Metascore
64

Mixed or average reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 5 out of 45
  2. Negative: 3 out of 45
Buy On
  1. The game tries to get by riding the coattails of its 10 year legacy, but it doesn’t offer enough to compete with the likes of "Soul Calibur 2" or "Virtua Fighter" and has lost any edge it might have had over 2D games like "Guilty Gear."
  2. 40
    Maximum Impact isn't a failure, per se, but it was an ill-advised move that SNK will hopefully learn a lesson from. It's better to be king of a flat empire than become a polygonal pauper.
  3. The only impact this game makes on an already saturated market is decidedly minimum. It'll take a whole load of nudges to turn this spin of the wheel into a winner.

Awards & Rankings

60
#60 Most Shared PS2 Game of 2004
User Score
6.9

Mixed or average reviews- based on 13 Ratings

User score distribution:
  1. Positive: 7 out of 13
  2. Negative: 2 out of 13
  1. VictorV.
    Jan 13, 2005
    10
    I think its the best of all king of fighters games.
  2. ZakariaL.
    Nov 14, 2004
    0
    This game sucks. look i love kof but this one suck for real so please do not every buy it ok. just buy kof 2002/2003 those are the best.
  3. JerradH.
    Oct 29, 2004
    7
    I fail to understand why people are knocking this game's graphics. I definitely think its one of the game's high points and the I fail to understand why people are knocking this game's graphics. I definitely think its one of the game's high points and the graphics are really spot on in every respect. Considerably better than I thought they would do since its their first 3D attempt in 5 years. The gameplay is also really nice, though it does lack a bit of polish. That's also better than I thought it would be. Now, as for the sound and story, you can blame SNKNEOGEOUSA for the poor quality of this. The original game had the original japanese voice actors, which sound a million times better than the ametuerish, innappropriate sounding crapola that they added. This is, of course, not their fault because SCEA forced them to add this. However, it is entirely their fault for not leaving the japanese voices as an option, which would've made everyone happy. They also cut out quite a few of the story bits, and as a result, what's left looks botched, confusing, and bad. With any luck, we'll get the newly announced X-Box version here along with Europe, and these problems will be remedied. Full Review »