• Publisher: SCEA
  • Release Date: Apr 5, 2005
Metascore
68

Mixed or average reviews - based on 37 Critics

Critic score distribution:
  1. Positive: 13 out of 37
  2. Negative: 2 out of 37
  1. 60
    How can you really appreciate the glossy perfection of a "10" if you never play the intermittently brilliant/frustrating games like Rise of the Kasai?
  2. A hack-and-slash with plenty of action-adventure gameplay, Rise of the Kasai is a good game for the gamer who loves the blood-spilling with huge and heavy weapons.
  3. Rise of the Kasai is good… but not spectacular overall, with most of its appeal leaning more toward fans of its artistic and esoteric merits than to those straight up action-mad game blasters out there looking for everything to be as good as the best game they played.
  4. Would have been a great game if the co-op system weren't so damn buggy. It's a good idea but its execution is spotty.
  5. It has all the makings of a top tier title, but due to a boring story, iffy AI and so-so combat mechanics, it just doesn't manage to pull out of the “average” ranking.
  6. The game really just does not manage to recapture the glory that was found in the original.
  7. The game-play features in Rise of the Kasai should have been better, but the story and the graphics are strong enough to keep gamers in front of the console.
  8. Though the game’s confidence falters, its storytelling never does, building a new myth with the kind of passion and resonance expected from an eastern retelling of an old one, and enriching the entire sweep of its universe. [June 2005, p.84]
  9. I wish more of the sprawling levels encouraged that kind of teamwork instead of sending you on dull hunts for switches. [May 2005, p.133]
  10. It takes "Mark of Kri’s" great ideas and actually executes them in the fashion they deserve.
  11. 80
    Offers bigger, more intricate levels than what was found in the original title, a cooperative element that makes you feel like you're part of a team, more intriguing characters that help expand the combat options, and an artistic merit that few games have achieved on PS2.
  12. It's designed to have you play through it multiple times, but I don't know if you'll come back for more after the first pass. [May 2005, p.114]
  13. “Innovative” combat system? Check. Busty female with daggers? Check. Combines action and stealth? Check. Multiple playable characters? Check. Fun to play? Let’s just say that Rise of the Kasai falls flat on its keester.
  14. Despite some cool art and more playable characters, this sequel fails to improve upon its predecessor and actually drops the ball in its A.I. and camera, resulting in a pretty rusty blade.
  15. 70
    A mild-mannered blood-spattered adventure that's worth a one-time run through, and doesn't have a warrior's tenacity for a long-term fight to the legendary halls of action gods.
  16. Releasing the likes of The Rise of Kasai after the testosterone-pumping brilliance that was "God of War" is like trying to reintroduce yourself to a McDonald's burger after you've tasted the glory of In n' Out Burger...why bother?
  17. Visually stunning but ultimately it is simply just another repetitive button masher.
  18. Introduces interesting concepts, but it fails to deliver on them in an engaging way. Add to this a series of irritating bugs and rough edges, and what you end up with is simply a disappointment, all around.
  19. 70
    If you want excellent action then you should skip this one and go buy "God of War" or "Devil May Cry 3." If you're willing to forgive gameplay flaws for a really unique interactive story then you'll be happy with this game.
  20. The controls seemed chunky, the gameplay wasn’t diverse, and the graphics were average.
  21. The combat is well realized with the only drawbacks coming with camera perspectives, though you can learn to deal with that early in the game.
  22. Yes, the game manages to do some things right, as Tati and Griz provide a fast alternative to Rau and Bamusu's cumbersome combat, and yes, there are some enjoyable moments, but these are easily overshadowed by the frustration associated with the AI and overall lack of polish.
  23. It is, however, one of the best unplugged titles of 2005 yet. Given the problems between the lack of originality compared to the first one and the problematic AI, doesn't level out Rise of the Kasai's success with that of its former entry.
  24. The innovative control system from 2002 is no longer innovative in 2005, the graphics are just not up to the level of other Sony first-party offerings.
  25. 78
    Working with a partner can be fun, but all too often it's painfully obvious that this is a computer-controlled character and often an awkward one at that. There are also some boss battles, but even these repeat themselves for no good reason.
  26. A bit lean in the gameplay department.
  27. But the game's focus on cooperative gameplay with an AI fighting partner feels more forced than fun. If we wanted to be this bored with another person, we’d have gotten married.
  28. Possibly flat out the worst game of the year.
  29. Rise of the Kasai proves that a game can still be compelling without being impossible to play. The real fun is in seeing the story unfold—and once in a while, that's OK.
  30. A sequel that's innovated and improved in every conceivable way, groomed like its predecessor for a discerning palette. [Apr 2005, p.48]
  31. A very solid action game boasting wonderful, stylish visuals and a compelling story. [May 2005, p.73]
  32. The underlying game itself is pretty average as far as beat-'em-ups go, but at least it's more fleshed out than "The Mark of Kri" was. And frankly, you really can't go wrong with a game that includes violent amputations and decapitations.
  33. 60
    The trademark 360-degree combat system still has us using the right control stick to assign attack buttons to enemies, but the fisticuffs now seem stale by today's action-game standards.
  34. Make no mistake, this is one of the most visually interesting games on the PS2, but it lacks a graphical punch and the gameplay is just too familiar to give the engaging storyline a chance to shine.
  35. 95
    I’m elated to see how well done the sequel to Mark of Kri is.
  36. It manages to do some things incredibly well, such as presentation, story, and sound. Other aspects, like the AI, leave much to be desired.
  37. It's a shame that the initial cooperative multiplayer scheme for Rise of the Kasai was dropped as it could have elevated a solid sequel into an exceptional one.
User Score
tbd

No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. AB
    May 23, 2005
    5
    Rise of the Kasai is an extremely disappointing sequel to The Mark of Kri. All of the innovation seems to be gone, and the decision to release this after God of War was a huge mistake. If you are an action-adventure fan you should play God of War and wait for The Legend of Zelda: Twilight Princess instead. Full Review »