• Publisher: Konami
  • Release Date: Mar 2, 2004
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Metascore

Mixed or average reviews - based on 31 Critics What's this?

User Score

Mixed or average reviews- based on 8 Ratings

  • Summary: Put down the controller and speak up! In the first-ever voice activated action-adventure game, players will work together with the main character Rio by verbally guiding her through this heart-pounding adventure. Compatible with any USB headset peripheral, LifeLine's unprecedented technology features voice-recognition of over 5,000 words and 100,000 phrases such as "Shoot!", "Run!" and "Dodge and reload!" Compatible with any USB headset. [Konami] Expand
Score distribution:
  1. Positive: 6 out of 31
  2. Negative: 9 out of 31
  1. It isn't always easy and there are moments where players want to throw down their headsets in disgust. But somehow this makes the game all the more charming and all the more interesting to finish. [Apr 2004, p.8]
  2. A wonderfully innovative game that provides a completely unique experience. Bring a Thesaurus and ennunciate clearly, and you'll love this new gameplay sensation. [Apr 2004, p.30]
  3. 74
    While Rio may frustrate you to the point of losing your religion, the character interaction can and does make you forget she’s fake. The times the VR reminds you you’re playing a flawed game, and you remember Rio isn’t real you’ll still wish she was, and the ending is definitely worth it.
  4. Voice recognition will be a lot more fun when it works. Until then, if I really want to be ignored and misunderstood by a girl, I'll go clubbing and hit on the hughty hipster chick in the Pabst Blue Ribbon T-shirt. [Apr 2004, p.118]

See all 31 Critic Reviews

Score distribution:
  1. Positive: 4 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 2 out of 6
  1. JohnG.
    10
    This is the best game I ever played.
  2. TulkasA.
    9
    This game is Moses! it isn't quite good enough to rate a Jesus(10) but its still awesome.
  3. MeiB.
    8
    Don't let the reviews about the voice recognition being broken fool you. I've played this game most the way through and not had more than a small handful of times that the voice recognition couldn't understand me. The main problem comes during battles. The thing is, then your voice commands are being given for something that's in action, so you might not press the button quickly enough or let it go to early admist your command giving. Some people also don't seem to realize the fact that you have to go to areas of the rooms that are MARKED ON THE MAP to look at items that are in that area. I get fed up with the voice tech being so trashed when it's most often the fault of the player that the recognition isn't happening. Expand
  4. TysonB.
    3
    This is the only game voice activated game, and even though it's a new idea you'll get bored of it after about forty-five minutes.

See all 6 User Reviews