Ratchet & Clank: Size Matters PlayStation 2

  • Publisher: SCEA
  • Release Date: Mar 11, 2008

Mixed or average reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 4 out of 35
  2. Negative: 3 out of 35
Buy On
  1. Official Playstation 2 Magazine UK
    A port it may be, but this game is strong enough to stand on its own two feet as an essential PS2 title. You owe it to your trusty PS2 to check this game out. [Apr 2008, p.66]
  2. Playstation Official Magazine UK
    As ever, the platforming pair shine especially brightly durding combat. [May 2008, p.115]
  3. Even on the PS2, Size Matters still plays just as well as its PSP counterpart. This solid game still remains just as solid.
  4. Games Master UK
    It's by no means perfect but behind its flaws lurks another thrilling intergalactic adventure. [May 2008, p.72]
  5. If you pair that up with the weak gameplay and the obvious graphics and controls downgrade, you will realize this PS2 port just can't be compared to its Ratchet & Clank PS2 predecessors or the stellar PS3 game, Tools of Destruction.
  6. Assuming you can look past the clunky controls, bad camera, frustrating difficulty and so-so graphics, there's some fun to be found here.
  7. Overall, Size Matters in the PS2 will be treasured by fans, but we can't avoid the feeling that something was lost in translation.
  8. AceGamez
    It's still good fun, but it's by far the weakest game of the series - and the shortest too, with barely a dozen planets to explore - while its sparse, basic, PSP-quality graphics really are a big disappointment.
  9. PSM3 Magazine UK
    Visually, what might have looked quite adequate on the small screen looks slightly old and tired on the bigger console. [June 2008, p.68]
  10. Pelit (Finland)
    A straight port from PSP-version. Compared to previous PS2 games, controls are cluncky and graphics are very rough. Story is still quite funny, but everything else has been seen before. Size matters, but the bigger is not better. [Apr 2008]
  11. Although it’s fairly short and none too pretty, Ratchet & Clank: Size Matters crams in a lot of content to tide over the fans without PS3s.
  12. Ratchet and Clank: Size Matters was one of the better PSP releases of 2007, but over a year later, it just doesn't translate all that well to the PS2.
  13. 60
    Even though there is a significant price difference, PS3 owners looking to try out the Ratchet experience should absolutely play Tools of Destruction instead -- I was immensely pleased with it. Otherwise, Size Matters should only be played by devoted, hardcore enthusiasts who couldn't play the original version on the PSP.
  14. The in-game graphics are screwed up by constant glitches, a bothersome camera system and unpolished environments. Furthermore, the multiplayer options are weighed down with several flaws and a lack of online competition.
  15. In spite of all the sacrifices and questionable design decisions, Ratchet & Clank: Size Matters is still a decent game, especially if you don't have the superior PSP version to compare it to.
  16. A technically weak port on the PS2, Size Matters is best left on the PSP.
  17. 60
    While Ratchet & Clank: Size Matters was a hoot on the PSP, the move to the PS2 has done nothing to improve the game in general and serves as a great commercial for the PSP version more than anything else.
  18. This port of the PSP game fares poorly on the PS2 and claims the title of worst Ratchet & Clank game available for the aging console.
  19. Unfortunately the game doesn't offer that big of a difference from other R&C games and its flaws outweigh its pluses. I recommend the PSP version over this PS2 port for fun, short bursts of on-the-go R&C style fun.
  20. This rough port simply can't compete with the original PS2 games.
  21. Ratchet & Clank: Size Matters isn’t a bad game (even if the camera is troublesome), but judging by the forum feedback and general critical feedback it doesn’t seem to hit the same high water marks the other games have, which is likely why I can only see completionists grabbing a copy.
  22. 60
    Ultimately, size does matter - but only to the point where bigger is not always better and certainly no substitute for convincing gameplay.
  23. 60
    The PS2's graphics are looking dated – but that's not really much of a surprise. Complaining that the PS2 looks blocky is like complaining that dial-up is slow. It is what it is.
  24. 60
    While the PS2 port of Ratchet and Clank: Size Matters isn’t a bad game, it is still the worst game in the series and doesn’t live up to its predecessors. Probably best for die-hard fans only.
  25. Unpredictable camera angles are frustrating at times.
  26. If you’ve played this on the PSP, there’s no reason at all to pick it up on the PS2. Even if you haven’t played it before, it’s hard to recommend.
  27. Unfortunately, the feeling that it was also a portable Ratchet game is inescapable, serving as a constant distraction and turning what was previously a "wow, this is an honest-to-goodness Ratchet game that I can take anywhere!" experience into a "ew, people actually thought this was on par with the Insomniac Ratchets?" one.
  28. It's still better than a lot of the rubbish out there but it's nowhere near as good as the other games in the series, and you can pick those up second-hand for less than a fiver each.
  29. Ratchet & Clank: Size Matters is a game in which you can really have some fun. A nice story with even Dutch voices. The gameplay even works with the many upgrades and tactics. Quite addictive actually. Unfortunately the game doesn't stand on it's own. The four earlier games of the Ratchet & Clank series are better and even cheaper. It's better to buy those than put 55 euros down for this latest game.
  30. The beautifully hilarious Ratchet & Clank series did well when it was ported to the PSP, but devs got lazy porting it back; the best features of the portable version are gone, and nothing has been added. What works perfectly on the PSP works very badly on the PlayStation 2, and Size Matters is proof.
  31. At its best, Ratchet & Clank: Size Matters is a half-arsed port of a decent PSP game that owners of the handheld should give a try if they can catch it at a reasonable price.
  32. 50
    When it's ripped, forcefully, from its original home and forced into the alien territory of the home console the title just dies on its arse, becomes pointless, and doesn't even raise a smirk. I hate you, Size Matters, I really do.
  33. 42
    I figured the move to the PS2 would, at the very least, allow for a bit more detail in the bland levels. I could not have been more wrong. Compared to the PSP version, this is a step down -- that's disappointing enough. But compared to other PS2 Ratchet games, it's a sharp kick in the nuts.
  34. Size Matters just doesn't hold up well on the PS2, and the things that made it a unique experience on the PSP don't quite cut it on the system that the series started on.
  35. Playstation: The Official Magazine (US)
    Take a game meant for a handheld and put it on the PS2, and all of a sudden every flaw is magnified. [June 2008, p.83]

