Mixed or average reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 3 out of 16
  2. Negative: 2 out of 16
Buy On
  1. Making the gameplay more "realistic" actually averages out to something that's just a tad boring.
  2. Game Informer
    How does this game handle? Well, to quote "Airplane"'s Ted Striker: "Sluggish - like a wet sponge." [July 2002, p.83]
  3. It could have had more action, a little bit more detail, and most importantly, better control.
  4. A quintessentially average game... These particular skies are partly cloudy, with average temperatures. Bring a sweater for later.
  5. 50
    Lethal Skies attempts to compete with the big fly boys, but with mediocre graphics and sounds, this aerial mishap crashes and burns straight to the bottom of the rental barrel.
  6. The game was presented as an action/adventure flight game when it really fits in as more of a limited no frills flight sim.
  7. 65
    The biggest problem with Lethal Skies is the consistency of the difficulty level. The game fluctuates between incredibly easy and annoyingly difficult with no rhyme or reason.
  8. Although the game’s controls can seem a bit complex and sometimes even a tad frustrating, gamers will have a good time learning as they play.
  9. Official U.S. Playstation Magazine
    The game itself seems to suffer from a ridiculous lack of balance. [July 2002, p.100]
  10. PSM Magazine
    There's hardly any creativity to hold it together. [June 2002, p. 40]
  11. Suffers from the duplicity of being designed as a mindless arcade shooter (the linear paths to solving a mission's objective being the biggest giveaway) while being curtailed by restrictions of control and ammunition limitations that seem designed for a simulation.

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