May 18, 2011This is one of the best RPG games I've played. Without giving away too much, you go around destroying different parts of an evil god. He needs to absorb all of these pieces to become whole again. Where the game really shines is the battle system. Your characters and enemies are constantly moving around, though the game pauses to give you a chance to give commands to your characters. Depending on how far away a character is from an enemy depends on how long it will take to attack them. You can use "critical" attacks to cancel out an enemy's move if timed carefully.
You should know this is a Dreamcast port, so the graphics are Dreamcast era. This is one of those games that would have been better by not using 3-D real-time graphics. However, the characters are animated well, doing everything from scooting out of bed to going into an angry pose while speaking.
For people that like to read, the characters consistently have outrageous and funny puns to say. An alter ego of one of the characters flirts with the main character, who likes to think of himself as a tough guy, but he eventually softens up. The dialogue reminds me of that written for Disgaea.
It would be unfair of me to rate the game lower because of the technical flaws, but it's way TOO noticeable. The graphics clip in and out constantly, there's MASSIVE slowdowns within towns and a few dungeons. Fog and reflection effects double the slowdown. There's even glitches that affect the menus and text sometimes, but they are not deal breakers. Gold coins that appear after defeating enemies turn black half of the time. To be fair, the game never froze once. I give this game a 10 despite its technical flaws, which I feel shouldn't detract from the game. It's definitely worth trying, but pickup the Dreamcast version if you can.… Expand