.hack//Outbreak Part 3 PlayStation 2

  • Publisher: Bandai
  • Release Date: Sep 9, 2003

Mixed or average reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 9 out of 23
  2. Negative: 0 out of 23
Buy On
  1. 60
    Actually, the increased difficulty isn't such bad news. If you're a loyal player who has stuck with the series this far, your character is a considerably buffed presence by now. Indeed, one of the cooler aspects of the game is that some of your missions involve helping newer, greener players.
  2. PSM Magazine
    Though the basic premise and gameplay are still solid, the cut and paste approach for each installment is spreading a bit thin three games in. [Oct 2003, p.30]
  3. GMR Magazine
    Features an essentially unchanged game system and makes no allowances for introducing newcomers to the halfway-complete adventure. [Oct 2003, p.66]
  4. AceGamez
    In some places it hits the spot, with its superb fighting system and its clever idea of being able to travel to random worlds. However, the clever idea soon turns into a 'miss' when you find out that all the random worlds look the same!
  5. 70
    While I did enjoy Outbreak I can’t get over the fact that the whole production seems completely padded out. There isn’t any real purpose for the story being split into four separate chapters, it ultimately feels like they just took a large game and split it into quarters to make more money.
  6. Outbreak commits the great sin of being worse than its previous installment. The plot continues, but the mission setup makes it impossible to enjoy as much as you (should have) enjoyed Mutation.
  7. Electronic Gaming Monthly
    The mediocre graphics, overly simplistic dungeons, and repetitive combat (in which you're alternately mashing buttons or baby-sitting you're A.I.-deprived party members) haven't changed one bit since the first volume. [Oct 2003, p.144]
  8. If you want to know how it all pans out then please carry on, if not then you may find much more rewarding (and certainly cost effective) offerings. It’s a slightly missed opportunity for me, a good concept allowed to become a familiar rehash of existing gameplay.
  9. Though it divulges a few more bits of storyline, Outbreak's gameplay is simple and repetitive to the extreme and is even worse off for being just like "Mutation" before it, which in turn was just like the first episode, "Infection," which was marginally good to begin with.
  10. Cheat Code Central
    It's like the programmers are making this story up as they go. It's convoluted. Each game is about 20-hours long which is about half as long as a standard RPG. So far the 60 hours could have easily been edited to fit into one game and I have little doubt that the last game could be squeezed in as well.
  11. 70
    Outbreak's gameplay differs little from that of the previous two installments...All that said, though, Outbreak is the most engrossing .hack yet from a story standpoint.
  12. Best of all, your character is no longer the somebody-please-talk-to-me newbie that he was in the first episode; it's no coincidence you've made it this far, and as a bulked-up character in your own right, it can now fall to you, as quests, to take other virtual newbies under your wing.
  13. Outbreak's biggest flaw might be its own previous installments. Players won't find much new gameplay in part 3 besides in acceleration of the story arc.
  14. Play Magazine
    Dungeons are just plain dull, especially considering how much time you spend in them. Let's face it: The World wouldn't be a very fun game if it weren't for all the coma-inducing virus outbreaks. [Sept 2003, p.73]

Awards & Rankings

#43 Most Shared PS2 Game of 2003
User Score

Generally favorable reviews- based on 19 Ratings

User score distribution:
  1. Positive: 7 out of 8
  2. Mixed: 0 out of 8
  3. Negative: 1 out of 8
  1. [Anonymous]
    May 3, 2004
    This is by far the best RPG I've ever played.
  2. JustinB.
    Jan 17, 2004
    Dude this game rocks!!!
  3. FrankR.
    Jan 8, 2004
    This game was a complete disappointment.