overlook. The basic idea of the Grand Theft Auto Series is to complete task for different people that for the most part are illegal. You have to kill, steal, and commit other crimes to make more money all while avoiding the cops. Past games have been very successful but San Andreas is not. First off, the City of San Andreas is simply too big. Bigger is not always better. It takes ridiculous lengths to travel to some parts of the city, and there really is no actual reason to have such a big city. There is an actual highway system which is basically the developers saying "Our city is too big and boring to drive through, so we make this nice highway to speed up going through all the horrible travel times." Why not just make a smaller city that you actually enjoyed driving through? It may seem not like a big deal, but really it blows my mind that players have to sit there and hop on an express way to their next objective. Going on the same theme of the massive city, there is simply too many pointless things in this game. One feature is having to eat food or else you get thin and weak. This doesn't add anything to the game, just giving players an annoying task to go find food every so often. Also buying food actually take an absurd time, walking up and taking your order. Why have this? All this is doing is wasting my time when I want to be driving the express way for 10 minutes. Every skill has a level feature. The more you use something or do something, the higher your skill becomes. Yet again this adds no strategy or use to the game. A better feature would have been having to pick and choose which gun skills to increase, like pick the shotgun skill and you can do amazing damage up close, but are penalized for far range shots. You know, make the player actually have to decide something. Not just driving around and leveling up your driving skill randomly. Its like "oh thats cool I guess." One feature is the ability to swim, which actually is useful simply because you don't instantly die if you fall in water. Most others are gimmicky nothings. You can have a girlfriend and go on dates, which is completely retarded. Would you rather get into a high speed police chase, or go out with an npc to a hamburger joint? What is the point besides "Hey look at ANOTHER thing you can do besides play the actual game." There are bars where you can play a badly implemented pool game. You can literally ride a bicycle faster then most cars. You can buy houses, which is useful because you will need many places to save or else you are spending 7 minutes driving down Los Santos Freeway to save. You can go try and find all 100 graffiti points, or the 50 oysters in the ocean, or the 50 horseshoes hidden in the game. Isn't that great? Over 200 collectables that you are expected to find in a city that takes a good 20 minutes to drive from one end to another. Basically the developers way of saying "Here is something for you to look up online." Hiding 100 packages in GTA3 was feasible because you could spend 15 minutes and have checked a decent portion of the map off. If they literally expected players to find 200 small items in San Andreas then I truly don't know what to think. ANOTHER feature is the ability to fight rival gangs in turf battles, which is great because your turfs will be attacked and taken over when you're stuck on the freeway 10 minutes away. If you like Dance Dance Revolution type games, then don't worry because you can load up GTA:SA, drive to a certain location, then play the dancing mini game. Why? As the developers must have thought, why the hell not? More and more is better. With all this added nonsense, there IS a GTA game in there, but its hard to find. GTA: SA is not good. All the extra features are irrelevant, and the map size alone is enough to ruin the game. Don't buy this game even if it's on sale for 50% off at the dollar store. Expand

See all 417 User Reviews