NBA Live 2005 PlayStation 2

User Score
8.1

Generally favorable reviews- based on 44 Ratings

User score distribution:
  1. Positive: 34 out of 44
  2. Negative: 5 out of 44
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  1. DaeiK.
    Nov 7, 2004
    6
    The slam dunk competition was fun for a while. Beyound that, this game is no where near as polished as 2K5, but a better effort compared to last year. For basketball fans who really understands bball, 2K5 is the way to go.
  2. DannyP.
    Oct 4, 2004
    6
    Graphics are not bad, but espn has better graphics and gameplay, the all star weekend is good but espn beats it with 24/7 mode.
  3. DaeiK.
    Nov 7, 2004
    6
    The slam dunk competition was fun for a while. Beyound that, this game is no where near as polished as 2K5, but a better effort compared to last year. For basketball fans who really understands bball, 2K5 is the way to go.
  4. KyleG.
    Mar 26, 2005
    6
    The most unrealistic game ever.Like all other EA sports gmes the starteer level is impossible to lose on and the all-star level is impossible to win.Other than that its ok.
  5. AndyD.
    Jan 14, 2005
    7
    This games makes you work too hard for points. running into defenders around the paint sucks, and fast breaks are always killed off! it's also a bit to unforgiving for beginners in starter mode. so many shots were blocked. i used the knicks and got beat 43-11!
  6. IanL.
    Nov 29, 2004
    5
    For previously experienced NBA Live players, Intermediate Mode is far too easy, but EA has made the next level, All Star, far too difficult to score! The computer seems to get endless blocks, even if you burn him with an excellent pick and roll and have a clear path to the basket. Rebounding has been hampered due to a lower and frankly WORSE "Baseline High" camera angle which the computer For previously experienced NBA Live players, Intermediate Mode is far too easy, but EA has made the next level, All Star, far too difficult to score! The computer seems to get endless blocks, even if you burn him with an excellent pick and roll and have a clear path to the basket. Rebounding has been hampered due to a lower and frankly WORSE "Baseline High" camera angle which the computer claims to be the "best" angle for gameplay, yet blocks a large portion of the court with the lower shot clock and is zoomed out too far to see anything clearly. This makes rebounding nothing but guesswork. Also it seems that players rarely have the ability to drive AROUND and PAST the defender but simply run into them, shown when computer players have a nice way of catching up to you and blocking your path when you're trying to make a fast break. I'm am however, happy with the new dunk contest and the reduced effectiveness of the "Pro Hop" which made 2004 a joke. This game has the potential to be extremely fun, but just gets too frustrating for someone who has played and enjoyed the Live series since the old school days. Expand

Awards & Rankings

#33 Most Discussed PS2 Game of 2004
Metascore
84

Generally favorable reviews - based on 21 Critics

Critic score distribution:
  1. Positive: 19 out of 21
  2. Negative: 0 out of 21
  1. Freestyle control is the same as it ever was, which is a good thing as it still trumps "ESPN" as the better, more responsive control system.
  2. While some gamers will be turned off by the lack of total simulation, they still may be intrigued by the extras EA threw in for good measure such as the deep dynasty, slam-dunk contest, and three-point shootout.
  3. 90
    There isn't much to complain about in NBA Live 2005. And with the addition of the Slam Dunk Contest, the replay value is huge.