• Publisher: Crave
  • Release Date: Nov 20, 2003
  • Also On: PC

Mixed or average reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 2 out of 15
  2. Negative: 2 out of 15
  1. The appeal of Intellivision Lives! is greater for those who were there the first time around, but with an '80s-style price tag of only $20, this is an absolute must-buy. [Feb 2004, p.38]
  2. For about the price of a DVD offering a flashback look at classic gaming, you’re getting the story of the company, told by the people who were there, and then you can experience their handiwork.
  3. There are so many fun games that it’s hard to stop playing. If you happen to run into a game you don’t like, no big deal – just move on to the next.
  4. I have to admit that the games are fun...Only the controls seem to be a bone of contention as some gamers have expressed that it's nearly impossible to play some of games without the actual phone-style controller.
  5. Just because most of the 60-plus games in this collection are nearly unplayable by today's standards..., that doesn't mean they all blow. In fact, some remain downright fun. [Feb 2004, p.103]
  6. Silly music and controller headaches aside, Intellivision Lives! does a fine job of compiling a huge number of games into one package and presents them in an easy-to-pick-up manner.
  7. 65
    Fans of the system should have no reservations about picking up a copy; it was put together under the supervision of several of the console's original programmers, and their love for Intellivision shines through in the detail and polish of the package.
  8. 60
    The amount of games and the retrospective elements: good. The horrible controls: extremely bad.
  9. While its bonus features (interviews, commercials, etc.) and interface far outclass those in "Midway Arcade Treasures" the 60+ Intellivision titles in this compilation lack a single breakthrough star of the caliber of a "Joust" or "Robotron 2084."
  10. 60
    Wisely priced at 20 bucks, and its historical info alone makes it a must for anyone with an interest in video-game lore, but not one of the included games is anything more than a mild curiosity.
  11. As a collection of a famous game system it succeeds but whether it’s a good value purchase is up to the player.
  12. An ideal history lesson and a fun way to waste a few evenings with classic gaming as the focus. It's not as good as other collections, but still gets the job done.
  13. Many [games] don't quite play the way they should since you don't have the keypad, which was one of the system's highlights. [Feb 2004, p.103]
  14. The control scheme falls rather flat, the documentation on actually playing the games can be spotty and the overall presentation of the whole thing is quite underwhelming.
  15. 40
    The game tries to adapt the various keypad functions, and you can use an on-screen virtual Intellivision paddle, but neither works as well as the original hardwired controllers did.

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