Awards & Rankings

#8 Most Discussed PS2 Game of 2008
#10 Most Shared PS2 Game of 2008
User Score

Mixed or average reviews- based on 47 Ratings

User score distribution:
  1. Positive: 2 out of 8
  2. Negative: 3 out of 8
  1. Jun 13, 2015
    Worst of all r&c games, the story sucks, the characters suck, but most of all, the camera really really really sucks. It's bad, i mean, an n64Worst of all r&c games, the story sucks, the characters suck, but most of all, the camera really really really sucks. It's bad, i mean, an n64 game is better than this **** and that is saying a lot. Full Review »
  2. Dec 5, 2013
    really this is not a good game
    so first of all why would you pay60 euro's for a boring gameplay ratchet and clank not even made by insomniac
    really this is not a good game
    so first of all why would you pay60 euro's for a boring gameplay ratchet and clank not even made by insomniac the weapons aren't good the gadjets i can't really remeber them that means there really not good and the story really seriously i mean a 7 year old could of have a better idee.
    the ryno issn't special the only special and good thing in the game is the custom armor menu where you can customize your armor but still even then the game is boring
    i would be okay if it costed 5 euro's but not for such a high price
    +:armor customiztion
    -:bad story
    -:bad gameplay
    -:bad character development
    -:high price
    -:boring and doesn't feel like a ratchet and clank game
    Full Review »
  3. Nov 20, 2012
    I didn't know the game was received so negatively, it's one of the best Playstation 2 games I've ever played! Infact it might be the best oneI didn't know the game was received so negatively, it's one of the best Playstation 2 games I've ever played! Infact it might be the best one I've ever played. This game is very memorable, I loved it! Full Review »