Metascore
72

Mixed or average reviews - based on 27 Critics

Critic score distribution:
  1. Positive: 9 out of 27
  2. Negative: 1 out of 27
  1. Slick, sexy and jam-packed with action — but this adventure is short with limited playability over time, except perhaps for its multiplayer modes.
  2. EA has turned in a shockingly playable Bond game that looks as good as it plays – and that is damn fine.
  3. The mission settings are remarkable though, as are the overall graphics and sound in the game, which almost make up for the somewhat cheesy objectives.
  4. 79
    Strangely good. Despite the loathing that the single-player experience drudges up in me, the driving levels are particularly satisfying, and the rail-based shooter levels add a nice bit of depth, too.
  5. Fun and immersive while it lasts, but unfortunately it’s a short ride with little replayability (save, maybe, for the multiplayer modes).
  6. It’s just a shame that the game is too easy, a little more time perfecting the enemy AI and level design would have seen this scored much highly, but in the end this is a good game for action fans and those wanting their next Bond fix.
  7. [It] isn't a horrible game, but its lackluster level design, poor enemy AI, and easy level of difficulty pile up to detract from what it does offer greatly.
  8. Part "Mission: Impossible," part "Golden Eye," and all fun. But poor controls hamper the fun and put a dull sheen on the otherwise glossy secret agent.
  9. The big problem is that, well, there isn't really any problems to solve at all. Right when you think some kind of clever action or maneuver is required to get past a tricky bit, you realize the answer is smack dab in plain sight with big neon signs pointing out the way.
  10. The driving portion is the only real standout part of this game. Agent Under Fire is a title that, for all its good looks, is unbalanced and painfully average.
  11. Graphically, Agent Under Fire is amazing, leaving similar titles like "Red Faction" and "TimeSplitters" in the dust. [Jan 2002, p.77]
  12. 75
    Some enjoyable driving missions, but a whole lot of throw away first-person sections, leaves me with a game for which I'm shaken, not stirred.
  13. When you're not being dragged throughout the game, you'll love the sharp, extremely well done graphics that hide a horrible truth; the programmer's were either extremely rushed or very lazy.
  14. Great graphics, a solid story, good sound effects and a slick multiplayer mode are undermined by a derivative, unispired and boring first player experience.
  15. It lacks the passion of creators like Bungee ("Halo") or Valve ("Half-Life"), who were obviously in love with their projects as they were designing them.
  16. It’s a solid game from a technical standpoint, but extraordinarily bland from a gameplay perspective. [Jan 2002, p.208]
  17. [Games Radar Rating = Hit] Although it isn't as revolutionary as GoldenEye once was, the deft changes of pace mean it's undoubtedly the most Bond-like game ever. It might not leave you shaken, but it's certainly stirring.
  18. The only really fundamental issue with the game is its length. [Jan 2002, p.128]
  19. This game smokes from start to much-too-abrupt ending. [Feb 2002, p.60]
  20. 70
    The action has a "vanilla" feel. Although the missions are engaging and fairly exciting, you've played ones just like them dozens of times before, and the hefty helping of silly, ornate gadgets and Bond-girl quips is cumbersome.
  21. The game that is supposedly there to make you feel like Bond, ironically ends up achieving the opposite at times because of the scripted and rather linear nature of the proceedings - there's simply too much 'guidance by hand' to really convince you that you truly ARE Bond.
  22. It is a huge improvement over the previous three PlayStation titles, and it has the best graphics and music of any Bond game to date.
  23. At last you’ll infiltrate the secret lair, where you’ll discover…you’ve been playing a very standard-issue game.
  24. 60
    There is the usual mix of chick, cars and guns to keep even the most special of agents happy.
  25. The shoddy AI compensates for the game’s substandard targeting system.
  26. Not great, but good with an imaginative storyline, spectacular graphics and a soundtrack that keeps you excited throughout the levels.
User Score
8.1

Generally favorable reviews- based on 33 Ratings

User score distribution:
  1. Positive: 17 out of 20
  2. Negative: 1 out of 20
  1. Aug 22, 2010
    8
    Much better than Nightfire and probably the best bond game behind GoldenEye. This was a really fun game to play with friends and the single-player campaign was actually really exciting and engaging. Full Review »
  2. Aug 12, 2013
    7
    This is a pretty game with sometimes confusing controls. There is no Pierce Brosnen or Daniel Craig here and I think that does matter a little bit. There is an auto aim going on. So, mostly you just run, stand in front of people that are shooting at you and fire back. I think the graphics and animation team did an excellent job that stands the test of time. The sound mix isn't very good at all when the guns start blazing. Everything is too loud. There are some big oversights with the gameplay. The game is on rails at times. Personally I don't think it started off very epic but it still feels like 007. For a 2001 FPS game its not bad, and its definitely better than Nightfire. The graphics and design are definitely some of the best I've seen on the PS2 and thats no small feat. But, get Everything or Nothing, which was crazy fun and challenging, instead. There are lots of James Bond Games nowadays and this one isn't the best. Its a certain type of eye-candy is where this shines with some cool camera work and animation. Full Review »
  3. GeorgeS.
    Aug 29, 2008
    7
    The game is great. But it looses 3 points. one because the controls are are difficult to handle,1 because it's not as good as nightfire,and everyone (including me) is stuck on level 8. Full Review »