- Publisher: Rockstar Games
- Release Date: May 3, 2004
- Critic Score
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80There is a surprisingly fun multiplayer mode for up to four players to shoot it out or have a duel.
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90A fantastic game in a genre that is, sadly, rarely tapped. Its single player mode is more than worth the money, unfortunately the multiplayer modes do little to add to the game.
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87One of the best western style games ever.
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85Not as deep as "Manhunt" or "GTA" but some of the best fun you'll have with a bottle of firewater and some very old guns. [GamesMaster]
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The pacing, boss designs and core gameplay are pick up and play easy, but with all the unlockable goodies doled out for replaying the game and finishing up levels with a dead aim and speedy trigger finger offer enough for those perfectionists to get the most out of the game.
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Red Dead's venomous cocktail of sassy action, swish visuals and sharp scenarios make it a fresh and ballsy alternative to most other third-person console blasters currently roaming the paddock.
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Had the developers of Red Dead Revolver paid as much attention to mining classic video game control as they did to beloved movie scenes, they might have had a perfect game on their hands. As it is, Red Dead Revolver is a damn fine game.
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Although there’s no denying that Western fans will appreciate the experience more then others, the truth is that the level of style, inspired design and gritty atmosphere will likely please those looking for a good, straightforward action romp.
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When one level plays like the best idea ever and the next feels like turning up to work after five years on the job, you know that some padding has been done. This is a shame because it's obvious that Red Dead Revolver could have been a classic.
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80The game’s visual style is excellent. Red Dead Revolver very accurately represents the West...Technically, the game doesn’t fare as well. The frame-rate drops a bit too often on PS2 and there are a number of collision detection problems.
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The cheroots are really the only things missing.
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The best in a limited line of Western shooters.
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75The problematic A.I. in Red Dead Revolver is the game’s biggest disadvantage.
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74The game spends too much time focusing on characters other than Red and wildly veers off into too many directions at once, an obvious sign of this game’s strenuous development cycle.
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73If you can forgive Red Dead Revolver for its hubris, you'll find a game with some great style and enough fun moments to justify the rough edges.
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72It’s faults do not quite damage the game’s basic appeal and while the controls could have used some much needed polish, there’s just enough fun to make this a really good time in the Wild West.
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70The Dueling is good, but it's painfully built on trial and error techniques, and it's hard to consistently master.
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70There’s no way a gamer can’t beat this inside 10 hours as there are no puzzles, it’s all run and gun, and there’s not a heck of a lot of challenge other than fighting the controls and the camera. Give it a rent if you’re into Westerns.
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65The atmosphere in Red Dead is the real thing -- not the pseudo-parody of "Dead Man's Hand" -- and that alone should satisfy the audience it was made for. If you can forgive all of its faults, you'll enjoy the few hours you spend in Red's world.
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60So much of Red Dead feels like it's caught between two camps -- arcade and more modern third-person action -- that it all feels compromised.
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90A game that finally does the Western action genre some tough justice.
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80Has a strong, coherent storyline that whisks Red from novice gunslinger to competent bounty hunter in what proves to be the mother of all shooting practice games.
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Take away the horses, squinty eyes, six-shooters and five o’ clock shadows, and this cowpoke goes from deadeye to dead on arrival.
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Wild West shooter that's like a cool breeze in Death Valley. Yeehaw! [Jan 2007, p.106]
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Gameplay purists may scowl, but Read Dead Revolver is a triumph for beautifully observed atmospherics, characterisation and slapstick set-pieces you cannot fail to enjoy. [June 2004, p.100]
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70When we say that Red Dead is a great little game, the emphasis is as much on the 'little' as it is on the 'great'. [June 2004, p.102]
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60There's no doubt that Red Dead Revolver comes off as a classy Western, but underneath the high production values is a game begging for more depth and balance. [July 2004, p.23]
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60Even though the game is reatively short - about a day's worth of play - the levels are paced well. But for all the years spent in the studio, Red Dead still could have used some more time for polish. [July 2004, p.93]
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Thematically, developer Rockstar San Diego has hit the nail right on the head. You really do feel like the toughest cowboy to ever step foot in the west. [June 2004, p.124]
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This game is all about style. And for anyone who’s even remotely a fan of the classic western genre, it’s a must have.
User score distribution:
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Positive: 12 out of 14
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Mixed: 1 out of 14
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Negative: 1 out of 14
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SamN.10Wow.
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KevinG.10