- Publisher: Natsume
- Release Date: Nov 22, 2001
- Critic Score
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88Harvest Moon gets under your skin that way. You'd never think it would be half as much fun as it inevitably turns out to be...Take our word for it and give this one a try.
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81Of all the Harvest Moon games, Save the Homeland easily has the most solid storyline.
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Immersive and fun. It's not the type of game you play to beat as fast as you can. It's the kind of game you'll play a little bit every week, for many, many weeks to come.
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Easily the best Harvest Moon yet. [Jan 2002, p.222]
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Delightfully open-ended. [Dec 2001, p.164]
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It's fun for a while, but let's face some facts here farming is a job, not a game! [Dec 2001, p.93]
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75Fans of the series may be puzzled by a few missing features.
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75A simplified interface and a stronger focus on plot may alienate some fans of previous games in the series, but theres an outside chance it will broaden the appeal to a wider audience.
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72I was disappointed and if you are a fan of the HM games, you will be disappointed too.
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70Its the strangest example of pointless effort which turns out to be fun. Avoid real life chores to do virtual ones. Thats my motto!
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70About as much fun as watching your tomatoes grow...If youve got an agricultural attitude, patience, and a hankering for steady and safe gameplay, you just might be a Harvest Moonie.
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60It's still too boring and esoteric an experience for some of us to even take seriously. Add an extra point to our score for Save The Homeland if you're a fan of the series, or feel free to ignore whatever we say.
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Your mileage will vary with your patience. [Dec 2001, p.105]
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The potentially rewarding aspects of the game are hampered by an overly rigid structure that works at cross-purposes to its non-linearity.
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User score distribution:
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Positive: 41 out of 45
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Mixed: 2 out of 45
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Negative: 2 out of 45
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AnonymousMC5
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AndyL.9