Generally favorable reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 37 out of 42
  2. Negative: 0 out of 42
Buy On
  1. 85
    Just a medley of solidly-executed gameplay ideas; stealth, explosive driving, shootouts, and huge boss fights come together to make it almost more compelling than some of the most recent movies.
  2. A third-person action game that blends shooting, driving, and other types of action together in a seamless fashion, delivering an awesome experience that puts you in 007's shoes better than any game to come before it.
  3. Is it the next great evolution of gaming? Perhaps not, but it is a step towards creating the ultimate James Bond title. [Mar 2004, p.92]
  4. The shooting levels definitely benefit from the 3rd person perspective but the targeting controls could use some more work.
  5. Cheat Code Central
    Not only is it dripping with production values, not only are the action sequences intense and the control spot on, but it NEVER stops being fun. With the hefty amount of challenge and unlockables, replay value is also extremely high.
  6. EA Canada has done a stellar job in taking the Bond license and creating an experience that is right up there with watching the multi-million dollar budget movies.
  7. 90
    The first great translation of everything that makes James a 00 agent, and it's perhaps the best console Bond yet.
  8. Everything or Nothing represents progress, and proves that the abysmal "Nightfire" was a genuine blip rather than a sign of things to come, but the more discerning gamer will still come away nonplussed.
  9. High production values, exciting vehicle sequences and the cool Bond Moments outweigh the tedious shooting bits and subpar stealth modes, leading to a solid use of the license.
  10. 90
    Across the board, the slick environments, cut-scenes, and character faces shine, although some of the animations are awkward, particularly when 007 runs. A great title song by Mya, strong voice acting, and booming sound effects complete the package.
  11. 85
    It's a great feeling seeing something you shoot explode into tons of little chunks (which looks similar to when buildings explode in "Return of the King" -- another EA blockbuster title), and some of the racing scenes define the word "epic."
  12. games(TM)
    With just as many levels where you'll pray for it to be over than where you're actually having fun, the game turns out to be a mixture of styles that don't meld together as solidly as they should, as well as having several frustrating joypad-throwing moments and often demanding extraordinary feats of memory from the player. [Mar 2004, p.114]
  13. A solid story, engaging gameplay and sound technical merits makes Everything or Nothing the best Bond title that’s been released in years.
  14. Edge Magazine
    It's perhaps because the title benefits from such a high production spend, in fact, that the average design and execution becomes more pronounced. [Mar 2004]
  15. 80
    With the lack of an online death match mode, playing cooperative missions via EA Online (only in the PlayStation 2 version) turns out to be the jewel in EoN's crown. For gamers and Bond fans, this is infinitely superior to nothing.
  16. Play Magazine
    The challenge can be steep. Running and gunning without taking cover and finding calculated ways of clearing a path is death. [Mar 2004, p.52]
  17. Electronic Gaming Monthly
    It's been a while since I played a game with such engaging, pure, and thrilling action, and on top of the excellent single-player game, there's a pretty cool co-op mode to nicely round out the package. [Apr 2004, p.114]
  18. 90
    Packing serious star power, astounding production values, and surprisingly entertaining gameplay, Everything or Nothing delivers on all relevant counts, providing for a rousing escapade that ranks among the best to feature Her Majesty's finest.
  19. This isn't the definitive Bond experience and you sure as hell won't be grabbed by the story, but for those times when you feel like taking on the world in style, this is it.
  20. Besides making a fantastically epic and over-the-top ultra-Bond flick, EA snuck in a little something called "a fantastic game" into the mix as well. [Apr 2004, p.97]
  21. Offers an intense, action packed experience that ties in a nice selection of varied gameplay aspects to ensure the game never gets tired.
  22. The game can be a little easy at times, and the short levels hurt the flow of the game, but if you’ve been a fan of 007 on the big screen or on a console, you won’t be disappointed by his latest outing.
  23. Computer Games Magazine
    The best bond game since "Goldeneye." [June 2004, p.11]
  24. PSM Magazine
    Takes all of the classic Bond elements and combines them with solid control, and gameplay variety. Some of the levels are letdowns, but overall, it's a satisfying title. [Apr 2004, p.29]
  25. The most impressive feature of Everything or Nothing has to be the visuals. The game makes gamers feel like they are in the middle of James Bond movie while providing top notch graphics.
  26. The kind of game where you'll be on the phone for your mates to come round and see the next amazing scene. It's all very linear, but sometimes you have to realise this is a good thing.
  27. Everything or Nothing is dripping with Bondiness. It's accessible and youngster-friendly. Unfortunately it's a little bit more like the popcorn than the movie. [PSM2]
  28. This is by far the BEST. BOND. GAME. EVER. And I say that without a doubt in my mind.
  29. The sound effects and musical score (24's Sean Callery) really help the game give it more of that old-time Bond feel with mixes of classical Bond music.
  30. The cohesion between 007's on-foot mission and driving excursions further adds to the cinematic feel, which is Everthing or Nothing's strongest trait. [Apr 2004, p.86]
  31. The system works rather well, although it has its quirks. For example, Bond has to be looking toward an enemy for the system to recognize the bad guy.
  32. In online, single player, or cooperative play, perform slick maneuvers like rooftop bike jumps, and earn “Bond Moment” points for unlockable weapons and levels.
  33. 84
    Everything or Nothing with its new cinematic approach to the series it has captured the essence of what Bond does in the movies very well.
  34. 85
    It’s decidedly low-tech, but pleasing in a visceral way. While many scenes play out on foot, there are plenty of vehicles to operate, from tanks and choppers to a Porsche Cayenne.
  35. The over-theshoulder style does allow for the seamless integration of glossy scenes to drive on the plot and add a more genuine movie-like feel to the game.
  36. An ambitious but successful interactive adventure that blurs the lines between motion pictures and video games.
  37. The level of replayability should keep you occupied for months and this is the version you have to have if you are a multiplatform owner, simply because of the special online co-op play.
  38. From the beginning of the game it's obvious that EA has gone to extremes to ensure that it feels just like the movies, and it really pays off.
  39. Perhaps best of all, however, is the way each level has multiple paths and solutions, not only during the 3PS (3rd-Person Shooter) elements, but also during the fantastic driving levels – which utilize the Need for Speed engine – where you’ll often have an option between Bond’s various automobiles (yes, including the Aston Martin), or the Q-Bike, and even, on occasion, a helicopter.
  40. Entertainment Weekly
    Action addicts still get their share of mayhem, however, as EON delivers some spectacular levels, including a breakneck highway chase on a flamethrower-equipped motorcycle. Her majesty would definitely approve. [13 Feb 2004, p.L2T 18]
  41. Fun in the short-term and has ambition, but there's not enough innovation to get excited about, or warrant re-playing what is a lengthy franchise title.
  42. Weekly Famitsu
    9 / 8 / 8 / 9 - 34 gold [Vol 792; 20 Feb 2004]

