- Publisher: Atari
- Release Date: Nov 5, 2003
- Critic Score
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Plays like the board game, but with whizbang 3D graphics that portray soldiers in battle whenever a player makes an attack. [Oct 2003, p.126]
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The visuals are pleasing enough without being obtrusive. [Oct 2003, p.71]
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The simple play dynamic of placing armies, rolling die, and attacking neighboring territories remains intact, but with a few nice extras like Mission Risk, Capital Risk, and a load of customizable game options. Is it fun? You bet. [Oct 2003, p.123]
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70Ultimately, it's just Risk with a bare minimum of flashy animation. Obviously it's a faster game than a board-based one to entice you into purchasing, but there are no striking new modes that utilize the console setting. A competent, convenient interpretation that doesn't do enough to banish the board game to a jumble sale.
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70A solid board game conversion.
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70Although the time in between turns alone may push modern gamers' patience past the breaking point, Risk: Global Domination stays true to its heritage and the enhanced online capabilities will go a long way towards maintaining players' interest.
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Facing friends is better, but even with the fancy animation and sound effects, why not just clear the kitchen table and play the original? [Nov 2003, p.178]
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60Visually, there may not be much to get excited about, but it is efficient and works as an introduction to the intricacies of the game for newcomers.
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28There is absolutely no advantage to playing this game since even the single-player game is an eye-gouging, horribly monotonous experience.
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User score distribution:
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Positive: 13 out of 16
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Mixed: 1 out of 16
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Negative: 2 out of 16
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RossK.9
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TysonM.10
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Mr.crazyface10The bomb.