Metascore
63

Mixed or average reviews - based on 9 Critics

Critic score distribution:
  1. Positive: 2 out of 9
  2. Negative: 1 out of 9
  1. The Lockdown Stick returns from last year, giving you the ability to force premature shots or even edge opponents out of bounds. Bottom line: It's fun! [Mar 2007, p.85]
  2. Sweet Sixteen gameplay with a Final Four atmosphere.
  3. It’s not a step up, but it’s not really a step down either. It’s just kind of…there. Worth renting, but pass if you have last year’s edition, or can get the more promising version for Xbox 360.
  4. It’s quick to pick up and play, and All-American difficulty will make you strain for a win, but with a $60 price tag, this is only for the most die hard of fans.
  5. 65
    As this is pretty much "March Madness 06" with a new cover athlete -- which we liked fine a year ago (it scored a 7.5) -- we don't see any reason to choose this over the better and cheaper "College Hoops 2K7."
  6. Outside of a few bug fixes and a few insignificant additions, this is the exact same game you played last year.
  7. It doesn't quite match its rival "College Hoops 2K7" on the court or the price tag (it's $10 more).
  8. 59
    The largest strike against the game is the minimal improvements to last year's formula while not fixing persistent issues, such as fatigue, animation clipthroughs, and questionable AI.
  9. 40
    Online, it was worse. There were times when we really felt like there was a 2-second delay between button push and the resulting action.
User Score
8.6

Generally favorable reviews- based on 7 Ratings

User score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. GregS.
    Jan 20, 2007
    5
    Gameplay is similar to last years edition. Worst part is that every player is about a 60 to 70 overall rating. All the players have the same rating.