Awards & Rankings

#41 Most Discussed PS2 Game of 2004
#96 Most Shared PS2 Game of 2004
User Score

Generally favorable reviews- based on 56 Ratings

User score distribution:
  1. Positive: 18 out of 22
  2. Negative: 1 out of 22
  1. OmarM.
    May 4, 2004
    Now this is an extraordinary game! I mean wow, you know there are some games that after a while you just lose interest in them... Well not Now this is an extraordinary game! I mean wow, you know there are some games that after a while you just lose interest in them... Well not this game! Full Review »
  2. Jan 20, 2013
    Best Bond game since Goldeneye. Its not a FPS, but a 3rd person game. It is the most exciting movie style game I've played since Enter TheBest Bond game since Goldeneye. Its not a FPS, but a 3rd person game. It is the most exciting movie style game I've played since Enter The Matrix. Some of the playable sequences, like the motorcycle highway chase were insane. Make sure you play it on easy mode however. There are tons of levels and some are unplayable on harder modes for some reason. The gunplay can be a little stuffy, where its difficult to take on more than 2 guys at a time, but it is worth learning. It is fun to explore and it has pretty good graphics for 2004. The gadgets and vehicle levels make this game. It is obvious this was inspired by many of the Brosnen movies. If you are a fan of Pierce you will love this. They could have made a real movie out of this one. Full Review »
  3. Dec 27, 2012
    While the graphics may look a bit aged, Everything or Nothing still lives up to the greatness that a 007 game should be. A completely originalWhile the graphics may look a bit aged, Everything or Nothing still lives up to the greatness that a 007 game should be. A completely original story, a 3rd person perspective, and enough missions and unlockables to keep you busy for a while, this game will entertain any bond fan, no matter their age. Full Review »