While the uninspiring movie didn't help matters, it's the lethargic gameplay that winds up making King Arthur an equally disappointing game. Repetitive and frustrating, it fails to live up to the potential of its cinematic presentation.
King Arthur’s problems begin with its controls. I am fully aware that this is an action game, but it is not one with much depth to it by any means. So why are not one, not two, but five attack buttons needed? The answer: They aren’t.