NASCAR Thunder 2004 PlayStation 2

User Score
8.6

Generally favorable reviews- based on 80 Ratings

User score distribution:
  1. Positive: 66 out of 80
  2. Negative: 11 out of 80
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  1. MarkO.
    Sep 17, 2003
    7
    Still not as great as the Papyrus releases for the computer; it lacks in realism factors.
  2. WhiteGuy
    Sep 25, 2003
    7
    Wow dude ea u guys did awesome cuz this game is about 1 step from being great. wait no its not its the same as last year and u say ebay cuz i am sling it right away.
  3. LiamO.
    Sep 23, 2003
    6
    Has a nice look, but that really doesn't cut it. Handling is not good. The Grudge/Alliance AI is not so great either (why do 6 drivers give me a -40 when they hit me as part of a wreck i had nothing to do with?) Also...i gotta ask...what exactly do the drafting, passing, and blocking plates do? Some explanation might help on that one.

Awards & Rankings

16
32
#32 Most Discussed PS2 Game of 2003
Metascore
88

Generally favorable reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 14 out of 15
  2. Negative: 0 out of 15
  1. 85
    Does an excellent job of representing the sport that it is supposed to replicate – the trouble doesn’t really lie in EA – it stems from a sport that is shallow - painfully repetitive to watch and even more so when you’re playing.
  2. 88
    As long as you don't come in expecting any serious realism in the driving model, there are many ways to play and enjoy this title...The game is simply PACKED with playing modes and features, all of which look and sound great.
  3. Fanatics will tweak tire pressure, suspension, and build dynasties, alliances, and sponsorships; rookies can learn the nuances of drafting, passing, and holding position on dozens of real-world tracks.