• Publisher: SCEA
  • Release Date: Nov 9, 2004
Jak 3 Image
Metascore
84

Generally favorable reviews - based on 55 Critics

User Score
8.9

Generally favorable reviews- based on 146 Ratings

Summary: One year has passed since Jak and Daxter saved Haven City from Kor and the attacking Metal Heads, yet Haven City is still immersed in deadly chaos as three groups fight for control of the streets. The people of Haven City have grown to distrust Jak's dark powers, and as rumors boil of Jak's ties with Krew and Kor, the city blames Jak for its current woeful circumstances. When the palace is destroyed by a surprise Metal Head attack, even Ashelin cannot protect Jak as the High Council's power broker, Count Veger, forces Jak into banishment to the desolate Wasteland. Jak is flown to the harsh island and dumped. With Daxter and Pecker bravely by his side, the three begin their next adventure where the battle for the city has just begun. Five times the size of Haven City, the Wasteland is a desert environment with multiple areas including mines and a volcano. Given the enormity and variance in terrain, vehicles play a large role as off-road transportation is introduced, fueled by a true-to-life physics engine. With a rugged new look and suited with armor, Jak is also equipped with an arsenal of new weapons with upgradeable mods that enable players to increase their firepower and enjoy the freedom to strategize and activate their arsenal at any time. As Jak has been exposed to Light Eco, players can now experience Jak's magnificent transformation to Light Jak. With a glowing electric blue aura and a massive wing span, Light Jak introduces new move sets, including the ability to glide great distances, emit an energy to block enemy attack, and power up at anytime, all of which provide the player with a sense of being invincible. Dark Jak also returns with more capabilities, forcing Jak to find a balance between light and dark. [SCEA]
Rating: T
Developer: Naughty Dog
Genre(s): Platformers
Number of Players:1 Player
ESRB Descriptors:Comic Mischief, Language, Mature Humor, Mild Violence, Sexual Themes, Suggestive Themes, Violence
Sound:Dolby Pro Logic II
Cast Credit
Jamey Scott Contract Sound Design And Implementation (Dramatic Audio Post)
Amy Hennig Game Director
Caron Weidner Contract Sound Design And Implementation (Eight Ball Sound Inc)
Jason Rubin Developer
Bob Rafei Developer
Justin Monast Developer
Greg Omi Developer
Josh Mancell Music
Teiyu Ichiryusai Japanese Voice Of Daxter
Kyoko Hikami Japanese Voice Of Keira Hagai
Yuu Asakawa Japanese Voice Of Ashelin
Shoutaro Morikubo Japanese Voice Of Jak
Michael Erwin Jak
Cutter Mitchell Torn
Jouji (George) Nakata Japanese Voice Of Sig
Keiji Okuda Japanese Voice Of Jinx
Mark Mothersbaugh Music
Britton A. Tess
Taylor Kurosaki Dialogue And Video Editing
Larry Hopkins Cinematic Music
Andrew M. Gavin Developer
Stephen D. White Developer
Eric Iwasaki Developer
Bumper Robinson Damas
Robert Patrick Vin
Warren Burton Samos
Brian Bloom Kleiver
Max Casella Daxter
Richard McGonagle Oracle
David Herman Errol
Phil LaMarr Sig
Phil LaMarr Veger
Tara Strong Keira
Tara Strong Seem
Chris Cox Pecker
Susan Eisenberg Ashelin
Matt Morgan Hi-Rez Marketing Renders
Charlotte Francis Developer
Yumi Touma Japanese Voice Of Tess
Rikiya Koyama Japanese Voice Of Torn
Hiroshi Yanaka Japanese Voice Of Vin
Daisuke Kishio Japanese Voice Of Errol
Ichiro Nagai Japanese Voice Of Samos Hagai
Wataru Takagi Japanese Voice Of Pecker
Tara Strong Seem
Tara Strong Seem
Ichiro Nagai Japanese Voice Of Samos Hagai
Rikiya Koyama Japanese Voice Of Torn
Phil LaMarr Veger
Phil LaMarr Veger
Daisuke Kishio Japanese Voice Of Errol
Yumi Touma Japanese Voice Of Tess
Bumper Robinson Damas
Warren Burton Samos
Richard McGonagle Oracle
Chris Cox Pecker
Max Casella Daxter
Susan Eisenberg Ashelin
Robert Patrick Vin
David Herman Errol
Brian Bloom Kleiver
Matt Morgan Hi-Rez Marketing Renders
Wataru Takagi Japanese Voice Of Pecker
Hiroshi Yanaka Japanese Voice Of Vin
Charlotte Francis Developer
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be credited, please read our FAQ.