Mixed or average reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 0 out of 7
  2. Negative: 0 out of 7
  1. 65
    Save your money (or spend it on "Persona 3," Atlus fans!) and skip this mediocre mess. [Import]
  2. If you can handle bad presentation and clunky gameplay at times, then the story just may be enough of a reward. Growlanser: Heritage of War is a long game in the end, and while the flaws are obvious and often irritating, it is still by no means despicable.
  3. 60
    With an extremely weak story, annoying battle system and bland visuals, Growlanser: Heritage of War is perhaps the most disappointing chapter in the franchise.
  4. A decent strategy RPG that ultimately gets weighed down by some frustrating game mechanics.
  5. Ultimately, Heritage of War is a solid game, but it does little to differentiate itself from the many other RPGs already on the market. [Dec 2007, p.89]
  6. Heritage of War can easily last you a 100 hours if you want to explore all aspects of it. There's a lot less filler than with your average RPG, but if you're the impatient type, you're still going to experience a lot of frustration. Especially when you have to level-up new playable characters.
  7. Fans of the series will probably find something to like in Growlanser: Heritage of War's forty or more hours of gameplay and selection of extras that include a battle arena and fairy contest; for the rest of us though, there is little to be found here other than an extremely average RPG that seems to do its best to exasperate its already lengthy list of shortcomings.
User Score

Generally favorable reviews- based on 8 Ratings

User score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. Apr 3, 2011
    Technically poor, Growlanser even so manage to stand on its own among the many rpg clones out there. Its story has pathos and a deep meaning, and the way it's comunicated to the player through multiple prologues and twists make it really interesting to play. The combats are also intelligent and innovative, having the charm of an action game with the scope of a strategy game. Urushihara's artworks are also really beautiful, even if I prefere some of his earlier works. Full Review »
  2. ChrisC.
    Oct 24, 2007
    This game isn't nearly as bad as the critics are saying. Just, it's a bit archaic because it's a port of an older game, and it's one of those Atlus games oriented at their core niche audience. With bad graphics and quirky niche appeal, critics must almost feel obligated to trash it. Full Review »
  3. Vocarin
    Dec 20, 2007
    Though this game certainly as cutting-edge as FF XII or it's Atlus counter-part, Persona, it certainly goes far utilizing an old-school feel and system. With an intriguing story with twists and turns that keep you guessing, an enjoyable battle system, and an excellent music score, Heritage of War is for the FF IV generation, and can be considered an acquired taste as compared to Persona's blockbuster qualities. Older, but certainly no less impressive. Full Review »