Metascore
63

Mixed or average reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 6 out of 20
  2. Negative: 3 out of 20
  1. There is plenty of customisation and character development, and a large variety of mini-games to master. There's never been a better time to enjoy the lighter side of golf.
  2. The gameplay is easily as deep and challenging as "Links" and "Tiger Woods." Those games are traditional, while Outlaw Golf is irreverent and usually bawdy enough that it's best avoided by the faint of heart.
  3. This outing is more rounded than the original and has more choice - such as eight courses to play compared with only three in the original - and at £17.99 it is good value.
  4. A decent depiction of golf, the chance to whack cows with exploding balls and online play. For a meagre twenty notes it's a great alternative to "Tiger Woods." [PSM2]
  5. So even if bawdy caricatures of rednecks and dominatrices don't sound immediately appealing to you, Outlaw Golf 2 offers a tight, challenging game of golf with some unique gameplay ideas, and it comes at a price that makes it a terrific value.
  6. The humor is certainly there, but Hypnotix really needs to get the polish onto this simulation before people will revere its hilarity. [Oct 2004, p.125]
  7. 71
    If the humor was more a part of the game than just something that's laughed at once or twice and hurried past, then this would have been an improved installment. As it is, there are still many pacing problems such as the 20-40 second waits for times to just play the game.
  8. The actual gameplay itself is pretty good and does reward skill unlike EA Sport's recent golfing output.
  9. A surprisingly engaging golf game that’s great value for money and is perfect to appease those post-pub blues.
  10. There's a fairly deep golf sim here, too, and if you like its style, it's funny. [Holiday 2004, p.73]
  11. For something a little different, Outlaw Golf 2 is certainly worth considering, and the retail price certainly won’t break the budget.
  12. Outlaw Golf 2 is actually a great game, but wading through the cut-scenes and commentary is hard work unless your sense of humour stopped developing when you were 15. [Jan 2005, p.115]
  13. The lasting appeal is great, the graphics aren't half bad, the sound is pretty good, yet the gameplay falls far below par to my golfing expectations.
  14. For a $20 budget title, the game does feature a robust amount of gameplay options, characters, and even online play; but its repetitive presentation, sloppy controls, and slow pace of play remind you of why the game will only sent you back twenty bones.
  15. 60
    Considering the game’s budget price tag of $20 is less than the green fees for most public golf courses, the repetitive nature of the sound and animations is hardly an issue if you don’t mind some spanking, slapping, grinding, stroking, and gyrating in your golf.
  16. To be brutally honest, the flaws in the putting system kill the game almost completely dead.
  17. It's harmless fun that loses its luster all too soon. Do I even have to mention "rental?"
  18. Did I mention the shooting interface itself? Picture the annoying timing of the triple-tap Hot Shots model combined with the occasional imprecision of the analog Tiger model, and you'll have some idea of what we're talking about here: It's the worst of all possible worlds!
  19. For golf fans, Outlaw Golf 2 doesn’t offer anything besides frustration due to lacklustre controls. If you are into such a thing other games, like "Rumble Roses" and "DOA"-series, offer more in the breast- and crass-departments. [May 2005, p.80]
  20. Here’s a one word review – crap.

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