- Publisher: Koei
- Release Date: Nov 24, 2002
- Critic Score
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73An action game with appealing and simple gameplay but with flat characters and no connective tissue.
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70There are also four unlockable characters (in addition to the original four) and extra game modes not present in the GameCube original, making this the definitive version. [Jan 2003, p.26]
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Imagine, if you will, Dynasty Warriors with magic spells, a weirder and more convoluted story, and boss fights, then shrink if all down and add a heavy dose of Anime style. What you end up with, more or less, is Mystic Heroes.
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70Wacky camera angles that can be frustrating and difficult to adjust during heated battles plague every level.
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65It never proves itself competent enough to deserve more than a weekend rental.
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60Mystic Heroes is to DW 2 & 3 what Virtua Fighter Kids is to Virtua Fighter 2 and Twisted Metal Small Brawl is to Twisted Metal Black: a Super Deformed take on the same hack-and-slash 3D gameplay from its grown-up predecessor.
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I can't recall a recent game story that's left me more puzzled. [Jan 2003, p.128]
User score distribution:
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Positive: 6 out of 6
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Mixed: 0 out of 6
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Negative: 0 out of 6
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BryantV.10Man ..... i gave it because gameplay is awesome ,everything is good bout it and it seems up to date because i just bought it 4 days ago (8-12-2004)
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DevinH.10Great and fun for all ages it has some of the coolest monsters and graphics.
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HarryS.10This is the best and most addictive games to date. The bosses even fill up the whole of the screen when you fight them! Pure Genious.