User Score

Mixed or average reviews- based on 14 Ratings

User score distribution:
  1. Positive: 6 out of 14
  2. Negative: 7 out of 14
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  1. Jan 6, 2016
    Lacking in atmosphere and imagination, this game pales in comparison to the brilliant film it bases itself off. With a broken economy, gadgets and weapons that simply don't work the way they should, dull sequences that feel like they go on forever, this game is a real disappointment and I salute anyone who is actually able to go on and finish it.
  2. RyanM.
    May 25, 2003
    Never believe the saying " The game's got to be as good as the movie. Movie good, game absolutely wreaks. This game is terrible. That's all i can say about this mess of a game.
  3. NutterW.
    Dec 29, 2002
    These words come to mind " what the heck" this game really does suck in all parts is that suposed to look like tom cruise ha ha ha even if it was him it would still suck ! why are all the movies coming in to video games i heard the new charlies angles movie is made in to a film as well, and also the new matrix one.
  4. Mother
    Dec 18, 2002
    The levels suck and the plot is weak. The robots suck and the action sucks. The hole dam game sucks.
  5. VitalyK.
    Dec 11, 2002
    Minority Report Lacks of Many things like non detail level average graphics okay story.The games lacks the thrill of the movie. This is one of the worst games i played. this game isnt worth getting
  6. [Anonymous]
    Dec 3, 2002
    BEST GAME EVER! I love the game play and the graphics are outstanding this is truly the best game ever!

Awards & Rankings

#53 Most Shared PS2 Game of 2002

Mixed or average reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 1 out of 26
  2. Negative: 9 out of 26
  1. Game Informer
    Its boring, unimaginative combat lays shame to the fact that Philip K. Dick (whose short story the movie is based on) came up with a pretty original idea to write about.
  2. Falls into line behind countless other film conversions, boasting low production values, an obviously rushed release and highly conventional gameplay that struggles with the controls.
  3. What made Treyarch’s "Spider-Man" engine so special was its versatility. In MR, most of the versatility was taken away by simply focusing on the fighting aspect, giving the game a repetitive feel to it throughout its 40 levels.