Grandia III PlayStation 2

User Score
8.3

Generally favorable reviews- based on 53 Ratings

User score distribution:
  1. Positive: 40 out of 53
  2. Negative: 5 out of 53
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  1. AndyM.
    Apr 2, 2006
    6
    The story, dialogue and voice acting are unbearable. The only time I enjoyed the game was during battles. And even that only has so much magic after 35 hours. Despite the time it took, I really didn't get the 'grand epic' feel out of it. Go pick up Grandia II for $5 instead, you'll get a much superior game.
  2. ColdH.
    Apr 25, 2006
    7
    Don't really what to think in the end... The Battle System definitly is one of the best I've ever seen : dynamic, mixing strategy and action ! But... The plot is really cheap and the characters are just stupid. So ? Grandia III worth the shot, but skip the numerous cinematics and you'll pack it in less than 15 hours. BTW, the lack of side quests clearly is a bad point too.
  3. Sep 14, 2016
    6
    The game will be reviewed under year 2006 standards.

    Aside from it's unique dream of "man taking it to the skies" the rest of Grandia III is "the" ultimate cliche. There's a headline for you. To understand that, you'd have to buy the game, which of course debate the writing at the bottom of this review. Most newcomers will be fooled at first believing it's battle system is original,
    The game will be reviewed under year 2006 standards.

    Aside from it's unique dream of "man taking it to the skies" the rest of Grandia III is "the" ultimate cliche. There's a headline for you. To understand that, you'd have to buy the game, which of course debate the writing at the bottom of this review.

    Most newcomers will be fooled at first believing it's battle system is original, but it's actually just the Final Fantasy series' ATB system, where your party members take turns attacking, and then must wait for a specified amount of time before said party member can act act again. It is a reoccurring element in the Grandia games, and one that most will easily adapt too. Certain attacks party members do can cancel enemy moves, and sometimes knock them in the sky, allowing other party members to combo attack them. Cancelling is a decent feature. Unfortunately the combo attacks are lost by mid-game as most enemies become immune to being knocked off the ground. Overall, the combat system is nothing spectacular nor dreadful.

    The game must be saved at a save point, which appears to look like a rainbow orb. Loading your file up resumes your adventure from that save. If all party members are incapicitated during battle; you will receive a game over and be kicked to the main menu. In other-wards you go back to the last place you saved. This in itself is fine. It teaches players not to get too cocky when encountering stronger foes, or otherwise participating in multiple battles. Unfortunately, the save points get spammed so much (as in there's too many save points) that it begins to lose that meaning.

    It comes with a skill and magic customization system, where you can choose exactly what special abilities and magic you want on your party. As you do more battles, you'll unlock more slots, which in turn lets you equip more magic and abilities. But no matter how many you get, one will find that the variety is always lacking one way or the other.

    The game will take about 50 hours to complete. In the end, I'm not going to tell anyone to buy this game or avoid it. There was a lot more I was going to say about Grandia III, but was cut due to spoilers or being too negative on a slightly above average game that doesn't deserve the hate.
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  4. Mar 10, 2015
    7
    The Grandia series has one of the best RPG combat systems ever developed. Grandia III has refined this system even further, adding a 'juggling' mechanic (aerial combos/finishes) which makes combat even more exciting and potentially improves the loot dropped by enemies.

    That been said, the storyline is the weakest of diluted anime sauces— totally predictable, and the characters follow
    The Grandia series has one of the best RPG combat systems ever developed. Grandia III has refined this system even further, adding a 'juggling' mechanic (aerial combos/finishes) which makes combat even more exciting and potentially improves the loot dropped by enemies.

    That been said, the storyline is the weakest of diluted anime sauces— totally predictable, and the characters follow suit with standard anime typecasting. Yes, I can still give it a 7... the combat system is that good.
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Awards & Rankings

#21 Most Discussed PS2 Game of 2006
#7 Most Shared PS2 Game of 2006
Metascore
77

Generally favorable reviews - based on 38 Critics

Critic score distribution:
  1. Positive: 27 out of 38
  2. Negative: 0 out of 38
  1. 90
    A marvelous game with a few minor flaws that don't really kill the experience. With a lovable cast, mouth-watering graphics, and an innovative battle system, Grandia III is an excellent addition to any RPG aficionado's collection. [JPN Import]
  2. It’s not like there aren’t any genuinely emotional moments in Grandia 3, but they’re balanced out by all of the cornball cheesiness. Still, if you can forgive this, and are up to the challenge of the battle system, then Grandia 3’s sprawling worlds are well worth adventuring through. [JPN Import]
  3. Weekly Famitsu
    88
    9 / 8 / 9 / 9 - 35 platinum [Aug 2005]