• Publisher: SCEA
  • Release Date: Nov 16, 2005
User Score
8.4

Generally favorable reviews- based on 26 Ratings

User score distribution:
  1. Positive: 22 out of 26
  2. Negative: 2 out of 26

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  1. Nov 7, 2013
    6
    The way the game loaded was very frustrating at times. While you were running across the fields, the game would stop dead cold and just load for a two minutes. The fighting was kind of good, although it was a bit clunky at times. The story was kind of average, the quests were repetitive.

    The Dialogues were kind of confusing. Why did they put voices in the cutscenes but not in the actual
    The way the game loaded was very frustrating at times. While you were running across the fields, the game would stop dead cold and just load for a two minutes. The fighting was kind of good, although it was a bit clunky at times. The story was kind of average, the quests were repetitive.

    The Dialogues were kind of confusing. Why did they put voices in the cutscenes but not in the actual game? Despite this, the voice acting was surprinsingly good, when you did have some. The open world was well designed, but the caves were way too ard to navigate around. i was stuck in the cave looking for the sister for about three hours.

    I feel like there was so much potentiol for the AI to be better, but the ennmies were just reatrds that ran in straight lines. If there was a wall, they would keep walking into it. The friendly NPCs were even more retarded. They just stood there being weird. The graphics were simple yet beautiful. The soundtrack was nice. I still have the songs in my head today! I have discovered very little bugs.

    Overall, this game is worth buying if you could find it for less than 10 bucks.
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Metascore
61

Mixed or average reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 4 out of 18
  2. Negative: 3 out of 18
  1. 65
    Simple, clean, straightforward and bland, Neopets is a baked potato without fixings, a bed without blankets, a cake without frosting, or a chair without cushions... It's a minimalist's action adventure.
  2. A much stronger license than it is a game, as it's plagued by overly expansive environments and poorly realized combat sequences.
  3. A surprisingly strong game that does so many of the fundamental things right. Smooth, colorful graphics, a respectable score, a working camera (I can't stress this enough), and a 15-20 hour action-adventure quest are good points for which almost any game should strive.