Mega Man X: Command Mission PlayStation 2

  • Publisher: Capcom
  • Release Date: Sep 21, 2004
Metascore
69

Mixed or average reviews - based on 27 Critics

Critic score distribution:
  1. Positive: 8 out of 27
  2. Negative: 1 out of 27
Buy On
  1. 83
    With its abundance of cool unlockables, neat customization options, and strong amalgamation of strong RPG battle systems, I can easily recommend it to Mega Man X fans who are tired of being disappointed and are willing to try a little something different.
  2. Being an exceptionally linear game, there’s relatively little in the way of extras, though if you were fond of killing things there are some costly armors to shoot for.
  3. Cheat Code Central
    80
    It's relatively easy and straightforward. It's a great introduction into the turn-based role of the RPG for any newbie or casual gamers.
  4. Weekly Famitsu
    80
    8 / 8 / 8 / 8 - 32 gold [Vol 816; 6 Aug 2004]
  5. A bit short, and to the point, almost like this was an experiment in RPG design from Capcom.
  6. Pelit (Finland)
    76
    A traditional roleplaying adventure with Megaman trimmings. [Jan. 05]
  7. PSM Magazine
    75
    While some old-school Mega-fans may find turn-based fighting monotonous, it definitely works here and the combat system is deep enough to satisfy even seasoned RPG gamers. [Nov 2004, p.92]
  8. People looking for a solid 40 hour dungeon romp will probably be disappointed in [Mega Man] X Command Mission. Not only is the game short, but it plays like an RPG for beginners.

Awards & Rankings

36
#36 Most Shared PS2 Game of 2004
User Score
7.1

Mixed or average reviews- based on 18 Ratings

User score distribution:
  1. Positive: 2 out of 4
  2. Negative: 1 out of 4
  1. Jan 10, 2014
    9
    Somebody tell me how this game could be bad? i mean the only negatives i could get is that there were so many X games that its not consideredSomebody tell me how this game could be bad? i mean the only negatives i could get is that there were so many X games that its not considered apart of the timeline but let's get to the point. Mega man x command mission is the final entry in the series with all new characters and story line which SPOILER ALERT removes sigma as the big boss of this game. what makes this game good is how different it is. on a new system, new company in nintendo. they made a completely different game style. A classic RPG gameplay style which actually requires smarts and common sense. This isn't a game where u can just button mash the same move to win. The voice acting and cut-scenes are actually fantastic which is odd for a mega man game considering there past voice actors like mega man 8 and x4 and x7. This game is almost not even a part of the x series because it doesn't resemble anything like past X games in story or gameplay. Thats a good thing because if your sick of the X storyline you pick up this game and your in for a fresh experience with new bosses, over 10 new characters. This game has so much replay ability with all the hidden items and bonus boss battles. This game is exactly what you want from a classic rpg style game even though surprise the plot is like no other. my friends who hear this game go "oh that game meh" well 9/10 of them never played the game. this is a must pick up for any die hard mega man fan who want's a fresh experience. for a full review goto my youtube channel Jaredhipfn for the full review because i won't have a 5000 character limit Full Review »
  2. Apr 26, 2011
    4
    An attractive, but totally bland rehash of the Mega Man X series. Pros: Overall, impressive visuals and audio; lots of power-ups and strategy.An attractive, but totally bland rehash of the Mega Man X series. Pros: Overall, impressive visuals and audio; lots of power-ups and strategy. Cons: Boring level design; overall, generic 2-D gameplay. Full Review »
  3. Jan 21, 2016
    8
    I can see the reasons why many people find this game a bit outside of their taste. The random-encounter packed dungeons' layouts make themI can see the reasons why many people find this game a bit outside of their taste. The random-encounter packed dungeons' layouts make them tedious and patience-eroding, and the plot is predictable and a bit clumsy, however these traits don't, in my opinion, subtract from the overall game experience.
    Although the gameplay is repetitive it was a blast to play through it, even when backtracking for achievments and collectibles. The game lets you choose between well-crafted and varied characters to suit your personal play-style and make up for the repetitive set of enemies. As the amount of possible customization to your gameplay is huge for its time, this game proves to be vast entertainment for many, many hours.
    Full Review »