Mobile Light Force 2 Image
Metascore
59

Mixed or average reviews - based on 9 Critics What's this?

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  • Summary: Find and destroy the murderers! Use your special attack or launch an all out aerial assault. Take survival into your control! Each level has a tougher enemy foe and the highest score defeats them.
Score distribution:
  1. Positive: 2 out of 9
  2. Negative: 3 out of 9
  1. 78
    In the course of it's five levels, which are each separated into three sub-levels, MLF 2 provides the player with an excellent gameplay experience that tests their reflexes quite well. Although it cannot be compared to more hardcore shooters like "Zero Gunner 2" or "Mars Matrix," it's still a pretty good shooter.
  2. 75
    An innovative and solid shooter.
  3. A cool-ass shooter... Honestly, at $15 bucks, it would be a serious crime for shooter fans to pass this baby up. [June 2003, p.105]
  4. While the animation isn't bad, what is being animated is old-school graphics which are very out of place on the PS2. It looks a bit like that old game Quix, where you had to draw lines to trap the goblin within 25-per-cent of the screen.
  5. No, Mobile Light Force 2”doesn’t come anywhere near the overhead 2D shooting perfection that is Treasure’s one-two hit combination of “Ikaruga” (GameCube) and “Radiant Silvergun” (Sega Saturn).
  6. Even Shikigami fans in particular will be displeased, because MLB2 isn't the flawless port that it easily could have been, featuring horrible dubs: Like school in summertime – no class (An enemy really pulls that unfunny Fat Albert insult out of his ass, I kid you not.)
  7. 20
    With its kickin' mid-'90s visuals, unintelligible voice samples, and total lack of coherence, Mobile Light Force 2 is the videogame equivalent of a cheesy, late-night kung fu flick.

See all 9 Critic Reviews

Score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2