Haven: Call of the King PlayStation 2

  • Publisher: Midway
  • Release Date: Nov 17, 2002
User Score
6.7

Mixed or average reviews- based on 14 Ratings

User score distribution:
  1. Positive: 7 out of 14
  2. Negative: 5 out of 14
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  1. JeremyS.
    Dec 2, 2002
    10
    Fan-flippin-tastic.
  2. JamesC.
    Dec 2, 2002
    10
    Simply astounding. Traveller's Tales gamble on this game is surely worth it. Those who say "Ratchet is the superior game" don't know what they're missing out on. The comparrison is totally unfair on either game, as they both do different things. Haven deserves either a 9 or 10 from any reviewer, as any score lower is a crime against the gaming world and humanity!
  3. BruceM.
    Jan 17, 2003
    10
    Terrific...everything you want from a game...this really is a must have for all PS2 gamers.
  4. PaulS.
    Nov 26, 2002
    10
    The multitude of gameplay types makes it fun and exciting, and never boring. Some of the best visuals of any game, and better than most platformers. Great fun!
  5. MatthewC.
    Nov 28, 2002
    10
    It is amazing, people that dont give this game 8 or more have no idea what makes a great game, the sheer scale of the game is overwhelming and with no signs of loading between different parts of the game you can play it for hours with no interference from loading screens.

Awards & Rankings

#91 Most Discussed PS2 Game of 2002
#21 Most Shared PS2 Game of 2002
Metascore
69

Mixed or average reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 8 out of 26
  2. Negative: 0 out of 26
  1. It would have worked better had the game allowed you to switch from any of these game styles at will. I think that was the original idea, but sadly it all turns out overly scripted and directed.
  2. The biggest problem here is how tedious some of the objectives can be, but the story is interesting enough to keep you playing, and it's a decently long experience as well.
  3. With a bit more polish, the gameplay in Haven: Call of the King could have matched the brilliant ideas that fueled the game's creation.