.hack//Infection Part 1 PlayStation 2

  • Publisher: Bandai
  • Release Date: Feb 10, 2003
Metascore
75

Generally favorable reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 23 out of 35
  2. Negative: 0 out of 35
Buy On
  1. If you can forgive it for some plain visuals and don't mind wading through menus - it may be fast-paced, but it's still an RPG - it's worth your time. [Mar 2003, p.58]
  2. The most disturbing thing about .Hack is how short it is. Perhaps the whole series, or at least two of the games, could have easily fit on one disc.
  3. A simple, repetitive experience that's over fairly quickly for an RPG, and its story doesn't go anywhere at all. Nevertheless, it's pretty fun while it lasts, and anime fans probably won't be able to resist it.
  4. A game so fresh and unique, it just begs to be experienced despite its flaws. [Feb 2003, p.138]
  5. I had to muddle through almost half of this 20-hour RPG before .hack really grabbed me... And now, I'm hooked. [Feb 2003, p.100]
  6. The main bulk of the gameplay, which mainly consists of battles in fairly unattractive dungeons is clichéd, and highly repetitive. The graphics as a whole fall a little below average, and for a standalone game, it’s fairly short.
  7. Edge Magazine
    60
    It gains points for plot and the audacity of simulating an online world, and could have scored higher, but its simplicity and inflexible save system drag it down. [Apr 2004, p.108]
  8. games(TM)
    60
    That it makes no bones about the fact that you're in a game doesn't make it less of an experience - indeed, it's one of the few things that saves Infection from being a run-of-the-mill RPG. [Mar 2004, p.104]
  9. It’s all rather tiresome and disappointing in a release that promised something different. But what remains is a bog standard RPG, dressed up as something else but flattering to deceive.
  10. By being forced to set-up a premise that MIGHT evolve into something interesting in the long haul, ".hack's" storyline drags and plays second-fiddle to average-at-best (and done better elsewhere), random-dungeon clearing RPG fodder.
  11. There is no doubt that Bandai has a really, really interesting concept here, but it’s just so unfortunate that things like the camera system and inexcusably repetitive dungeons lower the game’s status to just another mediocre RPG with tons of potential just waiting to be noticed and explored.
  12. 67
    Ugly. It's got a muddled battle system. [Feb 2003, p.44]

Awards & Rankings

#45 Most Discussed PS2 Game of 2003
#50 Most Shared PS2 Game of 2003
User Score
8.5

Generally favorable reviews- based on 58 Ratings

User score distribution:
  1. Positive: 30 out of 34
  2. Negative: 0 out of 34
  1. Oct 6, 2015
    8
    A game that I truly miss, it was entertaining to say the least. The world the designers built was remarkable, even though it had some faults IA game that I truly miss, it was entertaining to say the least. The world the designers built was remarkable, even though it had some faults I didn't really pay too much attention to them. Full Review »
  2. Nov 3, 2014
    10
    Never thought I would play such a unique and amazing rpg what else can I say about this one how about amazing so good best game of all time itNever thought I would play such a unique and amazing rpg what else can I say about this one how about amazing so good best game of all time it was a masterpiece Full Review »
  3. Aug 14, 2014
    5
    .hack Infection is the first of 4 games in an episodic series of games. The plot involves a game within the game. you had just signed up to.hack Infection is the first of 4 games in an episodic series of games. The plot involves a game within the game. you had just signed up to a game called "the world". After a few tutorial quests with a friend, you run into a special and almost unbeatable monster. The monster performs a move that sends him into a coma in real life. He then finds himself with a bracelet that has the power to change the programming code of "the world" so it severally weaken his enemies. with this comes accusations of him being a hacker or a virus and many allies along the way. At least that's what i got. The game abruptly ends with many questions unanswered.

    For a 2003 game the graphics look ok. The levels look decent with the use of 3-D meets anime art style. The problem is that for what it tries to be it fails at. It tries to simulate a wide MMO, but every level is closed off and is accessed through other means. There are tons of dungeons in the game, but not a lot are needed to finish the game. Not to mention a good chunk of them look the same. They recycle the same style for 80% to 90% of them. same goes for the enemies. Sure a lot of them are menacing, but they get recycled so often that it can get mind-numbing.
    The audio is ok. The music is appropriate for dungeons and has a high quality sound to it. The game is also almost completely voice acted, which is a lot more than MMOs can say at the time. The problem is some of the voices are absolutely annoying. Certain key items keep saying their names out loud. You end up getting them, not because you want them, but to shut them up. The voice acting during the plot on the other hand is serviceable at best. No one in particular is good or bad.

    The game-play is boring. The game is a hybrid between an MMOs and a Action/RPG combat system. The problem is that it does neither very good. Every fight plays the same. You go up to your opponent and play shot for shot till someone dies. Not to mention none of the enemies are loaded in. Every fight has a giant sphere in which monsters are loaded in. this really takes you out of the experience if you ever played Everquest or similar games. Another problem is the dungeons. Plot crucial dungeons have set place for you to go to complete them. This makes the game even more repetitive when you realize you do the same thing to get a good item from a dungeon. The difference is that you teleport out during at the end of main quests. So it fails to simulate a MMO, it fails at being good RPG and since it cuts the plot off so soon, it fails to have more than a paper thin plot.

    Overall .hack Mutation is a bad game that is held together with a cool concept. If the first is a sign of things to come, this is going to be a long ride crappy ride for you. If you have any interest in the series, i'd say play at your own risk. This is a cash grab. Do not be duped. They spread this along 4 games to see how many suckers would give them $250 over 4 games.
    Full Review »