Universal acclaim - based on 38 Critics What's this?

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Generally favorable reviews- based on 656 Ratings

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  • Summary: In Resident Evil 4 players are reacquainted with Leon S. Kennedy, Raccoon City Police Department's idealistic rookie cop from "Resident Evil 2." It has been six years since the destruction of Raccoon City and in that time, the U.S. government has been able to destroy the nefarious Umbrella Corporation. Fast forward to 2004 and players rejoin Leon, who is now a U.S. agent with a top-secret mission. He has been tasked to look into the abduction of the President's daughter and his investigation has led him to a mysterious location in Europe. As Leon encounters unimaginable horrors, he must find out who or what is behind everything. [Capcom] Expand
Score distribution:
  1. Positive: 38 out of 38
  2. Mixed: 0 out of 38
  3. Negative: 0 out of 38
  1. The highest compliment I can pay to the already highly lauded Resident Evil 4 is this: it makes all other games in its genre seem utterly pointless.
  2. It’s the best game you’ll play on this generation’s console platforms, I don’t think there’s anything else left to say.
  3. Simply put, Resident Evil 4 is a landmark video game, no matter what system you play it on... Truly brilliant. [Nov 2005, p.158]
  4. From 30-foot-tall bosses down to the tiny embroidery on Ada's dress, the overall design and attention to detail is among the best in any game. Which really could be said for almost every aspect of RE4-don't miss this game.
  5. 95
    It's easily one of the top 10 PlayStation 2 games you can lay your hands on. For me, it's probably one of my top 10 games of all-time. There's so much to enjoy, and even though PS2's visuals aren't quite as good as they were on GCN, my jaw still drops at the art design and how immersive the worlds are.
  6. An amazing achievement in a variety of ways: Its inspired, state-of-the-art cinematic presentation works extremely well with its relentlessly exciting, white-knuckle action, all of which is wrapped up in a decidedly lengthy adventure chock-full of hidden secrets and bonus extras.
  7. Rather than creating a new system to go with the new engine, the developers tried to shoehorn the classic control scheme into the new game.

See all 38 Critic Reviews

Score distribution:
  1. Negative: 13 out of 200
  1. Jun 28, 2011
    Completely amazing! A perfect action, horror and survival game, the story is amazing, graphics are really awesome and the gameplay is really funny and interactive. Expand
  2. May 17, 2013
    Otimo jogo da série e mantém o survival horror. Foi muito brilhante criar um jogo com botoes de ações para executar, especialmente os chutes. e ficaria muito melhor se aumenta-se mas o clima sombrio dos cenarios e os inimigos, mais efeito de som ao entrar em um lugar vazio. Expand
  3. Jun 12, 2011
    This is my favorite Resident Evil game because it's by far the scariest. When I first played this game I was so nervous that I was sweating - then again I was 14 or so, and not very experienced in horror games. This is the first Resident Evil in the series to do something different than the Fixed Angle thing - which to some extent made it less frightening, but in another made it much more involving. A pro that this game has that over the others is that the enemies aren't necessarily that over the top - they're simple looking (except for maybe the bosses). The fear introduced is from men and women who don't appear to have anything wrong with them - though their clothing is way out of style (like from the early 1900s or something). They only grimace and don't look all that pretty - oh, well, they also attack you with knives and farm gear, and eventually chainsaws and even further on with gatling guns. There are monsters, but in this they aren't pulsating or as cartoon-like as they are in previous and future games. Resident Evil 5 sort of went over board with the monsters to the point where they looked less frightening (sometimes there's more through simplicity). What's also great is this game is directly related to the series and yet is indirectly related because it's an entirely new premise. It's definitely my favorite of the series and is lots of fun - much more survival is in this one over RE5. Expand
  4. Jan 7, 2014
    A game that change the traditional style of his ancestors, to make a game that had awkward cameras and clumsy controls to another completely different, clearly frame trend to another resident evils Expand
  5. Nov 10, 2011
    A triumphant re-invention of the resident evil series, resident evil 4 is a very imaginative and fresh new look in the survival horror genre in general. The attention to detail to the overall package is outstanding, with a perfectly paced story that keeps bringing unexpected surprises in both the storytelling and the gameplay. this is a great feat especially considering the main story is more or less 15 hours long, not counting the bonus material that extends the fun with minigames and side stories. level design is extremely well done and atmospheric, character design is intriguing, the music emphasizes the horror produced by the atmosphere, and the gameplay involves more than simply running and shooting thanks to small but effective variations and some exploration. My only small complain is that while the voice acting is very professionally produced, some of the dialogue is a bit cheesy for a game with serious themes. perhaps the few bad lines of dialogue are intentional from developer capcom as a trowback to the horrendous dialogue in the earlier resident evil games but this is only a very minor thing. A slightly more significant complain i have is that the control scheme is just a bit dated and slow, but effective nonetheless. Expand
  6. Dec 19, 2013
    One of the best horror, I will remember this game forever, she spent a lot of time, but Resident Evil 5 I like more, be sure to play this game if you have not played Expand
  7. May 24, 2013
    I kind of liked the tension in Jurassic Park: Trespasser caused by the difficulty in aiming a gun, since you could control multiple joints in the same arm by holding down a different button and moving the mouse. But I couldn't stand RE4 for longer than 10 minutes. The difference is the mouse control in Trespasser let you move awkwardly but quickly. Not that it was a good game, but at the least you could learn to work with Trespasser's weird control scheme, improve, get faster, and at the very least move while shooting.

    The joystick control for RE4 move the character's aim ridiculously slowly even for a character who had never held a gun before, much less a supposed secret agent. I've never fired a real gun before in my life, but I could outshoot this guy. He's basically a cripple.

    The only thing that makes this Resident Evil superior to previous entries in the series is that the controls for those were even WORSE. But you know what games have better shooting controls? ACTUAL shooters: Halo, Call of Duty, Max Payne. This game has nothing to recommend it over any real action game.

    For some reason people give horror games a pass on having terrible controls because not being able to control your character adds to the fear (or something). I don't get it and it's just not fun for me.

See all 200 User Reviews

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