- Publisher: Bandai
- Release Date: Dec 5, 2003
- Critic Score
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Everything looks and sounds just as good as the animated series that it's based on.
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79Best Mobile Suit title on the PS2 so far.
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75Perhaps the biggest draw for Gundam fans is the mode in which you create your own pilot and build up his or her stats in one-player missions, then fight other Gundam geeks in the two-player mode.
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70Rough controls, but Gundam and giant robot fans should love it. [Jan 2004, p.48]
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70Encounters in Space makes up for its inevitably repetitive lock/dodge/shoot action with tons of replay value.
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70There's not a lot of depth to it, and there are certainly better ways to get a fix for your giant robot jones, but Encounters in Space still stands as one of the more accessible Gundam games to be released.
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As intriguing as this setup may be, it comes up short on the gameplay end. The controls are unconventional and your general movement is implemented poorly. [Nov 2003, p.153]
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60Like Gundam? Game = Good. Don't Know Gundam? Game = OK. Don't Like Gundam? Game = Makes You Sad.
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40Doesn't have nearly enough in the core gameplay to recommend to the average gamer.
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Surely, I thought, the challenge level has a setting other than "stupid easy" or "mind-bogglingly confusing because the mutant aiming system bites." I thought wrong. Encounters in Space is just that bad. [Dec 2003, p.164]
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User score distribution:
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Positive: 24 out of 29
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Mixed: 3 out of 29
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Negative: 2 out of 29
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JakeM.9
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DanielM.8
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[Anonymous]10No comments but this game rocks!!!!!!!!!