• Publisher: Namco
  • Release Date: Nov 18, 2003
User Score
8.6 out of 10

Generally favorable reviews- based on 14 Ratings

User score distribution:
  1. Positive: 13 out of 14
  2. Mixed: 0 out of 14
  3. Negative: 1 out of 14

Review this game

  1. Submit
  2. Check Spelling
  1. PhredG.
    Mar 7, 2004
    9
    Just rented it, definitely a must-buy now. good fun.
  2. R.K.
    Aug 8, 2004
    7
    Good game but very frustrating to play. nice graphics.
  3. MaxR.
    Dec 11, 2003
    9
    I-Ninja really stands out it has great graphics for a Namco production and takes a long time to beat the game.
  4. Apr 30, 2011
    9
    A formulaic, but wildly fun platformer for all ages. Pros: Engaging main character; lots of fun level design, gameplay elements, and secrets; solid controls; fantastic visuals. Cons: Formulaic; repetitious; too short, too shallow.
  5. Nov 12, 2011
    8
    Despite the frustrating challenges and missions, I-Ninja is still an Incredibly fun platformer. The game contains a simple (but appealing) visual direction, solid controls, a catchy soundtrack and a great sense of humour, especially when Billy West voices as the main protagonist in this game. The story and boss fights were pretty forgettable, but somehow the nostalgic atmosphere of the game becomes easily playable. If you are looking for a 3D platformer with a lot of collecting and tough challenges, then I-Ninja is right up your turf. Too bad this is the only game from the I-Ninja franchise, which never got a sequel after the game's release. Collapse
  6. Aug 22, 2012
    10
    I have no idea why this game has such a low score!!

    It's a platformer where you can kick back relax and have fun! :)
Metascore

Mixed or average reviews - based on 39 Critics

Critic score distribution:
  1. Positive: 24 out of 39
  2. Negative: 0 out of 39
  1. I-Ninja takes the stereotypes typically used around ninja characters, and exploits them into quite a humorous and enjoyable game.
  2. Overall, Gameplay is excellent, yet at many times, it can get tough.
  3. The schizophrenia works, but just barely, because the game does nothing particularly brilliantly. [Jan 2004, p.72]