Universal acclaim - based on 68 Critics What's this?

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Universal acclaim- based on 558 Ratings

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  • Summary: In the struggle to achieve world peace and world dominance, rivaling governments are secretly developing weapons technology that could threaten the future existence of life. Destined to be the first, a race ensues to become the ultimate nation. A special elite tactical soldier is summoned to penetrate deep in the heart of enemy territory and obtain intel about "Metal Gear," a prototype weapon with nuclear capabilities. This is your mission and you must infiltrate alone. Interactive environments where traps catch enemies and prey. Rely on camouflage, combat, hunting and instincts to survive. Set in the 1960s where politics and war are shaping real world history. Blockbuster musical score composed by Harry Gregson-Williams. [Konami] Expand
Score distribution:
  1. Positive: 65 out of 68
  2. Negative: 0 out of 68
  1. Culminates in one of the greatest ending sequences in gaming and what's probably the most impressive display of the PlayStation 2's untapped graphical abilities.
  2. It takes the quality gameplay from the second game and vastly improves it, while taking the better story pacing from the first game in mind when providing the lengthy tale that really involves the gamer.
  3. Except for the slow first few hours of the game and an occasionally annoying camera, MGS 3 is damn near a perfect game.
  4. Perhaps Snake Eater's greatest achievement for games in general is this: it makes it very clear that making an organic environment like a jungle is not merely a case of changing colours, textures and maps. It's a lush, chaotic place out there in the real, natural world, and computers are just at the very edge of starting to replicate what that's like. Snake Eater does it so much better than anyone else. [PSW]
  5. Certainly not perfect, but it provides an unrivalled single player experience.
  6. We'd like to say that Metal Gear Solid 3 is on a par with the original PSone game and in many ways it's much better, but it also feels like it has been left behind in some fundamental areas by the likes of "Splinter Cell."
  7. Not since the movie "Rambo 3" have we seen such cheesy dialogue and a storyline so over the top that it can be comical. That's fitting because the plot also borrows heavily from "Rambo 3," or at least the worst parts of it.

See all 68 Critic Reviews

Score distribution:
  1. Negative: 11 out of 167
  1. Jul 24, 2011
    Snake Eater has my favorite storyline of any game ive ever played. I have never felt such a connecting to a story before. The gameplay is some of the best in gaming if not the best. A classic if there ever was one. Expand
  2. Dec 20, 2012
    One of the best experiences you will have in your life (and I
  3. Nov 1, 2011
    This game does not cease to be interesting at any point. The 3rd installment in the Metal Gear Solid series is nothing to shy away from, instead try to go and buy it. Heres the jist of it. The campaign is very engaging and informative that will make you teary at points. Like Hideo Kojima wants, the gamer will be placed this time in Big Boss's body, the real Snake. The new system involving survival is original and adds on the Metal Gear Solid's array of well crafted ideals placed in a game. Overall, the game is magnificent and nothing short of greatness. Expand
  4. Sep 7, 2013
    I recently watched my friend play the end of this game and it was the most painful thing i have ever witnessed. Not because of the game, just his pure apathy towards video games in general. Eva has rockin' and she unzips her jacket ALOT, so you can see massive cleavage. I wish her and Snake bumped uglies more often. Oh well, still a perfect game. Expand
  5. Jul 30, 2012
    Snake Eater is easily one of my favourite games on the ps2. It's the third "solid" entry in a series famous for its convulted plot, bizarre characters and pretestuos philosophical preachings. Yet this game averts all of the above providing an immersive storyline with "solid" characters, clever level design and a balanced gameplay-cutscene ratio. In this game you play as "Naked snake" who will later be known as "big boss", whose main mission is to rescue the scientist Sokolov in russian field during the cold war. It's a novelization of the historical facts with the mgs usual twist. i won't spoil the game for you so enough with the plot. Since the setting as changed from a near-future to a not so distant past, the technology available to the player is different: no more ominscent-radars or codec or (dear lord) no nanomachines. Your avatar now has two energy bars: one is the usual health bar, once it reaches zero it's game over, but it refills with time; the other one is the "resistance" bar, it affects your precision, sight, resistence to damage etc... You can refill this bar with another addition:eating. In this game you can hunt animals in order to eat em or tossing them to enemies distracting them. Player-damage has changed also, you can cure your wounds by manually choosing the broken body part and using the appropriate medicine. It's way simpler to play than to explain so trust me it's not annoying. All this animal hunting and bone-healing is not done in a close structure like the big shell but most of the time Snake will wander through beautiful outdoors, with the occasional building popping in. These environments are all beautifully renderd, even though I'll admit that indoors are not as detailed as in previous entries, but that's the price to pay to this overall spectacle. The sense of immersion is helped by the beautiful and fitting music and background noises. Speaking of sounds, voice acting is superb, helping each cast member shine through the experience. In this game the characters are at worst bearable (which is much to say speaking of mgs) and at best memorable. In the end the game is great, fun to play and pleasant to watch, with a memorable plot, a must buy if you own a ps2. Expand
  6. Jan 15, 2014
    This review contains spoilers, click expand to view. Easily my favorite Metal Gear game. It has an amazing storyline with an amazing twist at the end. The gameplay fits perfectly with the jungle theme. It looked amazing at its time, even though the lipsynch was laughable.
    The Boss battles were quite good with a few exceptions. Especially The End and The Boss boss battles were the best. With The End battle searching him and then landing some good shots on him. And with The Boss boss battle (Yo dawg I heard you liked bosses) when you have to press the square button to shoot The Boss yourself, it made you feel guilt.
    If you enjoy amazing stories with survival gameplay, pick this up. You will not regret it.
  7. Apr 23, 2013
    I can tell the game is vastly improved on earlier MGSs, the environment, the camouflage system etc.etc. I really want to enjoy it, but the camera system just does not work or suit the game. Usually looking down from a bird's eye view, you can only see a small area of the environment, you can only pan the camera a little way and this is the most frustrating, decrepit part of the game. Everything is off the camera! Out of sight! and the only way to get some environmental awareness is to use the awkward first person view.

    In previous titles this camera system was fine or acceptable and the reason it worked was because you had a radar/map, that gave you awareness of everything off the camera, making it less frustrating. In Snake Eater you don't have anything as useful as that and it's something Kojima failed to to spot or resolve to the games detriment.

    But you know what, after getting spotted on multiple occasions due to the camera, I never finished Snake Eater. I got fed up, ditched it and bought 'Subsistence'. I can confirm that the game is awesome. With the full 3D camera movements I can actually see what's up ahead! And I can actually appreciate how attractive the game is! Dear lord! If only Kojima could have done this sooner. But sadly, the camera makes Snake Eater obsolete.

See all 167 User Reviews