Generally favorable reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 16 out of 22
  2. Negative: 0 out of 22
  1. 81
    This would have been more fun, and no less replayable, if Rainbow had dialed down the difficulty a little bit.
  2. The game's shallow goal design keeps it from achieving the same level of addictiveness as games like "Tony Hawk's Pro Skater 3" and "Aggressive Inline."
  3. There's no question that it brings a lot more to the table (in every department) than the previous (PSX) version, but it still isn't perfect.
  4. The buttons can be unresponsive, and the pace is slower than it should be. On the upside, flatland tricks live up to the hype; you can string great combos together. [Sept 2002, p.80]
  5. 70
    Granted the Road Trip mode can get kinda frustrating and boring, but experiencing the various levels and checking out the behind-the-scenes video footage is almost worth the aggravation.
  6. 80
    Offers no major surprises but plenty of refinements to a proven formula. It’s a major improvement over the first game.
  7. Only pick this up if your are crazy for the O2 series of video games or are new to the genre.
  8. The updated engine and trick system make for plenty of fun, but the irritating level setup will make all but the burliest riders drop their controllers in annoyance. However, this game is on the right track.
  9. If you're down for another BMXer, Hoffman 3 is without a doubt the best it gets. [Oct 2002, p.85]
  10. When you get into the game you're gonna experience a major case of "been there, done that" if you're an experienced Tony Hawk player...Other than that, Mat 2 is a killer game. [Sept 2002, p.148]
  11. A massive improvement over the previous Mat Hoffman title on the PSone. It’s nothing too original and it does have its flaws.
  12. A sound choice that will not disappoint.
  13. Hoffman's sequel is so advanced - not just graphically - that it makes the first game feel like a bike with no chain. [Sept 2002, p.113]
  14. A poorly implemented game idea that is by far beaten by Dave Mirra’s BMX game, which incidentally in its first incarnation had much more expansive levels than this game.
  15. Its improvements to the series are substantial. [Sept 2002, p.30]
  16. Slick, professional and realistic, but punctured by familiarity and frustrating controls. [PSM2]
  17. It’s also a pretty damn good piece of extreme sports interactive heaven, with sweet graphics and tight control at the service of one heck of a well-coded engine.
  18. More beautiful than the game’s musical bliss however, is the controls.
  19. The problem with the gameplay lies not in the mechanics, but rather the objectives. I literally got frustrated. I couldn’t figure out what I had to do at times because the objectives were too vague.
  20. A solid game, but I just wish it brought more to the genre as far as originality.
  21. The visuals and sound are very well done, as the only drawback to the game is that it is very difficult to pull off tricks at times.
  22. Apart from having cool flatland tricks and an interesting road-trip theme, Mat Hoffman's Pro BMX 2 is rather stale.
User Score

Universal acclaim- based on 7 Ratings

User score distribution:
  1. Positive: 4 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 0 out of 4
  1. NickL.
    Dec 29, 2002
    It's a great game and i think it kills dave mirria 2 by a sh.t load. IT'S 1 BAD ASS BMX GAME!
  2. Bob
    Nov 28, 2002
  3. AnthonyD.
    Oct 21, 2002
    Needs improvement on levels and more levels cooler secrets. This game is bad ass.